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[ Manually operated resistance tubing for physical therapy purposes; ] Therapeutic apparatus and equipment, namely, [ resistance training equipment in the nature of resistance tubing, aided weight lifting straps, grip strengthening apparatus, jump ropes, resistance training bands, ] massage rollers, and massage balls all for physical therapy purposes; [ Joint and muscle supports, namely, elastic, supportive and compression bandages; Protective articles for sporting purposes for the prevention of injury, namely, therapeutic kinesiology supports and compression garments for joints; ] Foam rollers for use in physical therapy to prevent and/or rehabilitate from injury; Physiotherapy apparatus for body rehabilitation for therapeutic purposes; Body massage apparatus [ ; Anatomically shaped compression supports for ankle, elbow, knee, hand, wrist, thumb, fingers, shoulder, foot, calf, thigh, hip, back, toes, and glutes for therapeutic use; Wrist, ankle, knee, calf and elbow supports for prevention of injury for medical and therapeutic use ]
Class 009: Downloadable software in the nature of a mobile application for sending alerts and location information to others; Downloadable software in the nature of a mobile application for connecting users with others in a private group; Downloadable software in the nature of a mobile application for sending alerts to others; Class 042: Providing temporary use of a web-based software application for sending alerts and location information to others; Providing temporary use of a web-based software application for connecting users with others in a private group; Providing temporary use of a web-based software application for sending alerts to others
Class 009: Downloadable software in the nature of a mobile application for activating a response to a security event; security systems being electronic video surveillance products, namely, electronic components of security systems; surveillance systems being camera hardware systems for IP (Internet protocol) video surveillance; downloadable mobile application software for security monitoring equipment integration; Class 042: Software as a service (SAAS) services featuring software for security monitoring or security monitoring equipment integration; Platform as a service featuring computer software platforms for security monitoring or security monitoring equipment integration
Class 009: Downloadable software for enabling users to send and receive emergency alerts, request assistance, take care of their connected group members, provide precise alarm localization and communicate safety status; Downloadable software for receiving and sending emergency alerts, managing health and safety incidents, crisis management and coordinating security responses; Downloadable software in the nature of a mobile application for enabling users to send and receive emergency alerts, request assistance, take care of their connected group members, provide precise alarm localization and communicate safety status; Downloadable software in the nature of a mobile application for receiving and sending emergency alerts, managing health and safety incidents, crisis management and coordinating security responses; Class 042: Providing temporary use of a web-based software application for enabling users to send and receive emergency alerts, request assistance, take care of their connected group members, provide precise alarm localization and communicate safety status; Providing temporary use of a web-based software application for receiving and sending emergency alerts, managing health and safety incidents, crisis management and coordinating security response; Software as a service (SAAS) services featuring software for sending, receiving and managing emergency notifications, user location tracking, and health and safety event coordination, crisis management and installation of hard- and software enabling precise device and asset localization
Downloadable computer game programs; Downloadable video game programs; Downloadable computer game software; Downloadable computer and video games software; Downloadable electronic publications in the nature of magazines, articles, journals, instruction manuals, guides, booklets, pamphlets, leaflets, periodicals, worksheets, and books in the field of mental health awareness, mental health, gaming and general wellbeing; Downloadable computer software publications in the nature of magazines, articles, journals, instruction manuals, guides, booklets, pamphlets, leaflets, periodicals, worksheets, and books in the field mental health awareness, mental health, gaming and general wellbeing; Downloadable interactive entertainment software being game software; Downloadable applications for mobile devices featuring information related to mental health awareness, mental health, gaming and general wellbeing and video games that promote mental health; Downloadable electronic data files featuring news, stories, magazines, articles, journals, instruction manuals, guides, booklets, pamphlets, leaflets, periodicals, worksheets, and books all related to the promotion of mental health awareness, mental health, gaming and general wellbeing; Data prerecorded in DVD and CD-ROMs form featuring news, stories, magazines, articles, journals, instruction manuals, guides, booklets, pamphlets, leaflets, periodicals, worksheets, and books all related to the promotion of mental health awareness, mental health, gaming and general wellbeing; Discs, tapes, cartridges, CD-ROMs, all bearing computer games software or video games; Downloadable publications in the nature of magazines, articles, journals, instruction manuals, guides, booklets, pamphlets, leaflets, periodicals, worksheets, and books in the field of mental health awareness, mental health, gaming and general wellbeing in electronic form supplied on-line from a database or from facilities provided on the internet or other networks including websites; Electronic notice boards; Digital assets authenticated by non-fungible tokens (NFTs) featuring visual graphic works or image files featuring artwork in the field of mental health awareness, mental health, gaming and general wellbeing; Downloadable digital media, namely, digital collectibles, in the nature of downloadable audio recordings featuring information related to mental health awareness, mental health, gaming and general wellbeing and video games that promote mental health in the field of mental health awareness, mental health, gaming and general wellbeing authenticated by non-fungible tokens (NFTs); downloadable digital media, materials, and content, namely, visual graphic works, cartoons, image files, captured audio recordings, gifs, emoticons and photographs all in the field of mental health awareness, mental health, gaming and general wellbeing; Computer mouse pads; USB hardware as sticks; Computer keyboards | Printed books, magazines, newspapers, all in the field of mental health awareness, mental health, gaming and general wellbeing; Printed matter, in particular printed advertising posters of paper, cardboard; printed matters, namely, magazines, articles, journals, instruction manuals, guides, booklets, pamphlets, leaflets, periodicals, worksheets, and books in relation to charitable activities in the field of mental health and wellness; Printed manuals and guides featuring information on mental health, video games, gaming, and wellbeing; Printed instructional manuals featuring information on mental health, video games, gaming, and wellbeing; Printed instructional materials, namely, magazines, articles, journals, instruction manuals, guides, booklets, pamphlets, leaflets, periodicals, worksheets, and books featuring information on mental health, video games, gaming, and wellbeing; Printed photographs; Stationery; Printed calendars; Pen and pencil cases, paper, notepads, printed postcards, printed journals featuring information on mental health, video games, gaming, and wellbeing and printed, paper notebooks, sticky notes being adhesive backed paper notes, printed diaries, printed posters, paper place mats, paper coasters; Desk mats; Drawing pads; Drawing materials, namely, pens, pencils and crayons; Drawing instruments; Drawing sets consisting of crayons, pens, pencils and paper; Printed greeting cards; Passport holders; Writing materials, namely, pens; Gift aid envelopes; Stickers | Tote Bags; Tote bags; Wallets; Trunks being luggage and travelling bags; Handbags, rucksacks, purses; Umbrellas, parasols and walking sticks | Clothing being shorts, socks, gloves, pants, pullovers, shirts, tops a clothing and scarves; Footwear; Headgear being headwear; T-shirts; Hats; Headwear being caps; Jumpers being sweaters | Promotional and public awareness campaigns in the field of mental health, gaming and general wellbeing and business consultancy services relating to the marketing and promotion of funds raising campaigns; Arranging promotion of charitable fundraising events; Advertising services; Online advertising services; Promotional advertising services; Distribution of advertising and promotional brochures, leaflets and materials; Distribution of advertising, marketing and promotional material; Distribution of flyers, brochures, printed matter and samples for advertising purposes; Promoting the goods and services of others through the distribution of advertising, marketing and promotional material; Advertising and commercial information services, via the internet; Developing and coordinating volunteer projects for charitable organisations; Advertising services to promote public awareness of mental health; Running of public awareness campaigns in the field of mental health, gaming and general wellbeing; Market research and market analysis services; Employee and public opinion polling; Dissemination of advertising and promotional materials; Business consultancy; Business information services; Development of promotional campaigns for raising awareness of mental health within the gaming sector and in relation to mental health and wellbeing generally; Market research services; Business introductory services being business networking services; Business consultancy services relating to the management and marketing of fundraising campaigns; Information, consultancy and advisory services relating to the aforesaid | Fundraising, namely, charitable fundraising; Charitable fund raising; Charitable fundraising by means of entertainment events; Arranging fundraising for the promotion of mental health awareness within the gaming sector; Financial sponsorship of seminars, classes, workshops and events who seek to promote mental health awareness within the gaming sector; Charitable fundraising by means of organising of charitable collections; Benevolent fund services; Investment of funds for charitable purposes; Raising of finance for the promotion of mental health awareness within the gaming sector; Charitable fundraising services by means of an entertainment event; Consultancy, advisory and information services relating to the aforesaid services | Educational services, namely, seminars, classes, seminars and workshops in the field of mental health awareness, mental health, gaming and general wellbeing; Training courses in the field of mental health awareness, mental health, gaming and general wellbeing; Education in the nature of seminars, classes, seminars and workshops and training relating to mental health; Provision of teaching, training and instruction in the field of mental health awareness, mental health, gaming and general wellbeing; Publication of books, texts and leaflets; Production of films and videos; Electronic publishing services; Arranging, organising and conducting colloquiums, conferences, exhibitions, seminars and symposia in the field of mental health awareness, mental health, gaming and general wellbeing; Education services, namely, seminars, classes, seminars and workshops in the field of mental health awareness, mental health, gaming and general wellbeing and training services in the field of mental health awareness, mental health, gaming and general wellbeing; Organisation of business conferences and seminars in the field of mental health awareness, mental health, gaming and general wellbeing; Arranging and conducting of workshops in the field of mental health awareness, mental health, gaming and general wellbeing; Arranging and conducting of training workshops in the field of mental health awareness, mental health, gaming and general wellbeing; Arranging and conducting seminars and conferences in the field of mental health awareness, mental health, gaming and general wellbeing; Electronic publishing services, namely, in the form of publishing digital media of all kinds, in particular virtual works of art, crypto-collectibles being downloadable multimedia files containing artwork in the field of mental health awareness, mental health, gaming and general wellbeing and blockchain-based non-fungible valuables being downloadable images of artwork; Electronic publishing services, namely, in the form of publishing digital media, in particular virtual works of art, crypto-collectibles in the nature of visual graphic works, cartoons, image files, captured recordings, GIFs and emoticons authenticated by blockchain-based non-fungible tokens (NFTs) all featuring information related to mental health awareness, mental health, gaming and general wellbeing and video games that promote mental health; Consultancy, advisory and information services relating to the aforesaid services | Providing an online computer database in the field of health care; provision of educational information in the field of mental health
Class 011: Electric fans; Humidifiers; Hair dryers; Electric rice cooker; Filters for swimming pools; Barbecue grills; Air purifiers; Dehumidifiers; Refrigerators; Showerheads and components thereof; Electrically-heated mugs; Heat sinks for use in ventilating apparatus; Water heaters; Luminaries; Air fryers
Class 028: Underwater fishing equipment, namely, an underwater dive kit comprising of pole spears, water-resistant dive bags specifically adapted for diving equipment, diving gloves resistant to needle punctures and cuts, floating dive bucket specifically adapted for shallow water diving, specialty dive knives for harvesting marine species that present a danger to a harvester