Class 009: Interactive media-based attractions namely, interactive ride simulator for use in the simulation of motion effects comprising 3D graphics, media-based content and video animation; virtual reality game software; entertainment systems namely, virtual reality games; Interactive media-based attractions, namely, interactive ride simulator for use in the simulation of motion effects of theme park rides, amusement center rides, shooting games, and battles, featuring 3D graphics, audio-visual media content and video animation; Class 028: Arcade game machines
Class 009: Interactive media-based attractions namely, interactive ride simulator for use in the simulation of motion effects comprising 3D graphics, media-based content and video animation; virtual reality game software; entertainment systems namely, virtual reality games; Interactive media-based attractions, namely, interactive ride simulator for use in the simulation of motion effects of theme park rides, amusement center rides, shooting games, and battles, featuring 3D graphics, audio-visual media content and video animation; Class 028: Arcade game machines; Class 041: Production of motion simulator theater; entertainment in the nature of amusement park and entertainment center ride simulators; entertainment services, namely, production of computer-generated imagery for use in motion pictures; entertainment services, namely, production of computer-generated imagery for use in amusement park; Interactive theater; operation of entertainment, attractions and exhibits, namely amusement park ride simulators
Class 009: Interactive media-based attractions namely, interactive ride simulator for use in the simulation of motion effects comprising 3D graphics, media-based content and video animation; virtual reality game software; entertainment systems namely, virtual reality games; Interactive media-based attractions, namely, interactive ride simulator for use in the simulation of motion effects of theme park rides, amusement center rides, shooting games, and battles, featuring 3D graphics, audio-visual media content and video animation; Class 041: Production of motion simulator theater; entertainment in the nature of amusement park and entertainment center ride simulators; entertainment services, namely, production of computer-generated imagery for use in motion pictures; entertainment services, namely, production of computer-generated imagery for use in amusement park; Interactive theater; operation of entertainment, attractions and exhibits, namely amusement park ride simulators
Interactive cinema theaters; operation of entertainment, attractions and exhibits, namely, an amusement park ride in the nature of an amusement park ride simulator; entertainment services, namely, production of computer-generated imagery for use in motion pictures; entertainment services, namely, production of computer-generated imagery for use in amusement parks; Interactive media-based attractions, namely, interactive ride simulator for use in the simulation of motion effects of theme park rides, amusement park rides, shooting games, and battles featuring 3D graphics, media-based content and video animation; downloadable virtual reality game software; "RIDE"
Media-based attractions, namely, ride simulator for use in the simulation of motion effects of theme park rides comprising 3D graphics, media-based content and video animation; Entertainment systems consisting primarily of virtual reality game software and arcade games; theater equipment, namely, non-interactive and interactive media-based attractions, namely, non-interactive ride simulator for use in the simulation of motion effects in theme park rides comprising 3D graphics, media-based content and video animation and interactive ride simulator for use in the simulation of motion effects of theme park rides comprising 3D graphics, media-based content and video animation; virtual reality game software and virtual reality ride simulator for use in the simulation of motion effects of theme park rides; electronic hand gesture recognition systems, consisting primarily of proximity sensors and computer hardware and operating software for recognizing hand gestures in the field of interactive ride simulators; Virtual reality game software sold as a unit with computer hardware; electronic downloadable publications, namely, newsletters, informational flyers, magazines, brochures in the field of movies | Printed publications, namely, newsletters, informational flyers, magazines, and brochures in the field of movies | Arcade games | Operation of entertainment, attractions and exhibits, namely, production of motion picture films and of motion simulator theater; entertainment services, namely, production of computer-generated imagery for use in motion pictures; entertainment in the nature of a haunted house attraction; entertainment services, namely, production of computer-generated imagery for use in amusement parks
Media-based attractions, namely, ride simulator for use in the simulation of motion effects of vehicles, amusement park rides, battles, shooting games, and rafting, comprising 3D graphics, media-based content and video animation; Entertainment systems consisting primarily of virtual reality game software and arcade games; theater equipment, namely, non-interactive and interactive media-based attractions, namely, non-interactive ride simulator for use in the simulation of motion effects comprising 3D graphics, media-based content and video animation and interactive ride simulator for use in the simulation of motion effects comprising 3D graphics, media-based content and video animation; virtual reality game software and virtual reality ride simulator for use in the simulation of motion effects; electronic hand gesture recognition systems, consisting primarily of proximity sensors and computer hardware and operating software for recognizing hand gestures in the field of interactive ride simulators; Virtual reality game software sold as a unit with computer hardware; electronic downloadable publications, namely, newsletters, informational flyers, magazines, brochures in the field of movies | Printed publications, namely, newsletters, informational flyers, magazines, and brochures in the field of movies | Arcade games, excluding games for gambling | Operation of entertainment, attractions and exhibits, namely, production of motion picture films and of motion simulator theater; entertainment services, namely, production of computer-generated imagery for use in motion pictures; entertainment in the nature of a haunted house attraction; entertainment services, namely, production of computer-generated imagery for use in amusement parks
Operation of entertainment and attractions [exhibits], namely, production of motion picture films and of motion simulator theater; entertainment services, namely, production of computer-generated imagery for use in motion pictures
Hand gesture recognition device, comprised primarily of proximity sensors, computer hardware and operating software for recognizing hand gestures in the field of interactive ride simulators
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