Geni Computers, Inc. logo

Geni Computers, Inc.

2 Marks
Corp.
First Filed:Dec 10, 2025Latest Filed:Dec 10, 2025Address:248 Grove St., Melrose, MA 02176

Portfolio Overview

Pending
2(100%)

Top Classes

Class 9
Electronics, Software & Scientific Equipment
2(100%)
Class 28
Toys, Games & Sports Equipment
2(100%)

TTAB Proceedings

No litigation activity

Top Firms

MARTENSEN IP(Dec 2025)
2

Trademark Portfolio

2 results

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Filed
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GENI
GENI
Trademark
Word
ITU
PENDING
Owner:
Serial:99540126
Filed:Dec 10, 2025
Classes:9, 28
Goods & Services
Class 009: Apparatus for recording, transmitting, reproducing or processing sound, images or data; Downloadable computer programs, namely programs for editing images, sound, and video; educational apparatus, namely tiles used as teaching aids for writing, story development, and computer programming; encoded smart cards embedded with RFID tags containing programming for use in the field of literature, education, and entertainment; electronic educational apparatus, namely, electronic tiles that manipulate and convey information based on their arrangement; electronic educational apparatus, namely, electronic tiles for cognitive development in disciplines such as writing, computer programming, math, and science; downloadable software, namely software for streaming audio and visual content in the field of literature, education, and entertainment.; Class 028: Electronic learning game; electronic educational game for children, namely electronic tiles used as teaching aids for writing and story development; electronic learning game, namely manipulable electronic tiles used for story development.
PLAYGENI
PLAYGENI
Trademark
Word
ITU
PENDING
Owner:
Serial:99540188
Filed:Dec 10, 2025
Classes:9, 28
Goods & Services
Class 009: Apparatus for recording, transmitting, reproducing or processing sound, images or data; Downloadable computer programs, namely programs for editing images, sound, and video; educational apparatus, namely tiles used as teaching aids for writing, story development, and computer programming; encoded smart cards embedded with RFID tags containing programming for use in the field of literature, education, and entertainment; electronic educational apparatus, namely, electronic tiles that manipulate and convey information based on their arrangement; electronic educational apparatus, namely, electronic tiles for cognitive development in disciplines such as writing, computer programming, math, and science; downloadable software, namely software for streaming audio and visual content in the field of literature, education, and entertainment.; Class 028: Electronic learning game; electronic educational game for children, namely electronic tiles used as teaching aids for writing and story development; electronic learning game, namely manipulable electronic tiles used for story development.

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