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MindMaze Group SA

12 Marks
Other
First Filed:Aug 7, 2013Latest Filed:Feb 15, 2022Address:Chemin de Roseneck 5, Lausanne, 1006, CH

Portfolio Overview

Registered
7(58%)
Dead
5(42%)

Top Classes

Class 9
Electronics, Software & Scientific Equipment
8(67%)
Class 10
Medical Apparatus
4(33%)
Class 38
Telecommunications
3(25%)

TTAB Proceedings

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IZAR
IZAR
Trademark
Word
REGISTERED
Owner:
Serial:79347549
Filed:Feb 15, 2022
Classes:9
Registration:7220588
Registered:Nov 21, 2023
Goods & Services
Downloadable computer software programs for measuring movement, dexterity and strength, cognitive processing, training or assessment of any neurological condition, and for tracking or improving health, wellness, rehabilitation, neurorehabilitation and neurostimulation of the human body; recorded computer software programs for measuring movement, dexterity and strength, cognitive processing, training or assessment of any neurological condition, and for tracking or improving health, wellness, rehabilitation, neurorehabilitation and neurostimulation of the human body; computer hardware in the nature of computer chips; electronic circuits; downloadable video game software; recorded video game software; signal transmitters for inertial measurement, orientation, force, and pressure sensors; memory cards being computer hardware; data processing equipment and apparatus; simulators, namely, neuromotor assessment and treatment simulators or neuromotor assessment and treatment haptic feedback simulators; downloadable software for measuring movement, dexterity and strength, or cognitive processing, training or assessment of any neurological function, and for tracking, or improving health or well-being or in relation to rehabilitation, neuro-rehabilitation and neurostimulation of the human body | medical apparatus and instruments, namely, devices for assessment and treatment of hand function; medical electronic apparatus and instruments for monitoring and tracking body movements; medical apparatus and instruments, namely, medical apparatus and instruments for physical rehabilitation and retraining, namely, force and motion testing apparatus for physical rehabilitation; medical apparatus and instruments for neurorehabilitation, in particular for measuring, recording and monitoring brain activity, for measuring, recording and analyzing physiological and neurophysiological parameters, for capturing the movements of limbs, arms, hands, fingers, legs, and their strength, for assisting in the development of the motor and cognitive system in the nature of treatment of learning in the brain, for physical exercises, for neurostimulation for medical use, for examining motor and multisensory processes, and for measuring, recording and monitoring body performance, deficiencies, postures, movements and swaying; body rehabilitation and therapy apparatus, namely, apparatus for measuring strength and movements and for assisting humans and animals with body exercises for rehabilitating hands, fingers, wrists, arms, legs, knees, feet and ankles due to neuromuscular diseases or injuries | Education, namely, providing classes in the field of neurorehabilitation; training, namely, training for handling neurorehabilitation apparatus | Scientific and technological research in the field of neurorehabilitation; industrial research in the field of neurorehabilitation apparatus; design and development of computer hardware, software and computer chips; scientific research services in the field of intentionality and movement of people and animals; electronic data storage services; scientific research services in the field of brain-interface devices, scientific research and development services for the use of augmented or virtual reality or 3D systems; scientific research and development services for use of brain-body or brain-machine interfaces; technological research services in the fields of people's movement and intentionality | Medical, therapeutic, physiotherapy and health services, all in the field of neurorehabilitation services; medical diagnostic testing services; therapeutic physical rehabilitation services; medical services in neuro-rehabilitation, motor system development and neurostimulation; provision of medical information in relation to therapeutic services, physiotherapy, diagnosis, neuro-rehabilitation, motor system development assistance, and/or neurostimulation; medical, therapeutic, physiotherapy and health services, all in the field of neurorehabilitation provided using augmented or virtual reality or 3D systems; medical, therapeutic, physiotherapy and health services, all in the field of neurorehabilitation provided through brain-body or brain-machine electronic display interface
MINDMAZE
MINDMAZE
Trademark
Word
REGISTERED
Owner:
Serial:97105031
Filed:Nov 2, 2021
Classes:9
Registration:7370216
Registered:Apr 30, 2024
Goods & Services
Software, downloadable, recorded, for use in the measurement of movement, cognitive processing, diagnosis, assessment and training of any neurological condition, monitoring and improving the health, well-being, fitness, neuromotor and physiomotor capability, rehabilitation, neurorehabilitation, neurostimulation and electrical stimulation of the human body and brain; computers; electronic telecommunication devices, namely, mobile telephones, tablet computers and telecommunications-enabled wearable devices for monitoring, processing, analyzing and communicating brain-body and brain-machine interactions and for measuring movement all for non-medical use; tablet computers; computer chips; wearable activity trackers, namely, connected bracelets for use in measuring movement; smart glasses and protective helmets; virtual and augmented reality 3D glasses and headsets; electronic circuits; downloadable video game software and downloadable digital therapeutic software for neurological, physiological and cognitive assessment, rehabilitation and training; emergency signal transmitters; memory cards in the nature of computer hardware; equipment and devices, namely, computer hardware and computer peripheral devices for neurological, physiological and cognitive assessment, rehabilitation and training; medical, sports and active lifestyle simulators, namely computer hardware and downloadable computer software to recreate medical, sports and active lifestyle conditions so that users can practice skills necessary to participate in real circumstances; computer interfaces; computer brain-machine interfaces; computer brain-body Interfaces; scientific, photographic, cinematographic, optical, measuring, signaling, control, inspection, rescue and teaching apparatus and instruments, namely, apparatus and instruments for conducting, distributing, transforming, accumulating, regulating or controlling electric current and for capturing, recording, transmitting and reproducing electrical, biometric and optical signals and data from optical sensors, image sensors, position sensors, motion sensors, trajectory sensors, and speed sensors; apparatus and instruments for conducting, distributing, transforming, storing, regulating or controlling electric current; devices for the capture, recording. transmission and reproduction of sound, images, data and electrical, electroencephalographic, biometric or optical signals, namely, video cameras, infrared cameras, 3D camera systems in the nature of adapters for allowing 3D shooting to detect and evaluate posture and movement, sensors for measuring motion and movement not for medical purposes, video monitors and 3D spectacles; optical sensors, image sensors, position sensors, movement sensors, trajectory sensors, speed sensors; computer monitors, video monitors; audio and visual headsets for use in playing video games; magnetic tape records; blank audio discs in the nature of acoustic discs; prerecorded compact discs, DVDs and other digital media, namely, digital video discs, digital versatile discs, high definition digital discs, CD-ROM discs, cards with integrated circuits, flash memory cards, USB flash drives, and downloadable audio and video recordings all featuring video games, music, motion picture films, exercise instruction, self-improvement instruction, and game instruction; calculating machines, information processing equipment, namely, computers; downloadable, recorded software, in particular virtual and augmented reality software and software with a 3D dimension for the measurement of movement, cognitive processing, training and evaluation of any neurological condition, monitoring and improving the health, well-being, rehabilitation, neurorehabilitation and neurostimulation of the human body; downloadable, recorded computer programs for the measurement of movement, cognitive processing, training or evaluation of any neurological condition, monitoring and improving the health, well-being, rehabilitation, neurorehabilitation and neurostimulation of the human body; electronic devices and instruments for aiding the driving of vehicles, namely, human-machine interfaces for measuring driver performance and condition; electronic devices and instruments for monitoring the condition of the driver of a vehicle, in particular for detecting signs of fatigue or driver's intentions; electronic devices and instruments for assisting in the learning of body movements in nonmedical sports activities and disciplines including dance, athletics, golf, shooting, racquet sports; devices and equipment in the nature of motion sensors and activity trackers for measuring movement; augmented and virtual reality computer interfaces; computer hardware for motion capture; 3D dimensional computer interfaces; electronic intentionality detection devices with brain-body or brain-machine Interfaces; motion, pressure, or force sensing computer peripherals featuring integrated computer hardware and embedded software sold as a unit with wireless connectivity to the toys with brain-body or brain-machine interface devices; augmented or virtual reality headsets featuring 3D capabilities | medical devices and instruments, namely, for measuring, recording and monitoring of brain activities, for measuring, recording and analyzing of physiological and neurophysiological parameters, for capturing of limb movements being arms, hands, fingers, and legs, for assisting the development of the motor and cognitive system, in the nature of processing of learning in the brain, for body exercises, for neurostimulation for medical use, for examining of motor and multi-sensory processes, and for measuring, recording and monitoring of performance, deficiencies, postures, movements and body balances; electronic devices and instruments to assist in the learning of body movements in sports activities and disciplines for medical use; medical devices and instruments, especially for neuro-rehabilitation, for measuring, recording and monitoring brain activities, for measuring, recording and analyzing physiological and neurophysiological parameters, for capturing limb movements of the arms, hands, fingers, legs, for the support of the development of the motor and cognitive systems in the brain, for body rehabilitation exercises, for neurostimulation for medical use, for the examination of motor and multi-sensory' processes, and for the measurement, recording and monitoring of performance, deficiencies, postures, movements and body sway for rehabilitation purposes; Rehabilitation and therapy equipment, in particular force and movement measurement apparatus and equipment for assisted body exercises for the rehabilitation of hands, fingers, wrists, arms, legs, knees, feet and ankles due to neuromuscular diseases or injuries In humans and animals | Clothing, namely, sweaters, knit tops, blouses, pants, sport jackets, shirts, shorts, tank tops and t-shirts, hosiery, tights, socks, coats, jackets, polo shirts, dresses, hats, scarves, belts, jerseys, sweatshirts, sweatpants, leggings; footwear; headwear; hats; headwear; hats; hat frames; coveralls; sportswear, namely, athletic vests, sports bras, sports shirts, track pants, sports shorts, sports jerseys, sports caps, sweatshirts, sweatpants, sports t-shirts and sports single shirts; exercise wear, namely, T-shirts, sweatshirts, tank tops, hooded sweatshirts, yoga pants, leggings, sports bras, hats; cuffs; caps being headwear; hoods; headbands; cap visors; clothing, namely, leggings, shorts, pants, shirts, sweaters, jackets, gloves, bonnets, wrist bands, head bands, straps, headwear, shoe attachments with integrated virtual, augmented, or 3D reality systems; clothing namely, leggings, shorts, pants, shirts, sweaters, jackets, gloves, bonnets, wrist bands, head bands, straps, headwear, shoe attachments with additional brain-body or brain-machine Interface features | Video game consoles; toys, namely, building blocks, shape games, jigsaw puzzles, squeezable toys; wristbands being toy jewelry; toy glasses and helmets for play; electronic action toys; video game devices, namely, hand-held consoles for playing video games; video game devices namely, hand-held consoles for playing video games for toy simulators, drones and robots; toys namely, video gaming consoles for playing computer games with augmented and virtual reality devices | Advertising; business management and business administration; providing office functions; 3D product or service demonstration services; virtual or augmented reality product or service demonstration services; business consultation service for the distribution of 3D products and services; business consultation service for the distribution of virtual or augmented reality or 3D products and services; business research service in the field of neuroscience and neurorehabilitation; business networking for economic purposes; market research; public relations; computerized data management services for use in neuroscience or neurorehabilitation, namely, electronic data collection and on-line claims management; business consulting services for brain-body or brain-machine interfaces and devices; data collection being market research service in the fields of movement and intentionally of people and animals | Telecommunications, namely, telecommunications by computer terminals linked to devices and systems of communication between man and machine in 3D; telecommunications by computer terminals lined to devices and systems of communication between man and machine using virtual or augmented reality; provision of online forums for transmission of messages among computer users; videoconferencing services for meetings; service of videoconferencing; provision of telecommunications access to a platform of exchange, sale or management of intellectual and industrial property rights and licenses; television broadcasting services in the field of advertisements | Education, namely, training in the use of brain-machine or brain-body interfaces and apparatus for engaging with people in new ways using entertainment, such as games, exercises, or other ways in which to measure or train movement or cognitive treatment, for improvement of movement or the training, rehabilitation or assessment of sports activities, neurological conditions or for monitoring or improving health or wellness; training in the field of the use of brain-machine or brain-body interfaces and apparatus; entertainment, namely, organizing games and providing exercise classes to measure or train movement in the training or assessment of neurological conditions; sports and cultural activities, namely, organizing community sporting and cultural events that use human-machine interface devices or 3D apparatus using, among other things, virtual or augmented reality or in 3D dimensions; education, namely, training in the use of brain-machine or brain-body Interfaces and devices; organization of educational seminar, congress and conferences in the field of neuroscience; fitness center services, namely, conducting fitness classes; entertainment services, namely, anti-aging and cognitive agility training | Scientific research and technological services, namely, scientific laboratory services, scientific research, technological research in the field of computer design and design of computer-based medical diagnostic and therapeutic software; computer software research and design of computer software; Industrial design and research services in the field of computer software technology; computer, software and microchip design and development services, scientific research services in the fields of human and animal movement and intentionality; electronic data storage and scientific data analysis services; scientific research and computer programming services for brain-interfacing devices; scientific research and development services for the use of augmented or virtual reality or 3D systems; scientific research and development services for the use of brain-body or brain-machine interfaces; Technological research services in the areas of human movement and intentionality; Software as a service (SAAS) services featuring software for use in the measurement of movement, cognitive processing, diagnosis, assessment or training of any neurological condition, monitoring or improving the health, well-being, fitness, neuromotor or physiomotor capability, rehabilitation, neurorehabilitation, neurostimulation and electrical stimulation of the human body and brain; Software as a Service (SAAS) services featuring virtual and augmented reality software and software with a 3D dimension for the measurement of movement, cognitive processing, training and evaluation of any neurological condition, monitoring and improving the health, well-being, rehabilitation, neurorehabilitation and neurostimulation of the human body; Software as a service (SAAS) services featuring software for the measurement of movement, cognitive processing, training or evaluation of any neurological condition, monitoring and improving the health, well-being, rehabilitation, neurorehabilitation and neurostimulation of the human body | Medical and physiotherapy services; health clinic services; therapeutic physical and neurological rehabilitation services; therapeutic and diagnostic medical services in the field of rehabilitation; medical services in the field of neuro-rehabilitation, motor system development support and neuro-stimulation; medical information provision services in the field of therapeutic, physiotherapy, diagnostic, neurorehabilitation, motor system development support and neurostimulation services; medical, therapeutic, physiotherapy and health clinic services provided using augmented or virtual reality or 3D systems; medical, therapeutic, physiotherapy and health clinic services provided using brain-body or brain-machine interface systems | Intellectual and industrial property legal consulting; intellectual and industrial property rights management being licensing of industrial and intellectual property rights and licensing of software and copyrights thereto; provision of legal information through an Intellectual and Industrial property rights and license management platform and intellectual and industrial property rights management; arbitration services, namely, legal assistance services for conflict prevention and resolution; legal assistance services for negotiation in relation to the negotiation of contracts for others; legal services for monitoring intellectual and industrial property rights and licenses; provision of legal information for virtual or augmented reality or 3D systems, or for brain-body or brain-machine interfaces
NEURO.IO
NEURO.IO
Trademark
Word
ABANDONED
Owner:
Serial:97102883
Filed:Nov 1, 2021
Classes:38
MINDPOD
MINDPOD
Trademark
Word
REGISTERED
Owner:
Serial:79287479
Filed:Feb 12, 2020
Classes:9
Registration:6366805
Registered:Jun 1, 2021
Goods & Services
Downloadable software for the measurement of movement, cognitive processing, training or evaluation of any neurological condition, monitoring or improving the health, well-being, rehabilitation, neurorehabilitation and neurostimulation of the human body; interfaces for computers, brain-machine interfaces for computers, brain-body interfaces for computers; downloadable 3D software for the measurement of movement or cognitive processing, training or evaluation of any neurological condition, monitoring, improvement of health or well-being or in connection with the rehabilitation, neurorehabilitation and neurostimulation of the human body; augmented reality and virtual electronic display interfaces for the measurement of movement, cognitive processing, training or assessment of any neurological condition, monitoring, improving health or well-being, or relating to the rehabilitation, neurorehabilitation and neurostimulation of the human body | Surgical apparatus and instruments; medical apparatus and instruments, namely, medical imaging apparatus, medical instruments for cutting tissue; electronic medical diagnostic apparatus and instruments for assisting in learning of body movements and sports activities and disciplines for medical use; medical apparatus and instruments, namely, for neuro-rehabilitation, for measuring, recording and monitoring of brain activities, for measuring, recording and analyzing of physiological and neurophysiological parameters, for capturing of limb movements being arms, hands, fingers, and legs, for assisting the development of the motor and cognitive system, in the nature of processing of learning in the brain, for body exercises, for neurostimulation for medical use, for examining of motor and multi-sensory processes, and for measuring, recording and monitoring of performance, deficiencies, postures, movements and body balances; rehabilitation and therapy apparatus, namely, devices for measuring strengths and movements and assisted physical exercises for rehabilitation of hands, fingers, wrists, arms, legs, knees, feet and ankles following neuromuscular diseases or injuries in humans and animals | Advertising; commercial business management; commercial business administration; providing office functions; advertising dissemination services; product demonstration service; 3-dimensional product demonstration services; virtual or augmented reality product demonstration services; demonstration services for brain-machine and brain-body interface products and apparatus; commercial consultancy and apparatus demonstration services for goods; commercial consultancy and product demonstration services for brain-machine or brain-body interface apparatus; commercial consultancy service for 3-dimensional or virtual or augmented reality products; business research service, namely, networking of companies for economic purposes; market studies; advice regarding communication being public relations services; computerized data management, namely, analyzing and compiling business data; data collection service being collection of information into computer databases in the fields of movement and intentionality of people and animals | Scientific and technological services as well as related research and design services, namely, scientific laboratory services, scientific research, technological research and design of computer-based medical diagnostic and therapeutic systems; industrial analysis and research services for medical equipment; design and development of computer hardware, software and chips; scientific research in the fields of movement and intentionality of people and animals; electronic storage and scientific analysis of data in the fields of movement and intentionality of people and animals; research services and computer programming services for apparatus interfacing with the brain; scientific research and development services for using systems with virtual or augmented reality or in 3D; scientific research and development services for using brain-body or brain-machine interfaces | Medical, therapeutic psychological counseling, physiotherapy and health care services; medical diagnostic testing, monitoring and reporting services and therapeutic patient care rehabilitation services; medical services in neuro-rehabilitation, motor system development and neurostimulation; provision of medical information in relation to therapeutic services, physiotherapy, diagnosis, neuro-rehabilitation, motor system development assistance, and/or neurostimulation; medical, therapeutic psychological counseling, physiotherapy and health care services provided using augmented or virtual reality or 3D systems; medical, therapeutic psychological counseling, physiotherapy and health care services provided through brain-body or brain-machine interface systems; advice in the field of medicine
COGNICHIP
COGNICHIP
Trademark
Word
REGISTERED
Owner:
Serial:79269029
Filed:Jul 30, 2019
Classes:9, 10, 28, +2
Registration:6150004
Registered:Sep 15, 2020
Goods & Services
Downloadable software for monitoring brain-body or brain-machine interactions; computers; electronic telecommunication apparatus, namely, Telecommunication exchangers, Telecommunications transmitters; electronic and scientific apparatus for measuring movement for non-medical use; tablet computers; computer hardware, namely, computer chips; connected bracelets, namely, smartwatches, as measuring instruments; smart glasses and headsets for smartphones; virtual reality goggles and headsets for use in augmented reality and 3D; electronic circuits; Transmitters of electronic signals; memory cards as computer hardware; scientific apparatus and instruments for measuring movement and monitoring brain-body or brain-machine interactions; interfaces for computers; interfaces for computers, namely, brain-machine interfaces; interfaces for computers, namely, brain-body interfaces; simulators, namely, electronic exercise training simulators; Games, namely, video, virtual or augmented reality games; toys namely, building blocks, shape games, puzzles, squeezable or haptic objects as games; toy bracelets; audio and visual goggles and headsets for use in playing video games; electronic toys, namely, video game apparatus, namely, video game consoles for gaming simulation; toy drones; toy robots; video game apparatus, namely, Hand-held consoles for playing video games; toys with brain-body or brain-machine interface apparatus, namely, apparatus for electronic games adapted for use with an external display screen or monitor or googles; toys with augmented and virtual reality apparatus, namely, Video gaming consoles for playing computer games; toys with 3D apparatus namely, Video gaming consoles for playing computer games; Data collection and analysis service in the fields of movement and intentionality for business purposes; Medical apparatus for use in monitoring brain-body or brain-machine interactions for medical purposes; orthopedic articles, namely, Orthopedic apparatus and instruments for diagnostic and therapeutic use, Orthopedic belts, Orthopedic supports; medical apparatus and devices for physiotherapy, neurorehabilitation and physical rehabilitation therapies; medical apparatus in particular incorporating software apparatus for use in monitoring brain-body or brain-machine interactions; electronic medical apparatus apparatus for use in monitoring brain-body or brain-machine interactions for medical purposes; medical apparatus incorporating tablets, chips, bracelets and smart glasses and headsets, goggles and headsets with virtual and augmented reality or in 3D apparatus for use in monitoring brain-body or brain-machine interactions for medical purposes; medical apparatus using simulation apparatus for use in monitoring brain-body or brain-machine interactions for medical purposes; Scientific and technological services and related research and design services namely, scientific research, analysis, testing in the field of movement and intentionality and brain-body or brain-machine interactions; industrial analysis and research services in the field of movement and intentionality and brain-body or brain-machine interactions; design and development of computers, software, and computer chips; scientific research service in the fields of movement and intentionality; technological consultation services in the fields of movement and intentionality; electronic data storage and scientific analysis services; scientific research, programming and design services relating thereto for apparatus interfacing with the brain; scientific research and development services for using systems with virtual or augmented reality or in 3D; scientific research and development services for using brain-body or brain-machine interfaces
COGNIOS
COGNIOS
Trademark
Word
REGISTERED
Owner:
Serial:79268994
Filed:Jul 30, 2019
Classes:9
Registration:6337229
Registered:May 4, 2021
Goods & Services
Downloadable software for monitoring brain-body or brain-machine interactions; scientific and electronic apparatus for measuring movement for non-medical use; scientific apparatus for monitoring brain-body or brain-machine interactions for non-medical use; connected bracelets, namely smartwatches, as measuring instruments; electronic circuits; Transmitters of electronic signals; simulators for measuring movement for non-medical use; all of the foregoing excluding business data storage and business data analytics software | Medical apparatus for use in monitoring brain-body or brain-machine interactions; all of the foregoing excluding medical apparatus and instruments for use in endovascular, cardiovascular, neurological, immunological, inflammatory, oncological and viral procedures or medical devices for use in treating or diagnosing cancer, diabetes, multiple sclerosis, inflammatory and immunological diseases and disorders | Games, namely, video, virtual or augmented reality games; toys, namely, building blocks, shapes, puzzles, squeezable or haptic objects; toy bracelets; audio and visual goggles and headsets for use in playing video games; electronic toys, namely, video game apparatus, namely video game consoles for gaming simulation;, toy drones, toy robots, video game apparatus, namely, Hand-held consoles for playing video games; toys with brain-body or brain-machine interface apparatus , namely, apparatus for electronic games adapted for use with an external display screen or monitor or googles; toys with augmented and virtual reality apparatus , namely, Video gaming consoles for playing computer games; toys with 3D apparatus, namely, Video gaming consoles for playing computer games | Data collection services for brain-machine or brain-body interactions for business purposes, excluding business data storage and business data analysis services | Research services in the areas of movement and intentionality; technological consultation services in the fields of movement and intentionality; scientific research, programming and design services relating thereto for apparatus interfacing with the brain; scientific research and development services for the use of augmented or virtual reality or 3D systems; research and scientific development services for brain-body or brain-machine interactions; all of the foregoing excluding business data storage, business data analytics software and business data analysis services and excluding medical procedures in the endovascular, cardiovascular, neurological, immunological, inflammatory, oncological and viral fields
MINDMAZE
MINDMAZE
Trademark
Word
ABANDONED
Owner:
Serial:79275218
Filed:Jul 30, 2019
Classes:38
MINDMOTION
MINDMOTION
Trademark
Word
REGISTERED
Owner:
Serial:79276261
Filed:Jul 30, 2019
Classes:9
Registration:6391690
Registered:Jun 22, 2021
Goods & Services
Downloadable computer software for data collection and analysis ; electronic computers; electronic telecommunication apparatus for monitoring brain-body or brain-machine interactions; scientific and electronic apparatus for measuring movement, not for medical use; tablet computers; computer chips; connected bracelets, namely, smartwatches as measuring instruments; smart glasses and headsets for smartphones; virtual reality, augmented reality, and 3D glasses and helmets; electronic circuits; downloadable software for video games; transmitters of electronic signals; memory cards as computer hardware; motion detectors; medical and training simulators, namely, electronic exercise training simulators; interfaces for computers, namely, brain-machine interfaces for brain-machine communications; interfaces for computers, namely, brain-body interfaces for brain-computer communications; Scientific, photographic, cinematographic, optical, measuring, signaling, checking, life-saving and teaching apparatus and instruments, namely, apparatus and instruments for conducting, distributing, transforming, accumulating, regulating or controlling electric current or for capturing, recording, transmitting and/or reproducing electrical, biometric or optical signals or data from optical sensors, image sensors, position sensors, motion sensors, trajectory sensors, or speed sensors; apparatus for recording, transmitting and/or reproducing sound, images, data and/or electrical, signals; optical sensors, optical image sensors, namely, cameras and movement detection systems, position sensors, motion sensors, trajectory sensors, namely, optical sensors for detecting and tracking movement and localization of the body and parts of the body, speed sensors, namely, optical sensors for detecting and tracking speed of movement and trajectories; computer monitors, video monitors; audio and video headsets for remote communication; blank magnetic recording media; prerecorded compact disks containing movement and brain-training exercises and games, prerecorded DVDs containing movement and brain-training exercises and games; calculating machines and data processing equipment, computer terminals; downloadable software for recording and analyzing data in the field of medicine using virtual or augmented reality or 3D software; downloadable computer programs for measuring movement or cognitive treatment, training or assessment for any neurological condition or for monitoring or improving health or wellness; electronic apparatus and instruments for assistance with driving vehicles, namely, simulators for driving or control of vehicles; electronic devices and instruments for monitoring the condition of the driver of a vehicle, namely, for detecting signs of fatigue; electronic devices and instruments assisting in learning body movements and sports activities and disciplines not for medical use, namely, computer hardware containing recorded and downloadable software, specifically for dance, athletics, golf, shooting, racket sports; devices and equipment for measuring movement, namely, computer hardware; devices and equipment for measuring movement, namely, computerized peripheral devices which can communicate with the computer for measuring movement for cognitive treatment, training or assessment for neurological conditions or for monitoring or improving health or wellness; augmented reality and virtual reality interfaces, namely, computer interface boards or screens for virtual or augmented reality computer hardware; devices and equipment, namely, computer materials for capturing movements, namely, motion sensor for detecting motion and localization of the body and body parts; electronic display interfaces in 3D; electronic apparatus for detection of intentionality of motion with brain-body or brain-machine electronic display interfaces, namely, computer interface boards and virtual or augmented reality glasses; clothing with additional brain-body or brain-machine interface functions, namely, virtual or augmented reality or 3D glasses or headgear; brain-body computer interfaces for motor or cognitive treatment, training or assessment for neurological conditions or for monitoring or improving health or wellness; clothes with integrated virtual reality, augmented reality or 3D systems, namely, leggings, shorts, pants, shirts, sweaters, jackets, gloves, bonnets, wrist bands, head bands, straps, headgear, shoe attachments | Surgical and medical apparatus and instruments for use in monitoring brain-body or brain-machine interactions for medical purposes; electronic medical apparatus and instruments for assisting in learning of body movements and sports activities and disciplines for medical use, namely, rehabilitation and neurological diagnostics and stimulation halters, crutches, prosthetics, leg and knee braces, shoes, cuffs, headgear; medical apparatus and instruments for neuro-rehabilitation, for measuring, recording and monitoring of brain activities, for measuring, recording and analyzing of physiological and neurophysiological parameters, for capturing movements of arms, hands, fingers, and legs, for assisting the development of the motor and cognitive system and processing of learning in the brain for body exercises, for neurostimulation, all for medical use; medical apparatus and instruments for examining of motor and multi-sensory processes, and for measuring, recording and monitoring of performance, deficiencies, postures, movements and body balances, namely, computer hardware and peripheral equipment connected to the hardware, containing recorded and downloadable software for computer-assisted medical diagnostics and treatments; rehabilitation and therapy apparatus for measuring strengths and movements and assisted physical exercises for rehabilitation of hands, fingers, wrists, arms, legs, knees, feet and ankles following neuromuscular diseases or injuries in humans and animals | Clothing, namely, sweaters, knit tops, blouses, pants, sport jackets, shirts, shorts, tank tops and t-shirts, hosiery, tights, socks, coats, jackets, polo shirts, dresses, hats, scarves, belts, jerseys, sweatshirts, sweatpants, leggings; footwear; headwear; hats; hat frames; combinations; sports clothing, namely, athletic vests, sports bras, sports shirts, track pants, sports shorts, sports jerseys, sports caps, sweatshirts, sweatpants, sports t-shirts and sports single shirts; exercise clothing, namely, T-shirts, sweatshirts, tank tops, hooded sweatshirts, yoga pants, leggings, sports bras, hats; cuffs; knitted caps, hoods; caps being headwear; headbands; visors being headwear | Games, namely, video game consoles; toys, namely, building blocks, shape games, puzzles, squeezable toys; toy bracelets; audio and visual goggles and headsets for use in playing video games; electronic toys, namely, video game apparatus, namely, video game consoles for gaming simulation; video game apparatus for simulation, namely, stand-alone video game machines for simulation games; video game apparatus as simulators, namely, stand-alone video game machines for simulation games; toy drones, toy robots; video game machines; toys with brain-body or brain-machine interface apparatus, namely, computer hardware and software sold as a unit with wireless connectivity to the toys; toys with augmented and virtual reality apparatus, namely, Video gaming consoles for playing computer games; toys with 3D apparatus, namely, video gaming consoles for playing computer games | Business data collection services in the fields of movement and intentionality of people and animals for business purposes utilizing data collected through brain-body or brain-machine interfaces | Education, namely, training and consulting in the use of brain-machine or brain-body interfaces and apparatus; entertainment in the nature of games and exercises to measure or train movement in the training or assessment of neurological conditions; sporting and cultural activities, namely, organizing community sporting and cultural events using virtual or augmented reality; sporting and cultural activities, namely, organizing community sporting and cultural events that use 3D apparatus; organization of seminars, congresses and conferences in the field of brain-machine or brain-body interfaces and apparatus; fitness center services, namely, health clubs for physical exercise | Scientific and technological services and related research and design services, namely, scientific research, analysis, testing in the field of movement and intentionality and brain-body or brain-machine interactions ; industrial analysis and research services in the field of movement and associated brain intentionality, namely, how people move and how people wish or intend to move, and brain-body or brain-machine interactions; design and development of computer hardware, software and chips; scientific research in the fields of movement and associated brain intentionality, namely, how people and animals move and how people and animals wish or intend to move; electronic data storage and scientific analysis services in the fields of movement and associated brain intentionality, namely, how people and animals move and how people and animals wish or intend to move; scientific research and programming services for brain-interface devices; scientific research and development services for using systems with virtual or augmented reality or in 3D; scientific research and development services for using brain-body or brain-machine interfaces | Medical, physical rehabilitation and physical therapy services; medical diagnostic testing, monitoring and reporting services; therapeutic physical rehabilitation services; medical services, namely, providing neuro-rehabilitation, motor system development therapy and neurostimulation; provision of medical information in relation to therapeutic services, physiotherapy, diagnosis, neuro-rehabilitation, motor system development assistance, and neurostimulation; physical rehabilitation and physical therapy, provided through brain-body or brain-machine interface systems
NEURO.IO
NEURO.IO
Service Mark
Word
ABANDONED
Owner:
Serial:79277300
Filed:Jul 30, 2019
Classes:38
MINDLEAP
MINDLEAP
Trademark
Word
CANCELLED
Owner:
Serial:79171180
Filed:Apr 27, 2015
Classes:9, 10, 28, +1
Registration:5139368
Registered:Feb 14, 2017
Goods & Services
Class 009: Scientific apparatus, namely, bio-chips for scientific purposes, sensor chips for scientific use, sensors for scientific use to be worn by a human to gather human biometric data, and scanners for capturing images for analysis for use in the neurorehabilitation research field and the clinical field; nautical apparatus, namely, underwater housings for cameras, underwater enclosures for cameras and underwater enclosures for photographic lenses; surveying machines and instruments; photographic apparatus, namely, cameras, camera handles, mounting devices for cameras and monitors, viewfinders for cameras, dashboard cameras, gamma cameras, motion-activated cameras, 3D camera systems, namely, adapters for allowing 3D shooting, digital cameras, photographic cameras, photographic dashboard cameras, photographic infrared cameras, depth cameras, and stereoscopic cameras; cinematographic apparatus, namely, cinematographic cameras, digital video cameras, motion picture cameras, cinematographic dashboard cameras, cinematographic infrared cameras, film cameras, video cameras, IP (Internet protocol) cameras, motion-activated cameras, computer cameras, depth cameras, stereoscopic cameras and 3D camera systems, namely, adapters for allowing 3D shooting; optical apparatus, namely, optical inspection apparatus, optical lenses, optical readers, optical reflectors, optical disk drives, optical disk readers, and electronic and optical communications instruments and components, namely, communication link testers for testing communication links, optical receivers, optical transmitters, optical communications systems comprised of optical and electronic hardware and computer software for the transmission of data between two points, and optical devices, namely, eye pieces for helmet mounted displays; weighing apparatus; measuring apparatus, namely, digitizers, lasers for measuring purposes, instruments for measuring two-dimensional distribution of force and pressure, apparatus for measuring the speed of golf swing, and distance measuring apparatus; signaling and checking apparatus, namely, electric warning lights, electronic warning bells, electronic warning horns, and luminous beacons for safety or warning purposes; life-saving apparatus, namely, life vests; teaching apparatus and instruments apparatus, namely, artificial limbs for medical instruction purposes, electronic clinicians training simulators, electronic sports training simulators, and medical diagnostic simulators for use as teaching aids for neuro-rehabilitation and personalized exercise sessions; apparatus and instruments for conducting, switching, transforming, accumulating, regulating or controlling electricity, namely, amplifiers, switches, transformers, batteries and battery chargers, solar-powered rechargeable batteries, photovoltaic cells and modules, photovoltaic systems that convert sunlight into electric and thermal energy, photovoltaic solar modules for production of electricity, and solar panels for the production of electricity; apparatus for the capturing, recording, input, transmission and reproduction of sound, images and data related to body movements or optical signals, namely, video cameras, infrared cameras, 3D camera systems in the nature of adapters for allowing 3D shooting to detect and evaluate posture and movement, sensors for measuring motion and movement not for medical purposes, video monitors and 3D spectacles; optical sensors, image sensors, position sensors, motion sensors, trajectory sensors, speed sensors; computer monitors, electronic monitors for monitoring electrical signals, liquid crystal display (LCD) monitors, and touchscreen monitors; video monitors; audio and video headsets for use with mobile phones, computers, touchscreen monitors, and 3D spectacles; magnetic recording media, namely, blank hard computer discs, blank audio tapes, blank digital audio tapes, and blank video tapes; magnetic recording media, namely, hard discs for computers featuring music, motion picture films, computer games, exercise instruction, self improvement instruction, and game instruction; pre-recorded audio tapes and audio cassettes featuring music, motion picture films, computer games, exercise instruction, self-improvement instruction, and game instruction; pre-recorded video discs, video recording, video tapes and video cassettes featuring music, motion picture films, computer games, exercise instruction, self-improvement instruction, and game instruction; sound recording disks, namely, blank CDs and CDs featuring music, exercise instruction, self-improvement instruction, and game instruction; pre-recorded compact disks, DVDs and other digital recording media, namely, digital video discs, digital versatile discs, high definition digital discs, CD-ROM discs, cards with integrated circuits, flash memory cards, USB flash drives, and downloadable audio and video recordings featuring music, motion picture films, computer games, exercise instruction, self-imp; Class 010: Apparatus for the capture, input, transmission, recording of electroencephalographic (EEG) signals and data; electronic apparatus and instruments for monitoring the condition of the driver of a vehicle, namely, for detecting signs of driver fatigue, namely, cardiac monitors, pulse rate monitors, breathing monitors; electronic machines and apparatus for medical use, namely, scanners and sensors for measuring, recording and monitoring brain activity, and for measuring, recording and analyzing physiological and neuro-physiological parameters; Class 028: Board games, toys, namely, educational toys for developing fine motor, cognitive, oral language, numbers, counting, colors and alphabet skills, battery-powered computer games with LCD screen which feature animation and sound effects, computer gaming consoles for recreational and educational game playing, educational toys for use in neuro-rehabilitation to re-develop fine motor, cognitive, oral language, and counting skills; gymnastic and sporting articles, namely, body boards, personal exercise mats, swings, swimming belts, swimming kick boards, weight lifting belts, spring boards, trampolines, punching bags, protective paddings for gymnastics, skateboarding, and playing physical therapy games, gymnastic apparatus, body training apparatus, and posture correction devices, namely, an adjustable harness to correct one's posture for sports or other physical training purposes; electronic machines and apparatus for video games, namely, video game machines, amusement apparatus incorporating a video monitor, and audio and visual headsets for use in playing video games, and virtual reality headsets and helmets adapted for use in playing video games; video game consoles; portable video game displays, namely, hand-held games with liquid crystal displays; apparatus for games, namely, stand-alone electronic video game machines and apparatus for measuring, recording and analyzing movement, and for capturing the movements of arms, hands, fingers and legs; training apparatus for golf, namely, golf practice platform, golf ball dispensers, golf ball return machines, and pitching machines; training apparatus for racket sports, namely, racket balls, rackets and strings for rackets, paddle rackets, grip tapes for rackets, rackets for tennis, badminton, racquetball, and squash, wind resistance stroke training and strengthening devices in the nature of weights for attachment to golf clubs and rackets for use as a golf swing and racket swing aid, and swing stands specifically adapted for golf and tennis swing training to get a feel for body position, clean ball striking, and balance; Class 042: Scientific and technological services, namely, scientific research, scientific study, engineering, development, analysis and technological consulting services, all in the fields of nanotechnology, neuroscience, virtual reality technology, motion capture technology and industrial design relating thereto; industrial analysis and research services in the field of nanotechnology, neuroscience, virtual reality technology, and motion capture technology; design and development of computers and software
MINDMAZE
MINDMAZE
Trademark
Word
REGISTERED
Owner:
Serial:79170841
Filed:Apr 2, 2015
Classes:9, 10, 12, +3
Registration:5134940
Registered:Feb 7, 2017
Goods & Services
[ Scientific apparatus, namely, bio-chips for scientific purposes, sensor chips for scientific use, sensors for scientific use to be worn by a human to gather human biometric data, and scanners for capturing images for analysis for use in the neuro-rehabilitation research field and the clinical field; nautical apparatus, namely, underwater housings for cameras, underwater enclosures for cameras and underwater enclosures for photographic lenses; surveying machines and instruments; photographic apparatus, namely, cameras, camera handles, mounting devices for cameras and monitors, viewfinders for cameras, dashboard cameras, gamma cameras, motion-activated cameras, 3D camera systems, namely, adapters for allowing 3D shooting, digital cameras, photographic cameras, photographic dashboard cameras, photographic infrared cameras, depth cameras, and stereoscopic cameras; cinematographic apparatus, namely, cinematographic cameras, digital video cameras, motion picture cameras, cinematographic dashboard cameras, cinematographic infrared cameras, film cameras, video cameras, IP (Internet protocol) cameras, motion-activated cameras, computer cameras, depth cameras, stereoscopic cameras and 3D camera systems, namely, adapters for allowing 3D shooting; optical apparatus, namely, optical inspection apparatus, optical lenses, optical readers, optical reflectors, optical disk drives, optical disk readers, and electronic and optical communications instruments and components, namely, communication link testers for testing communication links, optical receivers, optical transmitters, optical communications systems comprised of optical and electronic hardware and computer software for the transmission of data between two points, and optical devices, namely, eye pieces for helmet mounted displays; weighing apparatus; ] measuring apparatus, namely, [ digitizers, lasers for measuring purposes, ] instruments for measuring two-dimensional distribution of force and pressure; [ , apparatus for measuring the speed of golf swing, and distance measuring apparatus; signaling and checking apparatus, namely, electric warning lights, electronic warning bells, electronic warning horns, and luminous beacons for safety or warning purposes; life-saving apparatus, namely, life vests; teaching apparatus and instruments apparatus, namely, artificial limbs for medical instruction purposes, electronic clinicians training simulators, electronic sports training simulators, and medical diagnostic simulators for use as teaching aids for neuro-rehabilitation and personalized exercise sessions; apparatus and instruments for conducting, switching, transforming, accumulating, regulating or controlling electricity, namely, amplifiers, switches, transformers, batteries and battery chargers, solar-powered rechargeable batteries, photovoltaic cells and modules, photovoltaic systems that convert sunlight into electric and thermal energy, photovoltaic solar modules for production of electricity, and solar panels for the production of electricity; apparatus for recording, transmission, processing and reproduction of sound, images or data for electric, electroencephalographic and optical signals; optical sensors, image sensors, position sensors, motion sensors, trajectory sensors, speed sensors, and inertial measurement units comprised of gyroscopes, accelerometers and magnetometers; computer monitors, electronic monitors for monitoring electrical signals, liquid crystal display (LCD) monitors, and touchscreen monitors; video monitors; audio and video headsets for use with mobile phones, computers, touchscreen monitors, and 3D spectacles; magnetic recording media, namely, blank hard computer discs, blank audio tapes, blank digital audio tapes, and blank video tapes; magnetic recording media, namely, hard discs for computers featuring music, motion picture films, computer games, exercise instruction, self-improvement instruction, and game instruction; pre-recorded audio tapes and audio cassettes featuring music, motion picture films, computer games, exercise instruction, self-improvement instruction, and game instruction; pre-recorded video discs, video recording, video tapes and video cassettes featuring music, motion picture films, computer games, exercise instruction, self-improvement instruction, and game instruction; sound recording disks, namely, blank CDs and CDs featuring music, exercise instruction, self-improvement instruction, and game instruction; prerecorded compact disks, DVDs and other digital recording media, namely, digital video discs, digital versatile discs, high definition digital discs, CD-ROM discs, cards with integrated circuits, flash memory cards, USB flash drives, and downloadable audio and video recordings featuring music, motion picture films, computer games, exercise instruction, self improvement instruction, and game instruction; blank recordable CD-Rs, DVD-Rs, high definition digital discs, cards with integrated circuits, flash memory cards, and USB flash drives; calculating machines; data processing equipment; computers; ] software, particularly virtual reality software for playing computer games, for medical teaching, for virtual reality immersion, for therapeutic exercise training, for use by hemiparetic patients for neuro-rehabilitation and personalized exercises sessions, for real time mapping, and for neurophysiological measurements, analysis and rehabilitation treatments; [ recorded computer operating programs for virtual reality headsets; ] computer programs for video and computer games for neurophysiological rehabilitation treatments [; interfaces for computers; electronic apparatus and instruments for assistance with driving vehicles, namely, GPS navigation devices, and head-up displays for use in vehicles, namely, fixed and helmet mounted transparent electronic displays for providing users with navigational and operational information; computer hardware and software systems for tracking the condition of the driver of a vehicle, in particular for detecting signs of driver fatigue, namely, position sensors, motion sensors, trajectory sensors, speed sensors, high-resolution cameras, scanners for capturing images for analysis, and video display monitors; electronic apparatus and instruments to help with the learning of body movements and sporting activities and disciplines, namely, sensors, video cameras, scanners, video display monitors and virtual reality software for analyzing speed, swing and sway for dance, athletics, golf, racket sports, archery ]; Games, toys, namely, educational toys for developing fine motor, cognitive, oral language, numbers, counting, colors and alphabet skills, [ battery-powered computer games with LCD screen which feature animation and sound effects, ] computer gaming consoles for recreational and educational game playing, educational toys for use in neuro-rehabilitation to re-develop fine motor, cognitive, oral language, and counting skills; [ gymnastic and sporting articles, namely, body boards, personal exercise mats, swings, swimming belts, swimming kick boards, weight lifting belts, spring boards, trampolines, punching bags, protective paddings for gymnastics, skateboarding and playing physical therapy games, gymnastic apparatus, body-training apparatus, and posture correction devices, namely, an adjustable harness to correct one's posture for sports or other physical training purposes; ] electronic machines and apparatus for video games, namely, video game machines, amusement apparatus incorporating a video monitor, and audio and visual headsets for use in playing video games, and virtual reality headsets and helmets adapted for use in playing video games; video game consoles; [ portable video game displays, namely, hand-held games with liquid crystal displays; ] electronic machines and apparatus being a structural part of video game apparatuses for measuring, recording and monitoring brain activity, measuring, recording and analyzing physiological and neuro-physiological parameters, for capturing the movements of members, namely, arms, hands, fingers, legs, all specially adapted for video games [; training apparatus for golf, namely, golf practice platform, golf ball dispensers, golf ball return machines, and pitching machines; training apparatus for racket sports, namely, racket balls, rackets and strings for rackets, paddle rackets, grip tapes for rackets, rackets for tennis, badminton, racquetball, and squash, wind resistance stroke training and strengthening devices in the nature of weights for attachment to golf clubs and rackets for use as a golf swing and racket swing aid, and swing stands specifically adapted for golf and tennis swing training to get a feel for body position, clean ball striking, and balance ]; [ Apparatus and instruments for vehicles for assisted driving, namely, drive shafts for land vehicles, steering wheels for vehicles, luggage carriers for vehicles, head-rests for vehicle seats, and doors for vehicles; apparatus and instruments for vehicles for tracking the condition of the driver, in particular for detecting signs of driver fatigue, namely, drive shafts for land vehicles, steering wheels for vehicles, head-rests for vehicle seats, doors for vehicles, and electronic devices for disabling a vehicle in response to a measurement of driver fatigue and unconsciousness ]; Medical services for persons with physical and cognitive disabilities or impairments; providing therapeutic services to persons with physical and cognitive disabilities or impairments; physiotherapy for persons with physical and cognitive disabilities or impairments; health assessment services; health care services; physical rehabilitation services, namely, diagnostic and therapeutic services in the field of rehabilitation; neuro-rehabilitation services, namely, assistance with developing motor systems, and neuro-stimulation for medical purposes; medical information services in the field of therapeutic services, diagnosis, neurorehabilitation, assistance with developing motor systems, and neuro-stimulation for medical use; Medical apparatus and instruments for neurorehabilitation; [ medical apparatus and instruments for measuring, recording and monitoring brain activity; ] medical apparatus and instruments for measuring, recording and analyzing neurophysiological deficiencies; [ medical apparatus and instruments for motor system development assistance; medical apparatus and instruments for neurostimulation; medical apparatus and instruments for monitoring deficiencies in motor and multi-sensory processes; ] medical apparatus and instruments for measuring, recording and monitoring body posture and deficiencies in body balance; [ medical and therapeutic device and apparatus, namely, a force and motion sensing apparatus and assisted exercise machine for the rehabilitation of the human body, namely, hands, fingers, arms, wrists, legs, knees, feet and ankles affected by neuromuscular diseases, disorders, or injuries for home or clinical use; ] body rehabilitation apparatus and brain injury rehabilitation apparatus for medical purposes, namely, apparatus for therapy and rehabilitation, in particular apparatus for measuring movement, strength and assisted physical exercise for the rehabilitation of hands, fingers, arms, wrists, legs, knees, feet and ankles due to neuromuscular diseases or injury; Scientific and technological services, namely, scientific research, scientific study, engineering, development, analysis, testing services, and technological consulting services, all in the fields of nanotechnology, neuroscience, virtual reality technology, motion capture technology and industrial design relating thereto; industrial analysis and research services in the field of nanotechnology, neuroscience, virtual reality technology, and motion capture technology; design and development of computers and software
MINDMAZE
MINDMAZE
Trademark
Word
CANCELLED
Owner:
Serial:79136352
Filed:Aug 7, 2013
Classes:10
Registration:4642934
Registered:Nov 25, 2014

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