Playcast, Inc.
5 Marks
Corp.
First Filed:Apr 27, 2022Latest Filed:May 8, 2025Address:2440 Magnolia Blvd. W., Seattle, WA 98199
Portfolio Overview
Registered
1(20%)Pending
4(80%)Top Classes
Class 9
Electronics, Software & Scientific EquipmentClass 41
Education and EntertainmentClass 42
Software, IT Services & Scientific ResearchTTAB Proceedings
No litigation activity
Top Firms
WILSON SONSINI GOODRICH & RO...(May 2025)
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Goods & Services
Entertainment services, namely, providing online video games; entertainment services, namely, providing online non-downloadable videos featuring video games being played by others; entertainment services, namely, live performances by video game players; entertainment services, namely, providing online non-downloadable music, videos, and animated videos in the field of gaming; entertainment services, namely, organizing and conducting live gaming and music events for social entertainment purposes; entertainment services, namely, providing on-line video games via social networks; entertainment services, namely, providing virtual environments in which users can interact for recreational, leisure, or entertainment purposes; online gaming services in the nature of computer game tournaments; Downloadable computer software for the management, transmission, storage and sharing of computer programs, games and electronically stored information across computer networks for downloading and use of games and computer programs by users; downloadable computer software for multiplayer and collaborative gaming; downloadable computer software for broadcasting, electronic transmission, and streaming of digital media content; downloadable computer software for streaming audio and video game content; computer game programs downloadable via the internet; downloadable computer game software for use on mobile phones; downloadable computer software platforms for peer-to-peer native gaming; downloadable computer software for broadcasting, transmitting, receiving, accessing, viewing, uploading, downloading, sharing, integrating, displaying, formatting, organizing, storing, transferring and streaming of data, text, games, game content, digital media, computer programs, live-stream shows, video conferences, images, music, audio, video, and animations; downloadable application programming interface (API) software for broadcasting, transmitting, receiving, accessing, viewing, uploading, downloading, sharing, integrating, displaying, formatting, organizing, storing, transferring and streaming of data, text, games, game content, digital media, computer programs, live-stream shows, video conferences, images, music, audio, video, and animations; downloadable computer software for messaging, chat and social networking; downloadable software for purchasing and subscribing to digital media content; downloadable computer software development tools; downloadable software for developing and publishing applications for interactive streaming; downloadable software that enables users to designate specific content for future viewing; downloadable game software; downloadable electronic game software; downloadable video game software; downloadable computer software for management and storage of digital media; downloadable computer software for accessing, browsing and searching online databases; downloadable computer software for facilitating audio, video and digital content creation, subscription services and one-time purchases; downloadable software that allows gamers to live broadcast their games from a gaming console and to watch games being played by others; Providing temporary use of online non-downloadable software for the management, transmission, storage and sharing of computer programs, games and electronically stored information across computer networks for downloading and use of games and computer programs by users; platform as a service (PAAS) featuring computer software platforms for the management, transmission, storage and sharing of computer programs, games and electronically stored information across computer networks for downloading and use of games and computer programs by users; providing temporary use of online non-downloadable software for downloadable computer software for multiplayer and collaborative gaming; platform as a service (PAAS) featuring computer software platforms for downloadable computer software for multiplayer and collaborative gaming; providing temporary use of online non-downloadable software for broadcasting, electronic transmission, and streaming of digital media content; platform as a service (PAAS) featuring computer software platforms for broadcasting, electronic transmission, and streaming of digital media content; providing temporary use of online non-downloadable software for streaming audio and video game content; platform as a service (PAAS) featuring computer software platforms for streaming audio and video game content; providing temporary use of online non-downloadable software for peer-to-peer native gaming; platform as a service (PAAS) featuring computer software platforms for peer-to-peer native gaming; storage of electronic media, namely, images, text, video, and audio data; providing temporary use of online non-downloadable software for broadcasting, transmitting, receiving, accessing, viewing, uploading, downloading, sharing, integrating, displaying, formatting, organizing, storing, transferring and streaming of data, text, games, game content, digital media, computer programs, live-stream shows, video conferences, images, music, audio, video and animations; platform as a service (PAAS) featuring computer software platforms for broadcasting, transmitting, receiving, accessing, viewing, uploading, downloading, sharing, integrating, displaying, formatting, organizing, storing, transferring and streaming of data, text, games, game content, digital media, computer programs, live-stream shows, video conferences, images, music, audio, video and animations; providing temporary use of online non-downloadable software for messaging, chat and social networking; platform as a service (PAAS) featuring computer software platforms for messaging, chat and social networking; providing temporary use of online non-downloadable software for purchasing and subscribing to digital media content; platform as a service (PAAS) featuring computer software platforms for purchasing and subscribing to digital media content; providing temporary use of online non-downloadable software for software development; platform as a service (PAAS) featuring computer software platforms for software development; providing temporary use of online non-downloadable software for developing and publishing applications for interactive streaming; platform as a service (PAAS) featuring computer software platforms for developing and publishing applications for interactive streaming; providing temporary use of online non-downloadable software to enable users to designate specific content for future viewing; platform as a service (PAAS) featuring computer software platforms for enabling users to designate specific content for future viewing; providing temporary use of online non-downloadable software for management and storage of digital media; platform as a service (PAAS) featuring computer software platforms for management and storage of digital media; providing temporary use of online non-downloadable software for accessing, browsing and searching online databases; platform as a service (PAAS) featuring computer software platforms for accessing, browsing and searching online databases; providing temporary use of online non-downloadable computer software for gaming purposes; providing temporary use of online non-downloadable game software; platform as a service (PAAS) featuring computer software platforms for video gaming; application service provider (ASP), namely, hosting computer software applications of others; hosting of third party digital content in the nature of videos, audio, music, text, data, images, software, applications, and other electronic works on the Internet; hosting of digital content on the Internet; providing temporary use of non-downloadable computer software for facilitating audio, video and digital content creation, subscription services and one-time purchases; platform as a service (PAAS) featuring computer software platforms for facilitating audio, video and digital content creation, subscription services and one-time purchases; creating an online community for registered computer users to participate in discussions, obtain feedback, form virtual communities, and engage in social networking; providing temporary use of non-downloadable computer software that allow gamers to live broadcast their games from a gaming console and to watch games being played by others; platform as a service (PAAS) featuring computer software platforms that allow gamers to live broadcast their games from a gaming console and to watch games being played by others
Goods & Services
Entertainment services, namely, providing online video games; Entertainment services, namely, providing online non-downloadable videos featuring video games being played by others; Entertainment services, namely, live performances by musical groups; Entertainment services, namely, live performances by video game players; Entertainment services, namely, providing entertainment information about gaming via a website; Entertainment services, namely, providing online non-downloadable music, videos, and animated videos in the field of gaming; Providing entertainment information and news relating to video gaming and music; Providing a website featuring blogs and non-downloadable articles on video gaming and video gaming-related activities; Arranging and conducting electronic game competitions for video game players; Entertainment services, namely, providing non-downloadable prerecorded music, information in the field of music, and commentary and articles about music, all on-line via a global computer network; Providing online non-downloadable videos featuring music; Live music concerts; Entertainment services, namely, organizing and conducting live gaming and music events for social entertainment purposes; Organizing, conducting and operating video game tournaments; Organization of gaming competitions, namely, organizing electronic, computer, and video game competitions; Providing online news, entertainment information, and commentary in the fields of e-sports, video gaming, video games, and video game players; Entertainment services, namely, providing on-line video games via social networks; Providing online computer games featuring virtual worlds in which users can interact for entertainment purposes; Organizing educational and entertainment conferences for software developers in the field of software development and video gaming; Organizing conferences in the field of gaming, video gaming, and creation of digital content; Education and training services, namely, training in the field of software development; Providing online non-downloadable publications in the nature of journals, blogs, and articles in the field of e-sports, video gaming, video games, and video game players; Arranging of contests and sweepstakes; Providing information, news and commentary in the fields of video gaming and entertainment Entertainment services, namely, providing online video games; Entertainment services, namely, providing online non-downloadable videos featuring video games being played by others; Entertainment services, namely, live performances by musical groups; Entertainment services, namely, live performances by video game players; Entertainment services, namely, providing entertainment information about gaming via a website; Entertainment services, namely, providing online non-downloadable music, videos, and animated videos in the field of gaming; Providing entertainment information and news relating to video gaming and music; Providing a website featuring blogs and non-downloadable articles on video gaming and video gaming-related activities; Arranging and conducting electronic game competitions for video game players; Entertainment services, namely, providing non-downloadable prerecorded music, information in the field of music, and commentary and articles about music, all on-line via a global computer network; Providing online non-downloadable videos featuring music; Live music concerts; Entertainment services, namely, organizing and conducting live gaming and music events for social entertainment purposes; Organizing, conducting and operating video game tournaments; Organization of gaming competitions, namely, organizing electronic, computer, and video game competitions; Providing online news, entertainment information, and commentary in the fields of e-sports, video gaming, video games, and video game players; Entertainment services, namely, providing on-line video games via social networks; Providing online computer games featuring virtual worlds in which users can interact for entertainment purposes; Organizing educational and entertainment conferences for software developers in the field of software development and video gaming; Organizing conferences in the field of gaming, video gaming, and creation of digital content; Education and training services, namely, training in the field of software development; Providing online non-downloadable publications in the nature of journals, blogs, and articles in the field of e-sports, video gaming, video games, and video game players; Arranging of contests and sweepstakes; Providing information, news and commentary in the fields of video gaming and entertainment; Downloadable computer software for peer-to-peer native gaming; Computer software platforms, downloadable, for peer-to-peer native gaming; Downloadable computer software for broadcasting, transmitting, receiving, accessing, viewing, uploading, downloading, sharing, integrating, displaying, formatting, organizing, storing, transferring and streaming of data, text, games, game content, digital media, images, music, audio, video, and animations; Downloadable application programming interface (API) software for broadcasting, transmitting, receiving, accessing, viewing, uploading, downloading, sharing, integrating, displaying, formatting, organizing, storing, transferring and streaming of data, text, games, game content, digital media, images, music, audio, video, and animations; Downloadable computer software for messaging, chat and social networking; Downloadable computer software for displaying and sharing emoticons; Downloadable software for purchasing and subscribing to digital media content; Downloadable computer software development tools; Downloadable software for developing and publishing applications for interactive streaming; Downloadable software that enables users to designate specific content for future viewing; Downloadable game software; Downloadable computer game software; Downloadable electronic game software; Downloadable video game software; Downloadable computer software for management and storage of digital media; Downloadable computer software for accessing, browsing and searching online databases; Downloadable audio recordings featuring music; Downloadable software that allows gamers to live broadcast their games from a gaming console and to watch games being played by others; Providing temporary use of online non-downloadable software for peer-to-peer native gaming; Software as a service (SAAS) services featuring software for peer-to-peer native gaming; Storage of electronic media, namely, images, text, video, and audio data; Providing temporary use of online non-downloadable software for broadcasting, transmitting, receiving, accessing, viewing, uploading, downloading, sharing, integrating, displaying, formatting, organizing, storing, transferring and streaming of data, text, games, game content, digital media, images, music, audio, video and animations; Software as a service (SAAS) services featuring software for broadcasting, transmitting, receiving, accessing, viewing, uploading, downloading, sharing, integrating, displaying, formatting, organizing, storing, transferring and streaming of data, text, games, game content, digital media, images, music, audio, video and animations; Providing temporary use of online non-downloadable software for messaging, chat and social networking; Software as a service (SAAS) services featuring software for messaging, chat and social networking; Providing temporary use of online non-downloadable software for displaying and sharing emoticons; Software as a service (SAAS) services featuring software for displaying and sharing emoticons; Providing temporary use of online non-downloadable software for purchasing and subscribing to digital media content; Software as a service (SAAS) services featuring software for purchasing and subscribing to digital media content; Providing temporary use of online non-downloadable software for software development; Software as a service (SAAS) services featuring software for software development; Providing temporary use of online non-downloadable software for developing and publishing applications for interactive streaming; Software as a service (SAAS) services featuring software for developing and publishing applications for interactive streaming; Providing temporary use of online non-downloadable software to enable users to designate specific content for future viewing; Software as a service (SAAS) services featuring software to enable users to designate specific content for future viewing; Providing temporary use of online non-downloadable software for management and storage of digital media; Software as a service (SAAS) services featuring software for management and storage of digital media; Providing temporary use of online non-downloadable software for accessing, browsing and searching online databases; Software as a service (SAAS) services featuring software for accessing, browsing and searching online databases; Providing temporary use of online non-downloadable computer software for gaming purposes; Providing temporary use of online non-downloadable game software; Platform as a service (PAAS) featuring computer software platforms for video gaming; Application service provider (ASP), namely, hosting computer software applications of others; Hosting of third party digital content in the nature of videos, audio, music, text, data, images, software, applications, and other electronic works on the Internet; Hosting of digital content on the Internet; Software as a Service (SAAS) services featuring software for facilitating audio, video and digital content creation, subscription services and one-time purchases; Creating an online community for registered computer users to participate in discussions, obtain feedback, form virtual communities, and engage in social networking; Providing temporary use of non-downloadable analytics software that provides statistics about the behavior of viewers of online advertising, videos, movies, music, pictures, images, text, photos, video games, and other content; Software as a service (SAAS) services featuring software that allows video gamers to watch video games being played by others
Goods & Services
Entertainment services, namely, providing online video games; Entertainment services, namely, providing online non-downloadable videos featuring video games being played by others; Entertainment services, namely, live performances by musical groups; Entertainment services, namely, live performances by video game players; Entertainment services, namely, providing information about gaming via a website; Entertainment services, namely, providing online non-downloadable music, videos, and animated videos in the field of gaming; Providing information and news relating to video gaming and music; Providing a website featuring blogs and non-downloadable articles on video gaming and video gaming-related activities; Arranging and conducting electronic game competitions for video game players; Entertainment services, namely, providing non-downloadable prerecorded music, information in the field of music, and commentary and articles about music, all on-line via a global computer network; Providing online non-downloadable videos featuring music; Live music concerts; Entertainment services, namely, organizing and conducting live gaming and music events for social entertainment purposes; Organizing, conducting and operating video game tournaments; Organization of gaming competitions, namely, organizing electronic, computer, and video game competitions; Providing online news, entertainment information, and commentary in the fields of e-sports, video gaming, video games, and video game players; Entertainment services, namely, providing on-line video games via social networks; Entertainment services, namely, providing virtual environments in which users can interact for recreational, leisure, or entertainment purposes; Organizing educational and entertainment conferences for software developers in the field of software development and video gaming; Organizing conferences in the field of gaming, video gaming, and creation of digital content; Education and training services, namely, training in the field of software development; Providing online non-downloadable publications in the nature of journals, blogs, and articles in the field of e-sports, video gaming, video games, and video game players; Arranging of contests and sweepstakes; Providing information, news and commentary in the fields of video gaming and entertainment; Downloadable computer software for peer-to-peer native gaming; Computer software platforms, downloadable, for peer-to-peer native gaming; Downloadable computer software for broadcasting, transmitting, receiving, accessing, viewing, uploading, downloading, sharing, integrating, displaying, formatting, organizing, storing, transferring and streaming of data, text, games, game content, digital media, images, music, audio, video, and animations; Downloadable application programming interface (API) software for broadcasting, transmitting, receiving, accessing, viewing, uploading, downloading, sharing, integrating, displaying, formatting, organizing, storing, transferring and streaming of data, text, games, game content, digital media, images, music, audio, video, and animations; Downloadable computer software for messaging, chat and social networking; Downloadable computer software for displaying and sharing emoticons; Downloadable software for purchasing and subscribing to digital media content; Downloadable computer software development tools; Downloadable software for developing and publishing applications for interactive streaming; Downloadable software that enables users to designate specific content for future viewing; Downloadable game software; Downloadable computer game software; Downloadable electronic game software; Downloadable video game software; Downloadable computer software for management and storage of digital media; Downloadable computer software for accessing, browsing and searching online databases; Downloadable audio recordings featuring music; Downloadable software that allows gamers to live broadcast their games from a gaming console and to watch games being played by others; Providing temporary use of online non-downloadable software for peer-to-peer native gaming; Software as a service (SAAS) services featuring software for peer-to-peer native gaming; Storage of electronic media, namely, images, text, video, and audio data; Providing temporary use of online non-downloadable software for broadcasting, transmitting, receiving, accessing, viewing, uploading, downloading, sharing, integrating, displaying, formatting, organizing, storing, transferring and streaming of data, text, games, game content, digital media, images, music, audio, video and animations; Software as a service (SAAS) services featuring software for broadcasting, transmitting, receiving, accessing, viewing, uploading, downloading, sharing, integrating, displaying, formatting, organizing, storing, transferring and streaming of data, text, games, game content, digital media, images, music, audio, video and animations; Providing temporary use of online non-downloadable software for messaging, chat and social networking; Software as a service (SAAS) services featuring software for messaging, chat and social networking; Providing temporary use of online non-downloadable software for displaying and sharing emoticons; Software as a service (SAAS) services featuring software for displaying and sharing emoticons; Providing temporary use of online non-downloadable software for purchasing and subscribing to digital media content; Software as a service (SAAS) services featuring software for purchasing and subscribing to digital media content; Providing temporary use of online non-downloadable software for software development; Software as a service (SAAS) services featuring software for software development; Providing temporary use of online non-downloadable software for developing and publishing applications for interactive streaming; Software as a service (SAAS) services featuring software for developing and publishing applications for interactive streaming; Providing temporary use of online non-downloadable software to enable users to designate specific content for future viewing; Software as a service (SAAS) services featuring software to enable users to designate specific content for future viewing; Providing temporary use of online non-downloadable software for management and storage of digital media; Software as a service (SAAS) services featuring software for management and storage of digital media; Providing temporary use of online non-downloadable software for accessing, browsing and searching online databases; Software as a service (SAAS) services featuring software for accessing, browsing and searching online databases; Providing temporary use of online non-downloadable computer software for gaming purposes; Providing temporary use of online non-downloadable game software; Platform as a service (PAAS) featuring computer software platforms for video gaming; Application service provider (ASP), namely, hosting computer software applications of others; Hosting of third party digital content in the nature of videos, audio, music, text, data, images, software, applications, and other electronic works on the Internet; Hosting of digital content on the Internet; Software as a Service (SAAS) services featuring software for facilitating audio, video and digital content creation, subscription services and one-time purchases; Creating an online community for registered computer users to participate in discussions, obtain feedback, form virtual communities, and engage in social networking; Providing temporary use of non-downloadable analytics software that provides statistics about the behavior of viewers of online advertising, videos, movies, music, pictures, images, text, photos, video games, and other content; Software as a service (SAAS) services featuring software that allows video gamers to watch video games being played by others
Goods & Services
Entertainment services, namely, providing online video games; Entertainment services, namely, providing online non-downloadable videos featuring video games being played by others; Entertainment services, namely, live performances by musical groups; Entertainment services, namely, live performances by video game players; Entertainment services, namely, providing information about gaming via a website; Entertainment services, namely, providing online non-downloadable music, videos, and animated videos in the field of gaming; Providing information and news relating to video gaming and music; Providing a website featuring blogs and non-downloadable articles on video gaming and video gaming-related activities; Arranging and conducting electronic game competitions for video game players; Entertainment services, namely, providing non-downloadable prerecorded music, information in the field of music, and commentary and articles about music, all on-line via a global computer network; Providing online non-downloadable videos featuring music; Live music concerts; Entertainment services, namely, organizing and conducting live gaming and music events for social entertainment purposes; Organizing, conducting and operating video game tournaments; Organization of gaming competitions, namely, organizing electronic, computer, and video game competitions; Providing online news, entertainment information, and commentary in the fields of e-sports, video gaming, video games, and video game players; Entertainment services, namely, providing on-line video games via social networks; Entertainment services, namely, providing virtual environments in which users can interact for recreational, leisure, or entertainment purposes; Organizing educational and entertainment conferences for software developers in the field of software development and video gaming; Organizing conferences in the field of gaming, video gaming, and creation of digital content; Education and training services, namely, training in the field of software development; Providing online non-downloadable publications in the nature of journals, blogs, and articles in the field of e-sports, video gaming, video games, and video game players; Arranging of contests and sweepstakes; Providing information, news and commentary in the fields of video gaming and entertainment; Downloadable computer software for peer-to-peer native gaming; Computer software platforms, downloadable, for peer-to-peer native gaming; Downloadable computer software for broadcasting, transmitting, receiving, accessing, viewing, uploading, downloading, sharing, integrating, displaying, formatting, organizing, storing, transferring and streaming of data, text, games, game content, digital media, images, music, audio, video, and animations; Downloadable application programming interface (API) software for broadcasting, transmitting, receiving, accessing, viewing, uploading, downloading, sharing, integrating, displaying, formatting, organizing, storing, transferring and streaming of data, text, games, game content, digital media, images, music, audio, video, and animations; Downloadable computer software for messaging, chat and social networking; Downloadable computer software for displaying and sharing emoticons; Downloadable software for purchasing and subscribing to digital media content; Downloadable computer software development tools; Downloadable software for developing and publishing applications for interactive streaming; Downloadable software that enables users to designate specific content for future viewing; Downloadable game software; Downloadable computer game software; Downloadable electronic game software; Downloadable video game software; Downloadable computer software for management and storage of digital media; Downloadable computer software for accessing, browsing and searching online databases; Downloadable audio recordings featuring music; Downloadable software that allows gamers to live broadcast their games from a gaming console and to watch games being played by others; Providing temporary use of online non-downloadable software for peer-to-peer native gaming; Software as a service (SAAS) services featuring software for peer-to-peer native gaming; Storage of electronic media, namely, images, text, video, and audio data; Providing temporary use of online non-downloadable software for broadcasting, transmitting, receiving, accessing, viewing, uploading, downloading, sharing, integrating, displaying, formatting, organizing, storing, transferring and streaming of data, text, games, game content, digital media, images, music, audio, video and animations; Software as a service (SAAS) services featuring software for broadcasting, transmitting, receiving, accessing, viewing, uploading, downloading, sharing, integrating, displaying, formatting, organizing, storing, transferring and streaming of data, text, games, game content, digital media, images, music, audio, video and animations; Providing temporary use of online non-downloadable software for messaging, chat and social networking; Software as a service (SAAS) services featuring software for messaging, chat and social networking; Providing temporary use of online non-downloadable software for displaying and sharing emoticons; Software as a service (SAAS) services featuring software for displaying and sharing emoticons; Providing temporary use of online non-downloadable software for purchasing and subscribing to digital media content; Software as a service (SAAS) services featuring software for purchasing and subscribing to digital media content; Providing temporary use of online non-downloadable software for software development; Software as a service (SAAS) services featuring software for software development; Providing temporary use of online non-downloadable software for developing and publishing applications for interactive streaming; Software as a service (SAAS) services featuring software for developing and publishing applications for interactive streaming; Providing temporary use of online non-downloadable software to enable users to designate specific content for future viewing; Software as a service (SAAS) services featuring software to enable users to designate specific content for future viewing; Providing temporary use of online non-downloadable software for management and storage of digital media; Software as a service (SAAS) services featuring software for management and storage of digital media; Providing temporary use of online non-downloadable software for accessing, browsing and searching online databases; Software as a service (SAAS) services featuring software for accessing, browsing and searching online databases; Providing temporary use of online non-downloadable computer software for gaming purposes; Providing temporary use of online non-downloadable game software; Platform as a service (PAAS) featuring computer software platforms for video gaming; Application service provider (ASP), namely, hosting computer software applications of others; Hosting of third party digital content in the nature of videos, audio, music, text, data, images, software, applications, and other electronic works on the Internet; Hosting of digital content on the Internet; Software as a Service (SAAS) services featuring software for facilitating audio, video and digital content creation, subscription services and one-time purchases; Creating an online community for registered computer users to participate in discussions, obtain feedback, form virtual communities, and engage in social networking; Providing temporary use of non-downloadable analytics software that provides statistics about the behavior of viewers of online advertising, videos, movies, music, pictures, images, text, photos, video games, and other content; Software as a service (SAAS) services featuring software that allows video gamers to watch video games being played by others
Goods & Services
Downloadable computer software for peer-to-peer native gaming; Computer software platforms, downloadable, for peer-to-peer native gaming; Downloadable computer software for broadcasting, transmitting, receiving, accessing, viewing, uploading, downloading, sharing, integrating, displaying, formatting, organizing, storing, transferring and streaming of data, text, games, game content, digital media, images, music, audio, video, and animations; Downloadable application programming interface (API) software for broadcasting, transmitting, receiving, accessing, viewing, uploading, downloading, sharing, integrating, displaying, formatting, organizing, storing, transferring and streaming of data, text, games, game content, digital media, images, music, audio, video, and animations; Downloadable computer software for messaging, chat and social networking; Downloadable computer software for displaying and sharing emoticons; Downloadable software for purchasing and subscribing to digital media content; Downloadable computer software development tools; Downloadable software for developing and publishing applications for interactive streaming; Downloadable software that enables users to designate specific content for future viewing; Downloadable game software; Downloadable computer game software; Downloadable electronic game software; Downloadable video game software; Downloadable computer software for management and storage of digital media; Downloadable computer software for accessing, browsing and searching online databases; Downloadable audio recordings featuring music; Downloadable software that allows gamers to live broadcast their games from a gaming console and to watch games being played by others | Entertainment services, namely, providing online video games; Entertainment services, namely, providing online non-downloadable videos featuring video games being played by others; Entertainment services, namely, live performances by musical groups; Entertainment services, namely, live performances by video game players; Entertainment services, namely, providing information about gaming via a website; Entertainment services, namely, providing online non-downloadable music, videos, and animated videos in the field of gaming; Providing information and news relating to video gaming and music; Providing a website featuring blogs and non-downloadable articles on video gaming and video gaming-related activities; Arranging and conducting electronic game competitions for video game players; Entertainment services, namely, providing non-downloadable prerecorded music, information in the field of music, and commentary and articles about music, all on-line via a global computer network; Providing online non-downloadable videos featuring music; Live music concerts; Entertainment services, namely, organizing and conducting live gaming and music events for social entertainment purposes; Organizing, conducting and operating video game tournaments; Organization of gaming competitions, namely, organizing electronic, computer, and video game competitions; Providing online news, entertainment information, and commentary in the fields of e-sports, video gaming, video games, and video game players; Entertainment services, namely, providing on-line video games via social networks; Entertainment services, namely, providing virtual environments in which users can interact for recreational, leisure, or entertainment purposes; Organizing educational and entertainment conferences for software developers in the field of software development and video gaming; Organizing conferences in the field of gaming, video gaming, and creation of digital content; Education and training services, namely, training in the field of software development; Providing online non-downloadable publications in the nature of journals, blogs, and articles in the field of e-sports, video gaming, video games, and video game players; Arranging of contests and sweepstakes; Providing information, news and commentary in the fields of video gaming and entertainment | Providing temporary use of online non-downloadable software for peer-to-peer native gaming; Software as a service (SAAS) services featuring software for peer-to-peer native gaming; Storage of electronic media, namely, images, text, video, and audio data; Providing temporary use of online non-downloadable software for broadcasting, transmitting, receiving, accessing, viewing, uploading, downloading, sharing, integrating, displaying, formatting, organizing, storing, transferring and streaming of data, text, games, game content, digital media, images, music, audio, video and animations; Software as a service (SAAS) services featuring software for broadcasting, transmitting, receiving, accessing, viewing, uploading, downloading, sharing, integrating, displaying, formatting, organizing, storing, transferring and streaming of data, text, games, game content, digital media, images, music, audio, video and animations; Providing temporary use of online non-downloadable software for messaging, chat and social networking; Software as a service (SAAS) services featuring software for messaging, chat and social networking; Providing temporary use of online non-downloadable software for displaying and sharing emoticons; Software as a service (SAAS) services featuring software for displaying and sharing emoticons; Providing temporary use of online non-downloadable software for purchasing and subscribing to digital media content; Software as a service (SAAS) services featuring software for purchasing and subscribing to digital media content; Providing temporary use of online non-downloadable software for software development; Software as a service (SAAS) services featuring software for software development; Providing temporary use of online non-downloadable software for developing and publishing applications for interactive streaming; Software as a service (SAAS) services featuring software for developing and publishing applications for interactive streaming; Providing temporary use of online non-downloadable software to enable users to designate specific content for future viewing; Software as a service (SAAS) services featuring software to enable users to designate specific content for future viewing; Providing temporary use of online non-downloadable software for management and storage of digital media; Software as a service (SAAS) services featuring software for management and storage of digital media; Providing temporary use of online non-downloadable software for accessing, browsing and searching online databases; Software as a service (SAAS) services featuring software for accessing, browsing and searching online databases; Providing temporary use of online non-downloadable computer software for gaming purposes; Providing temporary use of online non-downloadable game software; Platform as a service (PAAS) featuring computer software platforms for video gaming; Application service provider (ASP), namely, hosting computer software applications of others; Hosting of third party digital content in the nature of videos, audio, music, text, data, images, software, applications, and other electronic works on the Internet; Hosting of digital content on the Internet; Software as a Service (SAAS) services featuring software for facilitating audio, video and digital content creation, subscription services and one-time purchases; Creating an online community for registered computer users to participate in discussions, obtain feedback, form virtual communities, and engage in social networking; Providing temporary use of non-downloadable analytics software that provides statistics about the behavior of viewers of online advertising, videos, movies, music, pictures, images, text, photos, video games, and other content; Software as a service (SAAS) services featuring software that allows video gamers to watch video games being played by others