Computer software platforms, downloadable, and downloadable computer programs available online, that create a collaborative learning environment allowing users, namely, students and teachers, to interact with each other and share data, text, images, inking, and video over shared digital workspaces and internet-based devices, namely, software that allows students to interact in real-time with the same shared data with other students or teachers in the same workspace, that supports and manages common classroom workflows | Platform as a service (PAAS) featuring computer software platforms that create a collaborative learning environment allowing users, namely, students and teachers, to interact with each other and share data, text, images, inking, and video over shared digital workspaces and internet-based devices, namely, software that allows students to interact in real-time with the same shared data with other students or teachers in the same workspace, that supports and manages common classroom workflows; Platform as a Service (PAAS) featuring computer software platforms in the fields of education and entertainment, the foregoing software consisting of electronic games, computer games, and interactive games featuring social learning functions and educational entertainment for virtual learning; software as a service (SAAS) services featuring software for accessing and playing on-line electronic games for social learning and educational entertainment; software as a service (SAAS) services, namely, hosting software for use by others for use as a game-based platform to stimulate collaboration and social learning
Class 009: Computer hardware, namely, an interactive display that allows pen identification and tool type detection and data, text and drawings to be captured and shared digitally between the display and other interacting displays and mobile devices to promote collaboration, brainstorming and interaction using gestures, pens, touch and other marking devices; Computer software, namely, both recorded and downloadable software applications that enable users to interact with an interactive display to allow sharing and viewing of data, text and drawings on a mobile device or another interactive display; Class 042: Computer software, namely, providing online non-downloadable software applications that enable users to interact with an interactive display to allow sharing and viewing of data, text and drawings on a mobile device or another interactive display
Class 009: Computerized system comprised of hardware and software for capturing, differentiating and identifying individual inputs used on an interactive display
Computer hardware, namely, an interactive display that allows data, text and drawings to be captured and shared digitally between the display and other interactive displays and mobile devices to promote collaboration and brainstorming; computer software, namely, software applications that enable users to interact with an interactive display to allow sharing and viewing of data, text and drawings on a mobile device or another interactive display
Class 009: Computer hardware, namely, an interactive display that allows data, text and drawings to be captured and shared digitally between the display and other interactive displays and mobile devices to promote collaboration and brainstorming; computer software, namely, software applications that enable users to interact with an interactive display to allow sharing and viewing of data, text and drawings on a mobile device or another interactive display
Class 009: Electronic device comprising computer hardware and software that enables automatic detection and differentiation of any object touching an interactive display surface
Software that runs in connection with an interactive display for annotation and hand writing recognition for the purpose of modifying text, drawings and data provided via other computer software programs and on websites
Computer hardware, namely, an electronic whiteboard that allows data, text and drawings to be captured and shared digitally between the whiteboard and a mobile device to promote collaboration and brainstorming; computer software, namely, software applications that enable users to interact with an electronic whiteboard to allow sharing and viewing of data, text and drawings on a mobile device; Dry-erase boards
Computer software program that creates a collaborative learning environment allowing users, namely, students and teachers, to interact with each other and share data, text, images, inking, and video over shared digital workspaces and internet-based devices, namely, software that allows students to interact in real-time with the same shared data with other students or teachers in the same workspace, that supports and manages common classroom workflows for functionality, namely, restricted editing, setting of all participants to a specific user view, providing for attribution of data to a user, passing control, conducting assessments, and managing distribution workspaces
Collaborative software, namely, software that integrates interactive whiteboard applications and manages multiple displays; computer software that automatically integrates video, voice or data into any conference for the purpose of enabling collaborative work, namely, brainstorming, design, strategic planning, idea mapping, and visualization of information
Computer hardware, namely, a handheld computer with integrated hardware; software, namely, interactive assessment software, comprised of software to generate and transmit information, namely, questions/answers
Class 009: Computer hardware, namely integrated hardware that includes a computer, camera and projector; software, namely software that features multitouch applications for displaying images and detecting objects, commands, and gestures
Computerized systems comprised of hardware, firmware and software for capturing coordinate inputs, namely, graphics, script, drawings and gestures, for interaction with a computer generated display utilizing a pen, stylus, finger or hand for use in classrooms, meeting rooms and other shared spaces across industries, namely, education, corporate, military and retail; coordinate input capturing devices, namely, interactive whiteboards and interactive displays for use with front projection, rear projection, and direct view displays for use in classrooms, meeting rooms, and other shared spaces across industries, namely, education, corporate, military, and retail; Absolute and relative position detection devices, namely, interactive whiteboards and interactive displays that utilize mechanically and optically based sensors which enable interaction with a digitizer, touch surface, touch panel, image display, or within a region of interest relative to a display for use in classrooms, meeting rooms, and other shared spaces across industries, namely, education, corporate, military, and retail; scalable position detection systems comprised of hardware, firmware and software with input generated via passive and/or active input tools; imaging systems comprised of hardware, firmware and software for capturing text and graphical images for use in classrooms, meeting rooms, and other shared spaces across industries, namely, education, corporate, military, and retail; software for processing text and graphical images, and sharing and/or storing text and graphical images over a computer network for use in classrooms, meeting rooms, and other shared spaces across industries, namely, education, corporate, military, and retail; software for sharing collaboration data and images locally or in geographically dispersed locations for use in classrooms, meeting rooms, and other shared spaces across industries, namely, education, corporate, military, and retail; software for viewing, editing, and sharing data and images locally or in geographically dispersed locations for use in classrooms, meeting rooms, and other shared spaces across industries, namely, education, corporate, military, and retail
Digital touch technology, namely, digital cameras and computer software to determine the location of a touch or a near-touch of a display surface in order to navigate and control computer applications as if performed through the computer's mouse
Digital touch technology, namely, digital cameras and computer software to determine the location of a touch or a near-touch of a display surface in order to navigate and control computer applications as if performed through the computer's mouse
Data conferencing software and downloadable data conferencing software which provides for the hosting or joining of data conferences and sharing of computer screens between conference participants
Computer hardware, namely, an electronic whiteboard, compatible with all major computer operating systems, designed to incorporate a computer and a projector in order to allow the user to access and control any computer application projected on the whiteboard by pressing on the whiteboard's touch-sensitive surface or by using specially designed pens to take notes, edit and highlight information on the whiteboard itself; operating software for use with electronic whiteboards