Entertainment services, namely, providing facilities and equipment for games featuring laser tag games, immersive virtual reality games for use with virtual reality bays, and soft-core weaponry combat games on assault courses for use with guns, pistols, air guns rapid-fire mini guns, revolver-style gatling guns (gat), cannons, rifles, blasters, missile launchers, the foregoing being non-lethal weapons utilizing spongy artillery, whistler darts, foam projectiles, paintballs; Location-based entertainment in the nature of indoor golf course featuring golf simulators; Entertainment in the nature of providing indoor golf facilities featuring interactive golf simulators; Entertainment in the nature of providing a golf activity center featuring golf and virtual golf games and miniature golf courses; Entertainment services, namely, organization of combined sporting and electronic gaming competitions in which competitors interact in physical and virtual environments; Entertainment services, namely arranging and conducting of competitions for combined sporting and electronic gaming competitions in which competitors interact in physical and virtual environments; Entertainment services, namely providing virtual reality and augmented reality environments in which users can interact for recreational, leisure, or entertainment purposes; Conducting live entertainment in the nature of games featuring escape room attractions, charades, trivia questions and answers, and Indicate specific sport, e.g., golf games for corporate events and team building to strengthen leadership and increase productivity through real-life experiences, unique adventures, and creative and visionary puzzle solving as opposed to simple desk-bound tasks; Providing group training in the field of organizational effectiveness featuring team building activities; Educational services, namely, providing online training in the field of team building through 3D virtual reality environments utilizing avatars and online user interfaces that allow multiple participants to interact for training and educational purposes; Conducting live entertainment in the nature of games featuring scavenger hunts by exploring new places in 3D virtual reality environments for multiple participants
Entertainment services, namely, providing facilities and equipment for playing laser tag games, immersive virtual reality experiences, virtual reality bays, soft-core weaponry combat and assault courses for use with guns, pistols, air guns rapid-fire mini guns, revolver-style gatling guns (gat), cannons, rifles, blasters, missile launchers, or other non-lethal weapons utilizing spongy artillery, whistler darts, foam projectiles, paintballs, or other non-lethal ammunition for head-to-head or team competition; Location-based entertainment in the nature of indoor golf course featuring golf simulators; Entertainment in the nature of providing indoor golf facilities featuring interactive golf simulators; Entertainment in the nature of a golf activity center, golf and virtual golf games, and miniature golf; Entertainment services, namely, organization of combined sporting and electronic gaming competitions in which competitors interact in physical and virtual environments; entertainment services, namely, arranging and conducting of competitions for combined sporting and electronic gaming competitions in which competitors interact in physical and virtual environments; Entertainment services, namely, providing virtual reality and augmented reality environments in which users can interact for recreational, leisure, or entertainment, purposes; Entertainment services in the nature of arranging and conducting live interactive games for corporate events and team building, namely, strengthen leadership and Increase productivity, real-life experiences, unique adventures, creative and visionary puzzle solving, active interactive and performance games (as opposed to simple desk-bound tasks), escape rooms, improv workshops, sports games, and trivia; Providing group training in the field of organizational effectiveness featuring team building activities; Providing 3D virtual reality environments, avatars, and user interfaces that allow multiple participants to interact for training and educational purposes; Entertainment services, namely, providing 3D virtual reality environments that allow multiple participants to interact for entertainment purposes., explore new places and, among other things, scavenger hunts
Virtual, augmented and mixed reality services integrating electronic data with real world environments for the purpose of generating augmented reality environments in which users can interact for educational, recreational, leisure, or entertainment purposes; Location-based entertainment in the nature of Indoor golf course featuring golf simulators; Entertainment in the nature of providing indoor golf facilities featuring interactive golf simulators; Entertainment in the nature of a golf activity center, golf and virtual golf games and miniature golf