Use GleanMark for a free trademark search powered by millions of USPTO records. See similar trademarks, filter results, and sign up for active monitoring.
Rental and presentation of ongoing television programs, motion pictures, and multimedia entertainment content, all in the fields of comedy, drama, children's entertainment, sci-fi, documentary, music, health, fitness, and sports; production and distribution of radio programs, television programs, motion pictures, multimedia entertainment content, podcasts, and sound recordings; providing ongoing television, radio, non-downloadable audio, non-downloadable video, podcast, and webcast programs in the fields of sports, comedy, drama, animation, music, news, reality, documentary, current events, and arts and culture; providing entertainment in the nature of ongoing sports, animation, music, informational news, reality, documentary, current events, arts and culture programming, namely shows, series, and segments, via a fee or pre-paid subscription service accessed by means of telecommunications networks, computer networks, the Internet, satellite, radio, wireless communications networks, television, and cable television; providing non-downloadable computer games, electronic games, interactive games, and video games; providing non-downloadable prerecorded music, video, and graphics for use on mobile communications devices; providing non-downloadable books, periodicals, newspapers, newsletters, manuals, blogs, journals, and other publications, namely, electronic magazines, through websites and computer applications all in the field of in the fields of business, entertainment, health and wellness, hobbies, lifestyle, news in the field of current events, science and technology, sports, style and beauty, arts and culture; providing non-downloadable pre-recorded fitness and exercise training videos for use on mobile communications devices; Subscription-based broadcasting and transmission of streamed music, audio, video, data, images, and multimedia content by means of telecommunications networks
Retail store and online retail store services featuring bundled subscription packages to online digital content and media services comprised of a music subscription service, a video-on-demand subscription service, a computer game subscription service, an electronic publication subscription service, a fitness streaming subscription service, and a personal file data storage subscription service; subscription services, namely, providing subscriptions to text, data, image, audio, video, and multimedia content, provided via the Internet and other electronic and communications networks; subscription services, namely, providing subscriptions to text, data, image, audio, video, and multimedia content, provided via the Internet and other electronic and communications networks, namely, providing bundled entertainment subscription packages comprised of an online music subscription service, a video-on-demand subscription service, a computer game subscription service, an electronic publication subscription service, and a fitness streaming subscription service; providing subscriptions to downloadable pre-recorded text, data, image, audio, video, and multimedia content for a fee or pre-paid subscription, via the Internet and other electronic and communications networks; providing an Internet portal allowing users to preview and download electronic books, publications, and other documents as part of a fee or pre-paid subscription; Electronic data storage for a fee or pre-paid subscription; providing online non-downloadable software for use in connection with accessing, delivering, purchasing, and sharing bundled subscription packages to online digital content and media services comprised of a music subscription service, a video-on-demand subscription service, a computer game subscription service, an electronic publication subscription service, a fitness streaming subscription service, and a personal file data storage subscription service via a fee or pre-paid subscription
Providing consumer product information relating to apple varieties; Retail store services featuring apples, fruits, vegetables, apple cider, maple syrup, apple chips, salad toppers, canned fruits, fruit sauces, and fruit purees; "APPLE"; Fresh apples; Fresh fruit
Class 003: Scented room sprays; Air fragrance reed diffusers; Reed diffusers comprised of scented oils and also including reeds and a diffuser container; Scented oils; Class 004: Candles; Scented candles
Class 029: Fruit-based food snacks; Nut-based snack foods, namely, nut clusters; Class 030: Oat-based food snacks; tea based beverages flavored with fruit juice; Class 032: Non-alcoholic drinks containing fruit juices; Fruit-flavored carbonated drinks
Downloadable audiovisual files featuring animation targeted primarily to children and young adults; all aforementioned goods are only in connection with animated entertainment series programming targeted primarily to children and young adults and featuring two fictional characters, one of whom is an anthropomorphic apple and the other an anthropomorphic vegetable
Entertainment services, namely, a multimedia program series featuring comedy, action and adventure distributed via various platforms across multiple forms of transmission media, * forms of transmission media, all of the aforementioned services are only in connection with an animated entertainment series targeted primarily to children and young adults and featuring two fictional characters, one of whom is an anthropomorphic apple and the other is an anthropomorphic vegetable *
Class 035: Retail store services in the field of furniture and home décor featuring a showroom for the goods of others in the field of furniture, interior furnishings, and home décor products; Retail furniture stores
Class 038: Transmission of streamed music, audio, video, podcasts, voice, data, images, radio, and multimedia content by means of telecommunications networks; subscription transmission services of streamed music, audio, video, and multimedia content by means of telecommunications networks; Providing access to websites, databases, electronic bulletin boards, online forums, directories, music, podcasts, and audio and video content programs on the Internet by means of telecommunications networks; streaming audio material on the internet; Class 041: Education and entertainment services, namely, an ongoing series featuring health, wellness, lifestyle, exercise, physical training, fitness instruction, guided workouts, and personal development provided through webcasts, podcasts, and broadcasts; audio production services, namely, creating and producing audiovisual and audio content in the fields of health, wellness, lifestyle, exercise, physical training, fitness instruction, guided workouts, and personal development; production of audio recordings; provision of information relating to exercise, physical training, fitness instruction, and guided workouts; entertainment services, namely, providing video podcasts in the field of health and fitness; entertainment services, namely, providing podcasts in the field of health and fitness; conducting fitness classes; physical education services; Class 042: Providing online non-downloadable software for connecting to an online subscription service featuring audio, video, data, text, podcasts, webcasts, and multimedia content in the field of health, wellness, lifestyle, exercise, physical training, fitness instruction, guided workouts, and personal development; providing online nondownloadable software for use in generating customized recommendations of audio, video, data, text, podcasts, webcasts, and other multimedia content; providing online non-downloadable software for use in playing, organizing, downloading, transmitting, manipulating, and reviewing audio files, video files, and media files; providing information relating to the selection, implementation, and use of computer hardware and software provided on-line from a global computer network or the internet; electronic data storage services; providing online non-downloadable software for use in the delivery, distribution and transmission of audio, video, data, text, podcasts, webcasts, and multimedia content in the field of health, wellness, lifestyle, exercise, physical training, fitness instruction, guided workouts, and personal development; Class 044: Provision of information relating to health, wellness, and a healthy lifestyle; Class 045: Online social networking services, namely, providing a social networking website; providing information in the field of personal development, namely, personal improvement
Downloadable digital media, namely, podcasts, images, audio and video recordings in the field of health, wellness, lifestyle, exercise, physical training, fitness instruction, guided workouts, and personal development; downloadable computer software application for accessing, browsing, and searching online databases for audio, video, and multimedia content; downloadable and recorded computer software for use in generating customized recommendations of audio, video, data, text, and other multimedia content, including podcasts, images, audio and video recordings, and cultural events determined from an analysis of user preferences; downloadable and recorded computer software for use in connection with an online fitness subscription service; downloadable and recorded database synchronization software; downloadable and recorded database management software; downloadable and recorded computer software for use in playing, organizing, downloading, transmitting, manipulating, and reviewing audio files, video files, and media files; downloadable and recorded computer software for use in the delivery, distribution, and transmission of digital music and education-related audio, video, text, and multimedia content; downloadable and recorded computer software for creating searchable databases of information and data for peer-to-peer social networking databases; downloadable and recorded computer software for accessing, browsing, and searching online databases; downloadable and recorded computer software for setting up, configuring, operating, and controlling mobile devices, wearable devices, mobile phones, computers, and computer peripherals, and audio and video players; downloadable and recorded computer software to enable users to program and distribute audio, video, data, text, and other multimedia content, including music, videos, radio, cultural events, and entertainment-related and educational programs via communication networks; "FITNESS+"
Class 041: Providing community education and entertainment services in the nature of providing facilities for recreational activities for golf, swimming, soccer, baseball and volleyball; Sponsoring and affiliating in the nature of organizing community festivals featuring a variety of activities, namely, commemorative festivals, parades, sporting events, art exhibitions, flea markets, ethnic dances and the like; establishing and maintaining parks and recreational facilities for golf, swimming, soccer, baseball and volleyball, namely, recreational park services
Computers; computer hardware; wireless communication devices for providing access to the Internet and sending, receiving, and transmitting data, images, audio, video, and multimedia content; wearable computer hardware; wearable computers; digital media streaming devices; computer hardware for transmitting and enabling the viewing of audio, video, television, movies, digital images and other multimedia content; virtual and augmented reality headsets, goggles, controllers, and remotes; wearable peripherals for playing video games; controllers for use with interactive digital multimedia content; parts and accessories for computers, computer peripherals, and headsets; battery chargers for computers, computer peripherals, and headsets; batteries; rechargeable batteries; battery chargers; portable power chargers; battery chargers for computers, computer peripherals, headsets, and audio and visual players; charging apparatus for computers, computer peripherals, and headsets; power adapters; electronic connectors, docks, docking stations, and adapters for use with computers, computer peripherals, and wearable electronic devices; bags, covers, cases, sleeves, straps, lanyards and holders for computers, computer peripherals, and headsets
Class 009: Computers; computer hardware; wireless communication devices for providing access to the Internet and sending, receiving, and transmitting data, images, audio, video, and multimedia content; wearable computer hardware; wearable computers; digital media streaming devices; computer hardware for transmitting and enabling the viewing of audio, video, television, movies, digital images and other multimedia content; virtual and augmented reality headsets, goggles, controllers, and remotes; wearable peripherals for playing video games; controllers for use with interactive digital multimedia content; parts and accessories for computers, computer peripherals, and headsets; battery chargers for computers, computer peripherals, and headsets; batteries; rechargeable batteries; battery chargers; portable power chargers; battery chargers for computers, computer peripherals, headsets, and audio and visual players; charging apparatus for computers, computer peripherals, and headsets; power adapters; electronic connectors, docks, docking stations, and adapters for use with computers, computer peripherals, and wearable electronic devices; bags, covers, cases, sleeves, straps and holders for computers, computer peripherals, and headsets
COMPUTERS; [ AND COMPUTER PROGRAMS RECORDED ON PAPER AND TAPE ] (( * COMPUTER PROGRAMS, NAMELY, COMPUTER OPERATING SOFTWARE, COMPUTER SOFTWARE DEVELOPMENT TOOLS, GAME SOFTWARE, AND COMPUTER SOFTWARE FOR CREATING AND EDITING TEXT AND GRAPHICS * ))
Computers; computer hardware; computer hardware in the nature of consumer electronic devices; handheld computers; tablet computers; telecommunications apparatus and instruments, namely, wireless receivers in the form of jewelry, and speakers, microphones, and headsets for use with mobile phones; telephones; mobile telephones; smartphones; wireless communication devices for the transmission of voice, data, images, audio, video, and multimedia content; wireless communication devices for the transmission of voice, data, images, audio, video, and multimedia content, namely, electronic voice command and recognition and remote control devices for controlling and monitoring consumer electronics devices, lighting, appliances, thermostats, heating and air conditioning systems, alarm and home security and surveillance systems, smoke and carbon monoxide detectors, door and window locks and latches, and home automation systems; network communication apparatus, namely, mobile and wearable digital electronic devices for the sending and receiving of text, data, audio, image, and video files across networks; handheld digital electronic devices capable of providing access to the internet and for the sending, receiving, and storing telephone calls, electronic mail, and other digital data; wearable computer hardware in the nature of wearable computers and consumer electronic devices; wearable digital electronic devices capable of providing access to the internet, for sending, receiving and storing of telephone calls, electronic mail, and other digital data; smartwatches; wearable activity trackers; electronic book readers; computer software, namely, a full line of computer software for business, home, education, entertainment, wellness, and developer use; computer software for collecting data for medical research; computer software for collecting data for medical research, namely, computer software used to collect, measure, analyze, and track data for sleep research, computer software used for promoting sleep hygiene, healthy living, and general health; computer software for collecting, analyzing, and reporting data on physiological health; computer software for collecting, analyzing, and reporting data on physiological health, namely, computer software and software applications for mobile devices used for collection and analysis of variables related to sleep, general well-being, health and environmental variables in the nature of temperature, air quality, and ambient noise during sleep; computer software for setting up, configuring, operating and controlling computers, computer peripherals, mobile devices, mobile telephones, smartwatches, wearable devices, earphones, headphones, set top boxes, audio and video players and recorders, home theatre systems, and entertainment systems; computer software for operating and controlling mobile devices, namely, downloadable augmented reality software for use in mobile devices for integrating electronic data with real world environments for the purpose of determining the size of objects, automatically detecting object dimensions, measuring distance, straightening vertical objects, and leveling surfaces; application development software; computer game software; downloadable audio files and multimedia files featuring musical, video, and audio-video entertainment; computer peripheral devices; computer peripheral devices, namely, input devices for computers and handheld mobile digital electronic devices; peripheral devices for computers, mobile telephones, mobile electronic devices, wearable electronic devices, smartwatches, earphones, headphones, set top boxes, and audio and video players and recorders, namely, computers, mobile telephones, mobile electronic devices, wearable electronic devices, smartwatches, smartwatch bands, smartwatch straps, earphones, headphones, set top boxes, audio and video players and recorders, home theatre systems, handheld computers, smartphones, wearable activity trackers, monitors, display screens, virtual and augmented reality displays and controllers, biometric identification and authentication apparatus, cameras, keyboards, mice, audio speakers, audio amplifiers and receivers, digital voice recorders and electronic voice recognition apparatus, tracking devices for use in detecting physiological conditions indicative of a user's sleep cycle, sleep patterns and general wellness; wearable peripherals for use with computers, mobile telephones, mobile electronic devices, smartwatches, earphones, headphones, set top boxes, and audio and video players and recorders, namely, wearable computers, wearable consumer electronic devices, wearable digital electronic devices capable of providing access to the internet, for sending, receiving and storing of telephone calls, electronic mail, and other digital data, smartwatches, smartwatch bands, smartwatch straps, earphones, headphones, audio and video players and recorders, handheld computers, smartphones, wearable activity trackers, accelerometers, altimeters, distance measuring apparatus, distance recording apparatus, pedometers, wireless receivers in the form of jewelry, virtual and augmented reality displays and controllers, biometric identification and authentication apparatus, digital voice recorders and electronic voice recognition apparatus; biometric identification and authentication apparatus; accelerometers; altimeters; distance measuring apparatus; distance recording apparatus; pedometers; monitors, display screens, virtual and augmented reality displays and controllers; optical goods, namely, optical disc drives, optical scanners, and optical readers; cameras; flashes for cameras; keyboards, mice, disk drives, and hard drives; sound recording and reproducing apparatus; digital audio and video players and recorders; audio speakers; audio speakers, namely, voice-controlled smart audio speakers with virtual personal assistant capabilities; audio amplifiers and receivers; digital voice recorders and electronic voice recognition apparatus; electronic voice recognition apparatus, namely, electronic voice command and recognition home automation hubs comprised of voice-activated speakers, computer hardware, and software for controlling networked devices in the internet of things (IoT), operating internet-enabled and connected lighting apparatus and home security alarms, appliances, thermostats, heating and air conditioning systems, alarm and home security and surveillance systems, smoke and carbon monoxide detectors, door and window locks and latches, and home automation systems; earphones; headphones; microphones; set top boxes; radios; radio transmitters and receivers; global positioning systems (GPS devices); electric navigational instruments; electronic navigational and positioning apparatus and instruments; remote controls for controlling computers, mobile telephones, mobile electronic devices, wearable electronic devices, smartwatches, earphones, headphones, audio and video players and recorders, televisions, set top boxes, speakers, amplifiers, home theatre systems, and entertainment systems; wearable devices for controlling computers, mobile telephones, mobile electronic devices, smart watches, earphones, headphones, audio and video players and recorders, televisions, set top boxes, speakers, amplifiers, home theatre systems, and entertainment systems, namely, wearable computers, wearable consumer electronic devices, wearable digital electronic devices capable of providing access to the internet, for sending, receiving and storing of telephone calls, electronic mail, and other digital data, smartwatches, smartwatch bands, smartwatch straps, earphones, headphones, audio and video players and recorders, handheld computers, smartphones, wearable activity trackers, distance measuring apparatus, distance recording apparatus, wireless receivers in the form of jewelry, virtual and augmented reality displays and controllers, biometric identification and authentication apparatus, digital voice recorders and electronic voice recognition apparatus; data storage apparatus in the nature of computer hardware, consumer electronic devices, computer hardware for data backup, computer memory hardware, mobile and wearable digital electronic devices for the storage of text, data, audio, image, and video files, set top boxes, and blank computer storage media; batteries; battery chargers; electrical and electronic connectors, couplers, wires, cables, chargers, docks, docking stations, and adapters for use with computers, mobile telephones, handheld computers, computer peripherals, mobile telephones, mobile electronic devices, wearable electronic devices, smartwatches, earphones, headphones, audio and video players and recorders, and set top boxes; interactive touchscreens; interfaces for computers, computer screens, mobile telephones, mobile electronic devices, wearable electronic devices, smartwatches, televisions, set top boxes, and audio and video players and recorders; covers, bags, cases, sleeves, straps and lanyards for computers, mobile telephones, mobile electronic devices, wearable electronic devices, smartwatches, earphones, headphones, set top boxes, and audio and video players and recorders; electronic agendas; dictating machines; measuring apparatus, namely, apparatus for use in measuring heart rhythm, sensors for scientific use to be worn by a human to gather human biometric data, computer hardware for use in taking electrocardiograms, handheld computers for use in integrating electronic data with real world environments for the purpose of determining the size of objects, automatically detecting object dimensions, measuring distance, straightening vertical objects, and leveling surfaces; measuring apparatus in the nature of electric or electronic sensors used to measure, collect and track general well-being, sleep patterns, sleep quality, respiration movements, heart rate, limb movements, and movement activity during sleep; measuring apparatus in the nature of electric or electronic sensors used to measure, collect and track environmental variables, namely, temperature and air quality; measuring apparatus in the nature of measuring, detecting and monitoring instruments, indicators and controllers for use in detecting physiological conditions indicative of a user's sleep cycle, sleep patterns and general wellness; remote controls for computers, smartwatches, mobile phones, portable and handheld digital electronic devices, televisions, set top boxes, audio, video, and media players, game players, entertainment systems, home theater systems, video monitors, home appliances, and consumer electronic devices and displays