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Class 019: Non-metal building materials, namely, vinyl garage door trim pieces to prevent rot; Building materials, namely, vinyl garage door trim pieces.
Educational and entertainment services, namely, providing motivational speaking services in the field of individual and team athletics; providing group coaching and in-person learning forums in the field of leadership development; providing group training in the field of organizational effectiveness featuring team building activities; life coaching services in the field of mental discipline and positive thought
Class 041: Music production services; Music publishing services; Providing an Internet website portal in the field of music; Providing online music, not downloadable; Provision of information relating to music
Printed newsletters in the fields of environmental problems, solutions to environmental problems and public health | Lobbying services, namely, promoting the interests of environmental and public health organizations and companies in the fields of legislation and regulation; promoting public awareness of environmental problems, solutions to environmental problems and public health issues by means of public advocacy; providing information about public policy regarding environmental problems, environmental solutions and public health issues in the fields of food safety, agriculture, endangered species, energy efficiency, clean energy, mining exploration, urbanization, international trade, public lands, oceans, water ways and water consumption via electronic, optical and wireless communications networks; providing information about forest management as it relates to environmental problems and environmental solutions via electronic, optical and wireless communications networks | Legal services
Class 042: Providing on-line non-downloadable software for for creating online and offline communities and for allowing registered users to organize groups and events, participate in discussions, get feedback from their peers, to communicate information of general interest for purposes of social, entertainment, recreation, business and community networking, and marketing; Providing on-line non-downloadable software for for peer-to-peer content-sharing services, namely, electronic transmission of digital photo files, videos, text messages, text files, and audio-visual content among internet users; Providing on-line non-downloadable software for hosting electronic facilities for organizing and conducting meetings, events and interactive discussions via communication networks;; Providing on-line non-downloadable software for sharing interactive and non-interactive geographic information, geospatial information, geolocation information, geographic maps, images of maps, mapped locations, mapping services, weather and meteorological information; Providing on-line non-downloadable software for sharing information, maps, photographs and reviews in the fields of parks and outdoor activities such as, but not limited to, off-roading, overlanding, mountain biking, road biking, hiking, camping, fishing, skiing, snowboarding, boating, jet-skiing, wakeboarding, water-skiing, rafting, kayaking, canoeing, and canyoneering
Automobile and car wax preparations; automobile cleaning preparations; automobile wax; automobile cleaners | Electrically powered motor transportation vehicles | Backpacks; traveling bags; tote bags | Sport and athletic clothing, namely, shirts, sweatshirts, hats, all of the foregoing excluding clothing designed or promoted specifically for winter sports | Toys, namely, toy cars and toy trucks; toy cars; toy vehicles; scale model vehicles
Bicycles | Clothing, namely, shirts; t-shirts; all of the foregoing excluding clothing designed or promoted specifically for winter sports | Skateboards | Automotive maintenance services, namely, automotive customization and modification services
Tobacco substitutes, namely, smoking cessation preparations for medical purposes; nicotine pouches for use as aids to stop smoking; nicotine patches for use as aids to stop smoking; nicotine gum for use as an aid to stop smoking; nicotine preparations for medical purposes for use as aids to stop smoking; Tobacco substitutes, not for medical use; tobacco free oral nicotine pouches being a substitute for chewing tobacco, not for medical use
Nutritional supplements, namely, carbohydrates in powdered form; Powdered nutritional supplement concentrate; Electrolyte drinks for medical purposes; Mineral supplements; Electrolytes for medical use; Food supplements; Nutritional supplements; Dietary supplements; Vitamin and mineral supplements; Protein supplements; Powders for making isotonic drinks; Powders used in the preparation of soft drinks; Powders used in the preparation of sports drinks; Powders used in the preparation of isotonic sports drinks and sports beverages; Sports drinks; Mixes for making sports drinks; Concentrates, syrups and powders used in the preparation of soft drinks; Concentrates, syrups or powders used in the preparation of sports and energy drinks
Class 042: Providing temporary use of non-downloadable inventory management software; software as a service (SAAS) featuring inventory monitoring tools for use with inventory management; cloud-based software for use with inventory management
Soap dispensers; soap dispenser conversion kit, consisting of tubing, an in-line valve, multiple caps for different size bottles, securing strap, hardware and installation instructions
Non-medicated preparations all for the care, cleaning, cleansing, and moisturizing of skin, body, face, hair, and scalp; non-medicated exfoliant skin care preparations, namely, lotions, serums, creams, toners, and skin masks; hair colorants; hair nourishers; non-medicated restorative preparations, namely, serums and hair masks, for the hair and scalp to restore hair health; hair shampoos; hair conditioners
Class 009: Downloadable computer software for the management of sporting events, leagues, tournaments, matches, fixtures, sporting communities, and teams, including scheduling, stat recording, and overall event and team operations; downloadable software for enabling sporting event hosts, producers, clubs, and venue managers to manage event information, player statistics, team management, and other operational data; downloadable software for facilitating ticket sales, registrations, and other access types; downloadable computer software for community and team engagement, enabling players, attendees, and groups to connect, share, and find sports-related information and events; downloadable software for managing, creating, and using digital assets and collectibles, including virtual goods featuring sports players, teams, trophies, medals, art, audio, videos, tickets, photos, images, event footage, and highlights; downloadable distributed ledger technology software for managing and recording digital transactions; downloadable software for online advertising, business promotion, marketing insights, and predictive analytics; downloadable application programming interfaces (APIs) for integrating third-party software and enabling data sharing; Class 035: Advertising, marketing, and promotional services for others, namely, promoting sporting events, leagues, tournaments, matches, teams, and sporting communities; business administration of sporting events, leagues, tournaments, matches, teams, and community activities for commercial and advertising purposes; arranging registrations for sporting events, leagues, tournaments, matches, teams, and community activities for commercial purposes; providing business information relating to event, league, team, and community management, including registration, scheduling, and operational data, via a website; administration of membership club services for commercial purposes, featuring rebates, collectibles, incentives, and rewards; administration of customer loyalty and rewards programs for others; business services for managing and promoting digital assets and collectibles for others; providing an online marketplace for buyers and sellers of digital assets and collectibles; advertising and promotional services, namely, providing promotional content to users via digital networks; business data analysis services in the fields of sports, entertainment, social networking, and cultural activities; business networking and business partnership facilitation services; providing online business directories featuring sporting communities, teams, businesses, and organizations; business monitoring and consulting services, including marketing consulting and predictive business analytics; compilation of business data and statistics relating to sports performance, teams, and events; promoting sports events and the goods and services of others through sponsorship, licensing, and partnership opportunities; Class 038: Telecommunications services, namely, electronic transmission of data, audio, video, and multimedia content via digital networks; broadcasting and streaming of audio and video content, including podcasts, live video, and multimedia programs, over the Internet and other communication networks; transmission and delivery of podcasts; transmission of digital audio and video files via the Internet and other communication networks; providing access to online platforms for the transmission and sharing of user-generated multimedia content; providing access to online platforms for the transmission of information relating to sporting events, leagues, tournaments, matches, fixtures, teams, and sporting communities, including player statistics, team statistics, scheduling, and results; Class 041: Entertainment services, namely, providing online non-downloadable games; providing online non-downloadable multimedia content, namely, videos, podcasts, and audiovisual recordings featuring sporting events, players, teams, trophies, medals, artwork, audio, photographs, event footage, and highlights; organizing and conducting community sporting and cultural activities for entertainment purposes; organizing and conducting sporting events, leagues, tournaments, matches, and team competitions for entertainment purposes; entertainment services, namely, organizing and conducting online competitions and interactive games via digital networks; providing entertainment information relating to sporting events, leagues, tournaments, matches, fixtures, teams, and sporting communities; providing sports information relating to soccer leagues and other sports competitions via a website; providing virtual reality and augmented reality game services via digital networks; providing online platforms for entertainment purposes featuring user participation in sports leagues, tournaments, matches, teams, and communities, including player statistics, team information, scheduling, and fixtures; entertainment media production services, namely, creation, editing, production, and distribution of podcasts, videos, and multimedia content in the field of sports and entertainment; providing podcasts in the field of sports, entertainment, and cultural activities; production of digital content for entertainment and educational purposes, namely, multimedia content in the nature of video series, tutorials, and interviews in the field of sports and entertainment; providing a website featuring online non-downloadable multimedia materials, namely, podcasts, video series, and educational content in the field of sports and entertainment; Class 042: Providing software as a service (SaaS) services featuring software for managing sporting events, leagues, tournaments, matches, fixtures, teams, and sporting communities, including scheduling, statistics recording, team management, and operational data collection; hosting online non-downloadable software for event information, registration, ticketing, and validation; hosting online non-downloadable software for creating and managing digital assets and digital collectibles featuring sports players, teams, trophies, medals, audio, videos, tickets, photographs, and event footage; providing platform as a service (PaaS) featuring software platforms for use on mobile devices, wearables, and connected devices for managing sporting events, leagues, tournaments, matches, teams, and communities; providing temporary use of non-downloadable software utilizing artificial intelligence and machine learning for analytics, data processing, and automation in the fields of sports and entertainment; providing temporary use of non-downloadable software featuring large language models (LLMs) for natural language processing, chatbot functionality, and content generation; design and development of software for wearable devices and connected devices for collecting and displaying fitness, health, and sports performance data; hosting online non-downloadable software for AI-driven personalization services, including real-time recommendations and insights; hosting online non-downloadable software for managing promotional campaigns, social networking, and digital engagement; electronic data storage services; data analysis services in the fields of sports and entertainment; design and development of software for virtual and augmented reality applications; software development, maintenance, and updating of computer software; development and maintenance of software platforms for digital asset management and data sharing