GleanMark

STATE OF EMERGENCY Trademark

STATE OF EMERGENCY is a USPTO trademark filed by VIS ENTERTAINMENT LIMITED. Status: Cancelled.

Trademark Facts

MarkSTATE OF EMERGENCY
Serial Number78110355
Registration Number2884042
StatusCancelled
Filing Date2002-02-22
Registration Date2004-09-14
Mark TypeCombined
Nice Classes009 (Electronics & Software), 016 (Paper Goods), 025 (Clothing & Footwear), 028 (Games & Sports), 038 (Telecommunications), 041 (Education & Entertainment)
OwnerVIS ENTERTAINMENT LIMITED
Attorney of RecordJohn C. Eisenhart
Prosecution Events57
Latest Event1000 on 2011-04-15

Goods & Services

Class 009: Computer games entertainment programs and software; computer games programs; computer games programs and software downloadable from a global communications network; computer game software adapted for use with television receivers; computer software, for use in providing interactive entertainment and computer games; delivering and receiving video on demand services; and for use in electronic delivery of images and photographs via a global computer network; downloadable electronic publications in the nature of magazines all relating to computer games and online entertainment; CDs, CD ROMs and interactive CD ROMs, DVDs, DVD ROMs and interactive DVD ROMs; all featuring interactive entertainment in computer games and multi media interactive entertainment software recorded on CD ROM and DVD ROM featuring video games; data recording means, namely, computer software for use in digital, electronic, optical and magnetic data storage; and records, discs, tapes, cassettes, cartridges and cards, all for use in bearing data, sound, images, games, graphics, text, programs or information related to providing interactive entertainment in the computer games, media, and telecommunications sector; Class 016: Printed publications, namely, magazines in the field of entertainment, computer games, and online entertainment; books, picture books, magazines, periodicals, and supplements, brochures and catalogues, factsheets, pamphlets, and leaflets, all featuring information in the field of entertainment, computer games, and online entertainment; and paper articles and cardboard articles, namely, posters, art prints, stationery, writing papers, paper bags, cardboard cut-out figures, calendars, postcards, iron-on transfers, photographic albums, and cardboard and paper boxes; Class 025: Clothing, namely, trousers, skirts, shorts, shirts, blouses, t-shirts, sweaters, jerseys, cardigans and sweatshirts, coats and jackets, swimwear, gloves and mittens, neckties, bowties and waistcoats and head wear; Class 028: Games, toys and playthings, namely, playing cards, figures, figurines, dolls, soft and plush toys, cuddly toys, namely, stuffed toys, action toys, baby toys, infant toys, inflatable toys, musical toys, talking toys, interactive talking toys and figures, wind-up toys, water toys, board games, card games, role-playing games, jigsaw puzzles; sporting articles, namely, soccer balls, footballs, golf balls, rugby balls, baseballs and basketballs; Class 038: Broadcasting services, namely, television broadcasting, cable television broadcasting, video broadcasting, audio broadcasting, radio broadcasting, broadcasting programs via a wireless communications network, electronic delivery of images and photographs via a wireless communications network, broadcasting programs via a global computer network, and electronic delivery of images and photographs via a global computer network; Class 041: Entertainment services, namely, providing an on-line computer game; electronic games services, namely, providing a computer game which may be accessed network-wide by network users; providing information via a global communications network relating to computer games; providing entertainment by means of television, namely, entertainment in the nature of on-going television programs in the field of computer games; providing entertainment by means of interactive television in the field of computer games; production of television programs; production of interactive television programs; motion picture theatres, rental of motion picture films; production of films; and distribution of films

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