EDURINO Trademark
EDURINO is a USPTO trademark filed by Edurino GmbH. Status: Registered.
Trademark Facts
| Mark | EDURINO |
|---|---|
| Serial Number | 79378898 |
| Registration Number | 7691196 |
| Status | Registered |
| Filing Date | 2023-08-09 |
| Registration Date | 2025-02-18 |
| Mark Type | Word |
| Nice Classes | 009 (Electronics & Software), 016 (Paper Goods), 028 (Games & Sports), 041 (Education & Entertainment) |
| Owner | Edurino GmbH |
| Attorney of Record | Catherine Parrish Lake |
| Prosecution Events | 27 |
| Latest Event | FINO on 2025-09-19 |
Goods & Services
Education services, namely, organizing of educational games, conducting seminars, conferences, and workshops in the field of educational games, provision of information on education; computer education training; arranging and conducting educational testing; Downloadable educational software; Downloadable educational mobile applications; computer software platforms, recorded and downloadable for playing educational games; interactive educational teaching games provided through a downloadable computer software platform or downloadable mobile software platform; electronic pens for use with visual display units; stylus pens for touch screen devices; Educational toys for teaching, developing and testing knowledge of mathematics, anatomy, coding, language, biology, botany, animals, ecology, logic, and design; Education toys for developing number and shape identification skills; Education toys for developing cognitive skills, counting skills, creative skills, language skills, mathematics skills, phonics skills, logic skills, alphabetical skills, and coding skills; Educational games for teaching, developing and testing knowledge of mathematics, anatomy, coding, language, biology, botany, animals, ecology, logic, and design; Education games for developing number and shape identification skills; Education games for developing cognitive skills, counting skills, creative skills, language skills, mathematics skills, phonics skills, logic skills, alphabetical skills, and coding skills; Playthings, namely, hand-held units for playing electronic games and figurines; electronic toys, notably electronic toy figures; cases for electronic toy figures; Printed matter and educational supplies in the nature of printed publications, namely, books, brochures, booklets, journals, textbooks, magazines, newletters, and educational and teaching materials in the field of educational games; adhesive paper labels; cases for stationery, namely, cases for storing pencils