GleanMark

MALOOF MONEY CUP Trademark

MALOOF MONEY CUP is a USPTO trademark filed by Maloof Skateboarding, LLC. Status: Cancelled.

Trademark Facts

MarkMALOOF MONEY CUP
Serial Number85305355
Registration Number4564494
StatusCancelled
Filing Date2011-04-26
Registration Date2014-07-08
Mark TypeWord
Nice Classes009 (Electronics & Software), 041 (Education & Entertainment), 042 (Software & IT)
OwnerMaloof Skateboarding, LLC
Attorney of RecordScott Hervey
Prosecution Events48
Latest EventCAEX on 2025-01-24

Goods & Services

Entertainment services, namely, providing computer games accessed and played via mobile and cellular phones and other wireless devices; Entertainment services, namely, providing an on-line computer game; online entertainment in the nature of tournaments and fantasy sports league; providing online news and entertainment information in the fields of computer games, sports, sports figures, athletes and celebrities and sports events; entertainment services, namely, conducting contests online; Downloadable computer game software via wireless devices; computer application software for mobile phones, namely, software for use in playing computer games and entertainment software, namely, downloadable ring tones, graphics and digital music files; computer game software and entertainment software, namely, downloadable ring tones, graphics and digital music files for use on or with mobile and cellular phones, both handheld and free standing, and other wireless devices; Computer game software; computer game software and manuals sold as a unit; computer video game software; computer video game software and manuals sold as a unit; interactive video game programs; interactive computer game programs; computer game software for use on video game consoles, both handheld and free standing; "MONEY CUP" AS TO INTERNATIONAL CLASS 41 ONLY; Providing temporary use of online non-downloadable computer software, namely, providing interactive multi media computer software games; and providing computer software for playing games with others over a global computer network; and providing multi player services, namely, computer software for matching and the comparison and tracking of user game statistics

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