GleanMark

TRANSFORMERS ROBOTS IN DISGUISE Trademark

TRANSFORMERS ROBOTS IN DISGUISE is a USPTO trademark filed by Hasbro, Inc.. Status: Registered.

Trademark Facts

MarkTRANSFORMERS ROBOTS IN DISGUISE
Serial Number86209235
Registration Number5407757
StatusRegistered
Filing Date2014-03-03
Registration Date2018-02-20
Mark TypeWord
Nice Classes009 (Electronics & Software), 016 (Paper Goods), 028 (Games & Sports), 041 (Education & Entertainment)
OwnerHasbro, Inc.
Attorney of RecordSara Beccia
Prosecution Events59
Latest EventC15A on 2024-09-05

Goods & Services

Class 009: [ Downloadable game software for use in connection with computers, communication devices and mobile telephones; ] pre-recorded laser and video disc featuring an animated cartoon series; Class 016: Paper goods and printed matter, namely, children's activity books; comic books; coloring books; notebooks; composition books; picture books; children's story books; books containing puzzles and games; [ invitations; lunch bags; paper table cloths; writing pads; posters; book marks; artist materials, namely, pencils, pens, sketchbooks; gift wrap paper; paper gift tags; paper gift bags; paper gift boxes; correspondence note paper; greeting cards; paper party decorations; paper napkins; paper ribbons; paper party bags; postcards; ] stickers; sticker books; [ temporary tattoos; school and office supplies, namely, drafting and drawing rulers, pencils, pens, markers, binders; stationery; notepads; pencil cases; pencil sharpeners; stencils; crayon and color by number kits containing crayons and coloring books; ] series of fiction books in the field of entertainment and science fiction; Class 028: Toy vehicles and accessories for use therewith; toy action figures and accessories for use therewith; toy action figures, toy vehicles and toy robots convertible into other visual toy forms [ ; paper party hats ]; Class 041: Educational and entertainment services, namely, ongoing programs in the field of children's entertainment accessible by television, satellite, radio, audio, video, electronic media and computer networks; entertainment services, namely, providing online computer games and interactive multiplayer online games via global networks

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