GleanMark

NXT TAKEOVER Trademark

NXT TAKEOVER is a USPTO trademark filed by World Wrestling Entertainment, Inc.. Status: Registered.

Trademark Facts

MarkNXT TAKEOVER
Serial Number86261560
Registration Number4956448
StatusRegistered
Filing Date2014-04-24
Registration Date2016-05-10
Mark TypeWord
Nice Classes041 (Education & Entertainment)
OwnerWorld Wrestling Entertainment, Inc.
Attorney of RecordLauren A. Dienes-Middlen
Prosecution Events37
Latest EventREM2 on 2025-05-11

Goods & Services

Entertainment services, namely, a continuing program about sports and entertainment accessible by means of television, satellite, audio, video, web-based applications, mobile phone applications and computer networks; entertainment services, namely, television shows about sports, entertainment and general interest rendered live and through broadcast media including television [ and radio, ] and via the internet or commercial online service; entertainment services, namely, the production and exhibition of professional wrestling events rendered live and through broadcast media including television [ and radio, ] and via the internet or commercial online service; entertainment services, namely, on-going reality based television programs rendered live and through broadcast media including television [ and radio, ] and via the internet or commercial online service; providing entertainment and sports news and information via a global computer network or commercial online service; entertainment services, namely, provision of information and news about sports, entertainment and general interest rendered live and through broadcast media including television [ and radio, ] providing and via the internet or commercial online service; providing information in the fields of sports, entertainment and general interest via an online community portal; providing a website in the field of sports, entertainment and general interest; Providing online newsletters in the fields of sports entertainment; online journals, namely, blogs, in the fields of sports entertainment; entertainment and educational services, namely, ongoing multimedia programs in the field of general human interest, distributed via various platforms across multiple forms of transmission media; providing entertainment information regarding ongoing television programs via a global computer network; production of television programs; production of multimedia programs

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