CREATE HAPPINESS Trademark
CREATE HAPPINESS is a USPTO trademark filed by NunoErin, LLC. Status: Cancelled.
Trademark Facts
| Mark | CREATE HAPPINESS |
|---|---|
| Serial Number | 87689661 |
| Registration Number | 5814270 |
| Status | Cancelled |
| Filing Date | 2017-11-17 |
| Registration Date | 2019-07-23 |
| Mark Type | Word |
| Nice Classes | 009 (Electronics & Software), 020 (Furniture), 028 (Games & Sports) |
| Owner | NunoErin, LLC |
| Prosecution Events | 29 |
| Latest Event | C8.. on 2026-02-06 |
Goods & Services
Electronic, touch-sensitive LED display devices with embedded computer software and which feature interactive screens upon which users can draw pictures, play games, obtain information concerning goods and services, and communicate with vendors and other patrons; interactive, electronic touch screens that make sounds in response to human touch on certain graphic/pictured elements and/or icons, which screens are embedded into furniture in the nature of wall panels, partitions, benches, accent/decorative furniture pieces, and tables; electronic, touch-sensitive, and capacity-sensing LED displays embedded into furniture in the nature of wall panels, partitions, benches, tables, and accent/decorative furniture pieces | Furniture for use by restaurants, stores, shopping malls, hospitals, hotels and other commercial and public establishments, in the nature of wall-mounted panel units for exhibitions, displays and partitioning, dining tables, tables, seating and decorative furniture cubes that feature embedded software and touch-sensitive, interactive digital games and electronic communications screens upon which users can draw pictures, play games, obtain information regarding goods and services, and communicate with vendors and other patrons; wall panels, partitions, benches, tables, and accent/decorative furniture pieces embedded with touch-sensitive and capacity-sensing LED displays | Game tables with embedded software and touch-sensitive, interactive digital games and electronic communications screens upon which users can draw pictures, play games, obtain information regarding goods and services, and communicate with vendors and other patrons