GleanMark

BRINGING ESPORTS TO EVERYONE Trademark

BRINGING ESPORTS TO EVERYONE is a USPTO trademark filed by NERD STREET GAMERS, INC.. Status: Registered.

Trademark Facts

MarkBRINGING ESPORTS TO EVERYONE
Serial Number90332390
Registration Number6642550
StatusRegistered
Filing Date2020-11-20
Registration Date2022-02-15
Mark TypeWord
Nice Classes038 (Telecommunications)
OwnerNERD STREET GAMERS, INC.
Attorney of RecordLauren Mack
Prosecution Events21
Latest EventTCCA on 2023-08-18

Goods & Services

Providing on-line facilities for real-time interaction between users in the fields of computer gaming competitions, e-sport competitions, local area network parties, and computer gaming spectator events; computer services, namely, providing online facilities for real-time interaction with other computer users concerning computer gaming competitions, e-sport competitions, local area network parties, and computer gaming spectator events; streaming of video material on the Internet relating to computer gaming competitions, e-sport competitions, local area network parties, and computer gaming spectator events; video transmission of content relating to computer gaming competitions, e-sport competitions, local area network parties, and computer gaming spectator events over digital networks; video-on-demand transmission services relating to computer gaming competitions, e-sport competitions, local area network parties, and computer gaming spectator events; computer services in the nature of chat rooms, namely, providing on-line facilities for real-time interaction with other computer users concerning computer gaming, computer gaming competitions, e-sport competitions, local area network (LAN) parties, and computer gaming spectator events | Entertainment services, namely, production of computer gaming competitions, e-sport competitions, local area network parties being social entertainment events, and computer gaming spectator events being social entertainment events; organizing, conducting and operating computer gaming competitions, e-sport competitions, local area network parties being social entertainment events, and computer gaming spectator events being social entertainment events; gaming services in the nature of organizing, arranging, and conducting computer gaming competitions, e-sport competitions, local area network parties being social entertainment events, and computer gaming spectator events being social entertainment events; providing a web-based system and on-line portal for users to participate in on-line and in-person gaming, operation and coordination of game tournaments and leagues for recreational computer game playing purposes; provision of information relating to electronic computer game competitions provided via the Internet; coordination of video gaming opportunities for individuals who wish to participate in team league sports, namely, providing a web-based system, on-line portal, and physical locations for customers to participate in on-line and in-person gaming, operation and coordination of game tournaments, leagues and tours for recreational computer game playing purposes; providing a website featuring information on computer gaming competitions, e-sport competitions, local area network parties being social entertainment events, and computer gaming spectator events being social entertainment events; education services, namely, training services in the field of computer gaming competitions and e-sport competitions

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