HOW SOUND SHOULD SOUND Trademark
HOW SOUND SHOULD SOUND is a USPTO trademark filed by Qualcomm Incorporated. Status: Registered.
Prosecution Summary
**Trademark Summary** The **HOW SOUND SHOULD SOUND** mark is a standard character trademark covering computer hardware, recorded and downloadable software, and chipsets for optimizing audio performance, connectivity, and processing in devices such as smartphones, headphones, speakers, tablets, televisions, smart watches, infotainment systems, and XR/AR/VR headsets, primarily in International Class 009 along with U.S. classes 021, 023, 026, 036, and 038. It is currently **registered** on the Principal Register. **Qualcomm Incorporated** is the owner, with no notable issues or active legal proceedings. **Recent Activity** Filed on May 4, 2021, the application faced a suspension inquiry in October 2021, followed by a response that led to approval and publication for opposition on March 1
Trademark Facts
| Mark | HOW SOUND SHOULD SOUND |
|---|---|
| Serial Number | 90690084 |
| Registration Number | 6743154 |
| Status | Registered |
| Filing Date | 2021-05-04 |
| Registration Date | 2022-05-31 |
| Mark Type | Word |
| Nice Classes | 009 (Electronics & Software) |
| Owner | Qualcomm Incorporated |
| Attorney of Record | N. Christopher Norton |
| Prosecution Events | 19 |
| Latest Event | R.PR on 2022-05-31 |
Goods & Services
Computer hardware; computer hardware, recorded and downloadable computer software, and chipsets for optimizing performance, improving connectivity, limiting latency, providing and supporting high-quality and high-resolution audio, controlling and streaming real-time audio, synchronizing audio and video data, improving battery life, and limiting power consumption in computers, smart phones, earbuds, headphones, speakers, tablets, and mobile electronic devices, televisions, smart watches, consumer and automotive infotainment systems, and extended reality (XR), augmented reality (AR), and virtual reality (VR) headsets, glasses, and goggles; computer hardware, recorded and downloadable software, and chipsets to enable extended reality (XR), augmented reality (AR), and virtual reality (VR) applications; computer hardware, recorded and downloadable computer software, and chipsets for use in connection with wireless communication transmitters, receivers, and synthesizers, and for improving voice signal quality and the intelligibility of speech content used in voice interface systems, command and control systems, radio intercom systems, microphone systems, wireless communications systems, mobile electronic devices, and telecommunications systems; computer hardware, recorded and downloadable computer software, and chipsets for wireless communications, namely, for exchanging data between fixed and mobile devices over short distances, building personal area networks, and providing wireless high-speed internet and network connections; computer hardware, recorded and downloadable computer software, and chipsets for converting and processing analog and digital audio signals in smart phones, tablets, and mobile electronic devices; recorded and downloadable computer software, namely, a computer software platform for supporting audio applications and use cases, audio codecs, audio and music playback, voice calls, voice for gaming, voice via hands-free protocol (HFP), and transmission of data via wireless headsets and speakers; downloadable software development kits (SDK)