GleanMark

APEFEST Trademark

APEFEST is a USPTO trademark filed by Yuga Labs, Inc.. Status: Pending.

Trademark Facts

MarkAPEFEST
Serial Number97588759
StatusPending
Filing Date2022-09-13
Mark TypeWord
Nice Classes009 (Electronics & Software), 041 (Education & Entertainment)
OwnerYuga Labs, Inc.
Attorney of RecordMARC A. LIEBERSTEIN
Prosecution Events60
Latest EventNPUB on 2026-04-28

Goods & Services

Class 009: Computer hardware; downloadable software for social networking and creating and interacting with online communities; downloadable software for creating, managing and accessing groups within virtual communities; downloadable software development tools; downloadable software to enable development, assessment, testing, and maintenance of mobile software applications for portable electronic communication devices, namely, mobile phones, smartphones, handheld computers and computer tablets; downloadable software for use as an application programming interface (API); downloadable software for organizing events, searching for events, calendaring and managing events; downloadable software for creating, editing, uploading, downloading, accessing, viewing, posting, displaying, tagging, blogging, streaming, linking, annotating, indicating sentiment about, commenting on, interacting with, embedding, and sharing or otherwise providing electronic media, images, video, audio, audio-visual content, data, and information via the internet and communication networks; downloadable software for finding content and content publishers, and for subscribing to content; downloadable software for creating and managing social media profiles and user accounts; interactive photo and video kiosks for capturing, uploading, editing, printing and sharing digital images and video; downloadable software for streaming multimedia entertainment content, audio-visual content, video content, and associated text and data; downloadable software for enabling transmission of images, audio, audio visual and video content and data; downloadable software for modifying photographs, images and audio, video, and audio- visual content; downloadable software for use in taking and editing photographs and recording and editing videos; downloadable software for processing images, graphics, audio, video, and text; downloadable software for collecting, managing, organizing, modifying, transmitting, synchronizing, and storing data and information; downloadable e-commerce software to allow users to perform electronic business transactions via a global computer and communication networks; downloadable software and mobile application software providing a virtual marketplace; downloadable software for sending and receiving electronic messages, alerts, notifications and reminders; downloadable file sharing software; downloadable messaging software; downloadable computer search engine software; downloadable software for use in creating, managing, measuring, and disseminating advertising of others; advertisement server, namely, a computer server for storing advertisements and delivering advertisements to websites; downloadable software for creating, sharing, disseminating and posting advertising; downloadable software for geo-location based advertising and product and service promotion; downloadable software that enables individuals, groups, companies, and brands to create and maintain an online presence and interact with online communities for marketing purposes; downloadable virtual reality game software; downloadable virtual reality game software for use in online virtual worlds; downloadable augmented reality game software; downloadable augmented reality game software for use in online virtual worlds; downloadable mixed reality game software; downloadable mixed reality game software for use in online virtual worlds; downloadable virtual reality software for playing interactive games and performances and virtual reality gaming; downloadable augmented reality software for playing interactive games and performances and augmented reality gaming; downloadable software for integrating electronic data with real world environments for the purposes of entertainment, education, gaming, communicating, and social networking; downloadable software for use in enabling computers, video game consoles, handheld video game consoles, tablet computers, mobile devices, and mobile telephones to provide virtual reality and augmented reality experiences; downloadable software for operating, configuring, and managing virtual reality headsets and controllers; downloadable software for gesture recognition, object tracking, motion control, and content visualization; downloadable software, downloadable firmware and hardware for use in visual, voice, audio, motion, eye and gesture tracking and recognition; downloadable software for navigating a virtual reality and augmented reality environments; downloadable software for enabling users to experience virtual reality and augmented reality visualization, manipulation, and immersion; downloadable software for recording, storing, transmitting, receiving, displaying and analyzing data from wearable computer hardware; downloadable software for use in creating and designing virtual reality and augmented reality software; downloadable application programming interface (API) for computer software for developing virtual reality and augmented reality experienc; Class 041: Entertainment services, namely, providing interactive and multiplayer and single player games played via the internet or communication networks; entertainment services, namely, providing online video games, computer games, electronic games, and interactive games; entertainment services, namely, providing online virtual reality, augmented reality, and mixed reality games; entertainment services, namely, providing online, non-downloadable videos featuring games being played by others; entertainment services, namely, ongoing series featuring comedy, drama, documentary, animated cartoons, mystery, and reality-based television programs provided over the internet; entertainment services, namely, arranging and conducting of competitions for encouraging use and development of interactive entertainment, virtual reality, augmented reality, mixed reality, consumer electronics, and video game entertainment software and hardware; entertainment services, namely, conducting contests and incentive award programs designed to reward program participants who exercise, participate in sports activities, engage in health-promoting activities, make achievements in exercise and sports activities, and reach personal goals regarding exercise, sports activities, and fitness; entertainment services, namely, conducting contest and incentive award programs designed to reward program participants who exercise, make healthy eating choices, and engage in other health promoting activities; entertainment services, namely, conducting incentive award programs designed to reward program participants who exercise; entertainment services, namely, providing online facilities for streaming entertainment content and live streaming video of entertainment events; online electronic publishing of text and graphic works of others featuring information regarding cryptocurrency, virtual currency, digital currency, blockchain technology and goods authenticated by non-fungible tokens (NFTs); publication of educational materials, namely, publishing of books, journals, newsletters, and electronic publications; publication of non-downloadable online journals, namely, weblogs (blogs) featuring user-defined content, blogs featuring advertising, marketing and business content, and blogs about virtual reality and augmented reality; providing online non-downloadable electronic publications and resources in the nature of e-books, magazines, journals, and videos in the field of software development; entertainment and educational services, namely, providing online non-downloadable publications in the nature of e-books, magazines, and journals about virtual reality technology via a website; entertainment and educational services, namely, providing online non-downloadable publications in the nature of e-books, magazines, and journals, about augmented reality technology via a website; providing online electronic, computer and video games; providing a computer game for use network-wide by network users; providing online non-downloadable game software; providing online non-downloadable virtual reality game services via a computer network; virtual reality game services provided via the internet and other communications networks; virtual reality arcade services; augmented reality game services provided via the internet and other communications networks; entertainment services, namely, providing online virtual reality games, augmented reality games, and mixed reality games; providing augmented reality video production services for entertainment purposes; virtual reality video production for entertainment purposes; multimedia entertainment production and publishing services; production and post-production of multimedia entertainment content in the nature of videos; providing non-downloadable movies via the internet; providing non- downloadable television shows, webcasts, and audiovisual recordings in the field of blockchain technology via the internet; production of sound, video and multimedia recordings; production of virtual reality, augmented reality and mixed reality video for entertainment purposes; providing information about online computer games and video games via the internet and other communications networks; arranging and conducting educational conferences in the field of digital assets, authenticated by nonfungible tokens (NFT), blockchain technology, social media, software and hardware development, interactive entertainment, virtual reality, consumer electronics and video game entertainment; organizing exhibitions, special events, and conferences in the fields of culture, entertainment, education, and social networking for non-business and non-commercial purposes; organizing exhibitions in the field of interactive entertainment, virtual reality, consumer electronics and video game entertainment industries for cultural or educational purposes; offering and conducting contests designed to recognize, reward and encourage individuals and groups which engage in self-im

Recent Prosecution Activity

DateDocumentType
2026-02-24Non-Final ActionNFIN
2026-02-24Notice of Non-Final Office ActionNFO
2025-11-13Amendment and Mail Process CompleteAMC
2025-11-13Public NotePNR
2025-11-13Examiner's AmendmentEXAMA
2025-09-17Request for Reconsideration DeniedRRD

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