LUMA Trademark
LUMA is a USPTO trademark filed by Pitsco Education, LLC. Status: Registered.
Trademark Facts
| Mark | LUMA |
|---|---|
| Serial Number | 98078120 |
| Registration Number | 7681935 |
| Status | Registered |
| Filing Date | 2023-07-10 |
| Registration Date | 2025-02-04 |
| Mark Type | Word |
| Nice Classes | 009 (Electronics & Software), 028 (Games & Sports), 042 (Software & IT) |
| Owner | Pitsco Education, LLC |
| Attorney of Record | Joan Optican Herman |
| Prosecution Events | 33 |
| Latest Event | COAR on 2025-04-25 |
Goods & Services
Educational teaching robots, namely, programmable robots used for teaching elementary and middle school students about programming, computer science, robotics, science, technology, engineering, and math (STEM), science, technology, engineering, art, and math (STEAM), and careers related to science, technology, engineering, art, and math (STEAM) and computer science; Educational toys, namely, programmable toy robots for demonstrating programming, computer science, robotics, robotics programming, science, technology, engineering, and math (STEM); Providing temporary use of non-downloadable cloud-based educational software for sharing content related to programming, computer science, robotics, science, technology, engineering, and math (STEM), science, technology, engineering, art, and math (STEAM), and careers related to science, technology, engineering, art, and math (STEAM) and computer science; Providing temporary use of non-downloadable cloud-based educational software for teaching elementary and middle school students about programming, computer science, robotics, science, technology, engineering, and math (STEM), science, technology, engineering, art, and math (STEAM), and careers related to science, technology, engineering, art, and math (STEAM) and computer science; Providing temporary use of web-based educational software applications for sharing content related to programming, computer science, robotics, science, technology, engineering, and math (STEM), science, technology, engineering, art, and math (STEAM), and careers related to science, technology, engineering, art, and math (STEAM) and computer science; Providing temporary use of web-based educational software applications for teaching elementary and middle school students about programming, computer science, robotics, science, technology, engineering, and math (STEM), science, technology, engineering, art, and math (STEAM), and careers related to science, technology, engineering, art, and math (STEAM) and computer science