GleanMark

LUMA Trademark

LUMA is a USPTO trademark filed by Pitsco Education, LLC. Status: Registered.

Trademark Facts

MarkLUMA
Serial Number98078120
Registration Number7681935
StatusRegistered
Filing Date2023-07-10
Registration Date2025-02-04
Mark TypeWord
Nice Classes009 (Electronics & Software), 028 (Games & Sports), 042 (Software & IT)
OwnerPitsco Education, LLC
Attorney of RecordJoan Optican Herman
Prosecution Events33
Latest EventCOAR on 2025-04-25

Goods & Services

Educational teaching robots, namely, programmable robots used for teaching elementary and middle school students about programming, computer science, robotics, science, technology, engineering, and math (STEM), science, technology, engineering, art, and math (STEAM), and careers related to science, technology, engineering, art, and math (STEAM) and computer science; Educational toys, namely, programmable toy robots for demonstrating programming, computer science, robotics, robotics programming, science, technology, engineering, and math (STEM); Providing temporary use of non-downloadable cloud-based educational software for sharing content related to programming, computer science, robotics, science, technology, engineering, and math (STEM), science, technology, engineering, art, and math (STEAM), and careers related to science, technology, engineering, art, and math (STEAM) and computer science; Providing temporary use of non-downloadable cloud-based educational software for teaching elementary and middle school students about programming, computer science, robotics, science, technology, engineering, and math (STEM), science, technology, engineering, art, and math (STEAM), and careers related to science, technology, engineering, art, and math (STEAM) and computer science; Providing temporary use of web-based educational software applications for sharing content related to programming, computer science, robotics, science, technology, engineering, and math (STEM), science, technology, engineering, art, and math (STEAM), and careers related to science, technology, engineering, art, and math (STEAM) and computer science; Providing temporary use of web-based educational software applications for teaching elementary and middle school students about programming, computer science, robotics, science, technology, engineering, and math (STEM), science, technology, engineering, art, and math (STEAM), and careers related to science, technology, engineering, art, and math (STEAM) and computer science

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