GleanMark

WORLD HACKER GAMES Trademark

WORLD HACKER GAMES is a USPTO trademark filed by Nebulonium, Inc. Status: Pending.

Trademark Facts

MarkWORLD HACKER GAMES
Serial Number98435714
StatusPending
Filing Date2024-03-06
Mark TypeWord
Nice Classes041 (Education & Entertainment), 042 (Software & IT)
OwnerNebulonium, Inc
Attorney of RecordAundria Hairell
Prosecution Events29
Latest EventXELG on 2026-02-19

Goods & Services

Education services, namely, providing interactive exercises in the field of cybersecurity and cybersecurity attacks; Educational and entertainment services, namely, providing motivational and educational speakers; Educational services, namely, conducting on-line exhibitions and displays and interactive exhibits in the field of cybersecurity and ethical hacking; Entertainment media production services for the internet; Entertainment services in the nature of development, creation, production and post-production services of multimedia entertainment content; Entertainment services in the nature of organizing social entertainment events; Entertainment services in the nature of providing skill measurement exercises, training, competitions and assessments measuring knowledge, skills, and abilities of individuals, teams and software using components of cloud automation, data center technology, measurement and analytics, and commerce templating, to aide in the design of assessments and competitions; Entertainment services, namely, arranging and conducting of competitions in the field of cybersecurity and ethical hacking; Entertainment services, namely, contest and incentive award programs designed to reward program participants who participate in ethical hacking competitions and cybersecurity testing and debugging; Entertainment services, namely, multimedia production services; Entertainment services, namely, providing a website for on-line gambling; Entertainment services, namely, providing on-line reviews of cybersecurity software and cybersecurity hackers; Entertainment services, namely, providing podcasts in the field of cybersecurity and ethical hacking; Entertainment services, namely, providing webcasts in the field of cybersecurity and ethical hacking; Entertainment services, namely, providing video podcasts in the field of cybersecurity and ethical hacking; Gaming services in the nature of providing skill measurement exercises, training, competitions and assessments measuring knowledge, skills, and abilities of individuals, teams and software using components of cloud automation, data center technology, measurement and analytics, and commerce templating, to aide in the design of assessments and competitions; Online gaming services in the nature of providing skill measurement exercises, training, competitions and assessments measuring knowledge, skills, and abilities of individuals, teams and software using components of cloud automation, data center technology, measurement and analytics, and commerce templating, to aide in the design of assessments and competitions; Provision of information relating to multimedia entertainment software production services; Consulting services in the field of software as a service (SAAS); Platform as a service (PAAS) featuring computer software platforms for providing skill measurement exercises, training, competitions and assessments measuring knowledge, skills, and abilities of individuals, teams and software using components of cloud automation, data center technology, measurement and analytics, and commerce templating, to aide in the design of assessments and competitions; Software as a service (SAAS) services featuring software for providing skill measurement exercises, training, competitions and assessments measuring knowledge, skills, and abilities of individuals, teams and software using components of cloud automation, data center technology, measurement and analytics, and commerce templating, to aide in the design of assessments and competitions; Software as a service (SAAS) services featuring software using artificial intelligence for providing skill measurement exercises, training, competitions and assessments measuring knowledge, skills, and abilities of individuals, teams and software using components of cloud automation, data center technology, measurement and analytics, and commerce templating, to aide in the design of assessments and competitions; Software as a service (SAAS) services, namely, hosting software for use by others for providing skill measurement exercises, training, competitions and assessments measuring knowledge, skills, and abilities of individuals, teams and software using components of cloud automation, data center technology, measurement and analytics, and commerce templating, to aide in the design of assessments and competitions

Recent Prosecution Activity

DateDocumentType
2026-02-19Application Extension to ResponseELR
2025-11-19Non-Final ActionNFIN
2025-11-19Examiner's AmendmentEXAMA
2025-11-19Amendment and Mail Process CompleteAMC
2025-07-31XSearch Search SummaryXSS
2025-07-31Final ActionFREF

USPTO Refusals on Record

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