CB Trademark
CB is a USPTO trademark filed by Gamescript Limited. Status: Pending.
Trademark Facts
| Mark | CB |
|---|---|
| Serial Number | 99285386 |
| Status | Pending |
| Filing Date | 2025-07-15 |
| Mark Type | Combined |
| Nice Classes | 009 (Electronics & Software), 035 (Advertising & Business), 036 (Financial Services), 041 (Education & Entertainment), 042 (Software & IT), 045 (Legal Services) |
| Owner | Gamescript Limited |
| Attorney of Record | Catherine J. Holland |
| Prosecution Events | 18 |
| Latest Event | CNEA on 2026-03-25 |
Goods & Services
Class 009: Downloadable game software; Downloadable mobile applications for sports betting, to make mobile and electronic payments and to provide advertising information; computer software applications, downloadable for sports betting; Blank near-field communication tags; Downloadable electronic interactive game programs; crypto collectibles in the nature of downloadable image files containing digital artwork in the field of visual arts, animated characters, and tradeable images authenticated by non-fungible tokens; downloadable computer software for creating and managing image files of virtual goods authenticated by non-fungible tokens; downloadable computer software for enabling users to view, market, purchase, sell, or exchange digital goods authenticated by non-fungible tokens; Downloadable computer software for sportsbook deep-link aggregation; downloadable augmented reality software for integrating electronic data with real world environments for the purpose of mapping points of interest, communicating with other persons, and deep-linking, locating, and collecting virtual assets, and sports betting; Downloadable software platforms for sports betting, nonfungible token ticketing, namely minting non-fungible tokens, sending and receiving image files authenticated by non-fungible tokens, and accessing non- fungible tokens on a blockchain; downloadable computer software for home video game consoles and personal computer games; Class 035: Advertising services; Advertising, marketing and promotion services in the field of sports, namely, promotion of sports competitions and events of others; promoting the goods and services of others; search engine optimization for sales promotion; data processing services; Analysing and compiling business data relating to sports betting; retail store services featuring sports and sports betting merchandise in the nature of clothing, headgear and footwear; marketing services; online retail store services featuring crypto collectibles in the nature of downloadable image files of virtual goods authenticated by non-fungible tokens; Business administration of consumer loyalty programs using cryptocurrency via blockchain-based digital transactions; online retail store services featuring downloadable computer software and downloadable mobile applications for sports betting and gambling; sports data processing services, namely, the acquisition, capture, input, processing, searching, auditing, verification and manipulation of data relating to sports and sports betting odds; Bookkeeping, namely, sports book management services; Providing downloadable consumer information relating to sport, games and gaming, media content in relation to sports and exports; Financial loyalty and financial incentive reward schemes relating to gambling, gaming and betting, lotteries, amusement, bookmaking, and entertainment services in the nature of providing incentive award programs through issuance and processing of loyalty points for purchase of a company's goods and services; Class 036: Electronic sports betting proprietary trading services; Financial services, namely, dealing in securities as a market maker; electronic transfer of cryptocurrency; financial exchange of virtual currency; providing of financial information in the field of betting, gaming, gambling, lotteries or bookmaking services; financial exchange of cryptocurrency; financial advisory services; Class 041: Online sports betting services; sports betting services; organising, arranging and conducting virtual sporting events in a wide variety of fields in the nature of football, baseball, basketball, golf, UFC, tennis, boxing, hockey, soccer, cycling, track and field events; Betting services in the nature of setting of betting odds and betting limits relating to sports; Analyzing competitive sports scores and data for others for entertainment purposes, namely, sports player and object trackscore analysis services; Online gaming services in the nature of casino gaming in relation to sports betting; sports betting services in the nature of sports player registration and profiling services in relation to sports betting and oddsmaking; Entertainment services, namely, providing online computer games relating to sports; providing sports information via a website; Electronic non-downloadable digital tracking and monitoring computer chips worn by sports players using computer technology; non-downloadable electronic publications in the nature of articles, blogs, social media commentary, books and magazines relating to sports and sports betting; sports betting content syndication services, namely syndication services for the republication of articles, blog posts, videos, podcasts, infographics, radio programmes, all in the field of sports betting; cryptocurrency betting services; Financial spread betting services; Analyzing competitive sports scores and data for others for entertainment purposes; Class 042: Software as a service (SAAS) featuring software for sports betting; Providing online non-downloadable software for managing and validating transactions using blockchain; Providing online non-downloadable software for accessing, reading, and tracking information in the field of sports and esports betting on a blockchain; providing online non-downloadable software for sports betting and gambling information, via a website; providing temporary use of online non-downloadable software for use in electronically trading, settling, storing, sending, receiving, accepting and transmitting virtual currencies digital assets, and managing virtual currencies payment and virtual currencies exchange transactions; software as a service (SAAS) featuring software featuring software for collecting, verifying, and transmitting data and information for use in blockchain-based smart contracts in the fields of virtual currencies, digital assets and derivatives thereof; Class 045: Licensing of software and computer software platforms for sports betting and gaming; sports event data and prediction model licensing; Licensing of software, namely, sportsbook integrated bet tracker licensing; Licensing of software, namely, sportsbook deep-link licensing; Legal information, advisory and consultancy services relating to licensing of the aforesaid
Recent Prosecution Activity
| Date | Document | Type |
|---|---|---|
| 2026-03-25 | Non-Final Action | NFIN |
| 2026-03-25 | Notice of Non-Final Office Action | NFO |
| 2026-03-05 | Amendment and Mail Process Complete | AMC |
| 2026-03-04 | Response to Office Action | ROA |
| 2025-12-04 | Non-Final Action | NFIN |
| 2025-12-03 | XSearch Search Summary | XSS |
USPTO Refusals on Record
- foreign_registration_required
- indefinite_identification
- individual_name_clarification
- insufficient_information_fee
- mark_description_required