Class 009: Downloadable software in the nature of a mobile application for providing artificial intelligence–powered educational activities, interactive learning content, and cognitive development tools for children
Class 009: Downloadable mobile applications for children featuring music, songs, audio entertainment, and educational audio content.; Class 041: Providing online non-downloadable sound recordings featuring music, songs, and educational audio content for children
Class 009: Downloadable mobile applications for parents, caregivers, and families for browsing, selecting, and purchasing children’s clothing, apparel, footwear, and accessories.
Class 009: Downloadable software in the nature of a mobile application for teaching children financial literacy, money skills, savings habits, budgeting concepts, and responsible decision-making through interactive games, virtual coins, chore tracking, and educational activities; downloadable mobile application featuring non-monetary virtual rewards for educational purposes.; Class 041: Educational and entertainment services, namely, providing interactive games, activities, and online non-downloadable videos that teach children about financial literacy, saving, budgeting, charitable giving, responsible spending, and economic concepts; providing online non-downloadable educational content in the field of children’s financial education.
Class 009: Downloadable software in the nature of a mobile application for locating, reviewing, and recommending restaurants, cafés, and kid-friendly dining venues; downloadable software in the nature of a mobile application for providing ratings, reviews, and personalized information about restaurants and food establishments.”; Class 043: Providing on-line reviews of restaurants and hotels
Class 009: Downloadable software in the nature of a mobile application for discovering, organizing, booking, and sharing children’s activities, family events, educational workshops, and recreational programs.; Class 035: Providing on-line web directory services featuring hyperlinks to the websites of children’s events, activities, classes, camps, and community programs; promoting the events of others through a mobile application.
Class 009: Downloadable computer application software for personal computers, mobile devices, wearable devices, media players and game consoles, namely, software for children's educational purposes and software for playing games for entertainment; Downloadable computer software using artificial intelligence (AI) for use in software development and machine learning for entertainment and education; Class 025: Footwear; T-shirts; Hoodies; Vests; Clothing jackets; Hats; Class 035: Online retail store services rendered in a virtual environment featuring physical goods, namely, clothing, apparel, toys, pens, stickers, notepads and books; Class 041: Educational and entertainment services for children, namely, providing interactive play areas, instructional classes in the field of children´s development and social gatherings for children
On-line retail store services featuring physical children's books and educational materials; No claim is made to the exclusive right to use No claim is made to the exclusive right to use "BOOKS" apart from the mark as shown, apart from the mark as shown.
Educational and entertainment services, namely, providing on-line interactive children's stories; Imprinting messages on wearing apparel and mugs; Customized imprinting of company names and logos on the goods of others, namely, on promotional merchandise, apparel and corporate gifts; Downloadable children's educational mobile applications; Downloadable mobile applications for creating and operating an online marketplace for buyers and sellers of images, music, videos, paintings, digital art, personalized books, digital books, educational game content, character and avatar customization items, and philanthropic digital goods files authenticated by non-fungible tokens (NFTs); Printed instructional, educational, and teaching materials in the field of early childhood education, language learning, numeracy, science, emotional development, and character education.; Children's and infants' apparel treated with fire and heat retardants, namely, jumper coveralls, overall sleepwear, pajamas, rompers and one-piece garments; Children's and infant's apparel, namely, jumper coveralls, overall sleepwear, pajamas, rompers and one-piece garments; T-shirts; Online retail clothing store services; Online retail store services in the field of downloadable mobile applications; On-line retail store services featuring downloadable electronic books; Online retail store services featuring digital collectibles in the nature of downloadable music files authenticated by non-fungible tokens (NFTs); No claim is made to the exclusive right to use No claim is made to the exclusive right to use ‘World’ apart from the mark as shown., apart from the mark as shown.; Software as a service (SAAS) services, namely, hosting software for use by others for generating, personalizing, curating, and delivering educational and entertainment content for children.
Downloadable computer application software for mobile phones, tablets, portable computers, namely, software for software for providing educational content and tools for homeschooling, including lessons, quizzes, and tracking student progress.
Downloadable computer application software for mobile phones, namely, software for providing curated news and recommendations to parents about educational videos, technology, and digital content that support children's learning, development, and entertainment.
Downloadable software in the nature of a mobile application for managing a digital library of story books and reading those digital storybooks; Downloadable software in the nature of a mobile application for accessing and reading electronic books and storybooks; BOOKS
Downloadable computer application software for personal computers, mobile devices, wearable devices, media players and game consoles, namely, children's educational software and software for playing games for entertainment; Downloadable computer software using artificial intelligence for use in software development and machine learning for entertainment and education.; "AI"