FOREFRONT Trademark
FOREFRONT is a USPTO trademark filed by Triangle Factory. Status: Pending.
Trademark Facts
| Mark | FOREFRONT |
|---|---|
| Serial Number | 79434272 |
| Status | Pending |
| Filing Date | 2025-08-29 |
| Mark Type | Word |
| Nice Classes | 009 (Electronics & Software), 025 (Clothing & Footwear), 041 (Education & Entertainment) |
| Owner | Triangle Factory |
| Prosecution Events | 9 |
| Latest Event | RFNT on 2026-02-26 |
Goods & Services
Class 009: Virtual reality game software; computer software applications, downloadable, for virtual reality games; computer games programmes downloaded via the internet [software]; computer gaming software; interactive game software; interactive computer game programs; software programs for video games; computer game software, downloadable; computer game software, recorded; downloadable computer game software via a global computer network and wireless devices; virtual reality headsets; virtual reality spectacles; game software for virtual reality headsets; game software for virtual reality spectacles.; Class 025: Clothing for men, women and children, namely shirts, T-shirts, sweatshirts, sweaters, hoodies, jogging suits, trousers, shorts, tank tops, rainwear, skirts, blouses, dresses, jackets, raincoats, neckties, hats, caps, belts, scarves, nightwear, shoes, sports shoes, socks, slippers; swimwear.; Class 041: Virtual reality game services provided on-line from a computer network; virtual reality arcade services; video game entertainment services; provision of on-line computer games; providing interactive multi-player computer games via the internet and electronic communication networks; providing on-line interactive computer games; providing a computer game that may be accessed by users on a global network and/or the internet; providing of interactive computer games, by online delivery; providing on-line entertainment in the nature of game tournaments, fantasy sports leagues and game shows; providing interactive multi-player computer games via the internet and electronic communication networks; online game services through mobile devices; game services provided by means of communications by computer terminals or mobile telephone.