GleanMark

Trademark 99751700 Trademark

Trademark 99751700 is a USPTO trademark filed by VONDERFUL INC.. Status: Pending.

Trademark Facts

MarkTrademark 99751700
Serial Number99751700
StatusPending
Filing Date2026-04-08
Mark TypeDesign
Nice Classes009 (Electronics & Software), 010 (Medical Devices), 028 (Games & Sports), 035 (Advertising & Business), 041 (Education & Entertainment), 042 (Software & IT)
OwnerVONDERFUL INC.
Attorney of RecordSimone Chen
Prosecution Events2
Latest EventMAFR on 2026-04-08

Goods & Services

Class 009: Downloadable virtual reality software for providing interactive entertainment and virtual reality gaming; Downloadable virtual reality software for object tracking, motion control and content visualization; Downloadable virtual reality software for users to experience virtual reality visualization, manipulation and immersion; Downloadable computer application software for mobile phones, namely, software for providing interactive entertainment and virtual reality gaming; Downloadable computer application software for mobile phones, namely, software for object tracking, motion control and content visualization; Downloadable computer application software for mobile phones, namely, software for users to experience augmented reality visualization, manipulation and immersion; Downloadable computer application software for mobile phones, namely, software for tracking motion in, visualizing, manipulating, viewing, and displaying augmented, mixed and virtual reality experiences; Data processing apparatus; Smartglasses; Blank magnetic data carriers; Wireless adapters for computers; Virtual reality glasses; Wearable technological devices being virtual reality headsets; Laser projection virtual keyboards; Virtual reality controllers; Data cables; Computer peripheral devices; Electric sensors; Optical sensors; Motion sensors; Vibration sensors; Distance measuring apparatus; Pressure sensors; Microphones; Wearable video display monitors; Earphones and headphones; Pressure measuring apparatus; Battery chargers; Digital cameras; Radio receivers and transmitters; Wearable activity trackers; Blank electronic storage media; Downloadable software for tracking motion in, visualizing, manipulating, viewing, and displaying augmented, mixed and virtual reality experiences; Downloadable augmented reality software for use in mobile devices for integrating electronic data with real world environments for the purposes of entertainment, education, communicating, and social networking; Downloadable augmented reality software for object tracking, motion control and content visualization; Downloadable augmented reality software for users to experience augmented reality visualization, manipulation and immersion; Downloadable computer application software for playing computer games in virtual environments; Downloadable computer application software for creating image files for use in virtual environments; Personal digital assistants; Virtual reality goggles; Holographic projection apparatus; Downloadable pattern recognition software for identifying human faces; Class 010: Eyeglasses; Sunglasses; Spectacle lenses; Spectacle cases; Spectacle frames; Eyeglasses for sports; Eyeglass chains; Class 028: Apparatus for electronic games adapted for use with an external display screen or monitor; Computer gaming consoles for recreational game playing; Video game machines; Hand held joy stick units for playing video games; Video game consoles; Gaming mice; Game apparatus, namely, bases, bats, and balls for playing indoor and outdoor games; Hand-held units for playing electronic games for use with external display screen or monitor; Hand-held consoles for playing video games; Hand-held units for playing electronic games; Electronic game equipment with a watch function; Class 035: Online advertising and promotional services; Demonstration of goods; Business merchandising display services; Sales promotion services; Promotion and marketing services and related consulting; Promotion of business opportunities; Event management services being arranging and conducting of exhibitions for commercial or advertising purposes; Arranging and conducting of commercial exhibition events in the field of virtual reality glasses, virtual reality games and augmented reality glasses; Providing commercial information and advice for consumers in the choice of products and services; Class 041: Online gaming services in the nature of live games of chance to be played in virtual worlds; Simulated museum services provided in virtual environments for entertainment purposes; Simulated zoo services provided in virtual environments for entertainment purposes; Simulated botanical garden services provided in virtual environments for entertainment purposes; Virtual restaurant services in the nature of simulated restaurant services provided in virtual environments for entertainment purposes; Virtual physical fitness training services; Entertainment services, namely, conducting alternate reality games via the internet; Entertainment services, namely, providing online electronic games; Entertainment services, namely, conducting contests; Entertainment services, namely, providing non-downloadable prerecorded music via a website; Providing recreation facilities; Virtual reality game services provided on-line from a computer network; Gaming services in the nature of conducting online computer game tournaments; Entertainment services, namely, providing temporary use of non-downloadable interactive games; Entertainment services, namely, providing online video games; Class 042: Design and development of virtual reality software; Providing temporary use of online non-downloadable software for creating, modifying, and sharing image files of virtual goods; Updating of smartphone software; Smartphone software design; Providing virtual computer systems and virtual computer environments through cloud computing; Design, maintenance, development and updating of computer software; Research, design, and development of software for database management systems; Design and development of computer game software and virtual reality software; Computer services, namely, creating an on-line community for registered users to participate in discussions, get feedback from their peers, form virtual communities, engage in social networking; Design and development of video and computer game software

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