Kits comprised of computer hardware and recorded computer software for building programmable electronic devices, namely, for building and programming a modular and customizable device that is a combination of electronic and mechanical parts , all for educational and entertainment purposes.
Computer services, namely, creating an on-line community for registered users to participate in discussions, get feedback from their peers, form virtual communities, and engage in social networking services in the field of learning, kit building, and educational events
Education services, namely, providing classes, instruction, seminars, workshops in the field of electronic kit building, programming, hardware assembly
Educational services, namely, conducting exhibitions, classes, seminars, conferences, workshops, and training courses in the field of how-to and do-ityourself projects, electronic technology, digital technology, information technology, computer technology, science, transportation, electronics, photography, gardening, cooking, music, art and design, fashion, games and weather and distributing course materials in connection therewith; Entertainment services, namely, conducting fairs; Publication of printed matter; Providing on-line magazines in the field of how-to and do-it-yourself projects, technology, science, transportation, electronics, photography, gardening, cooking, music, art and design, fashion, wearable electronic devices, games and weather, and subjects of general interest; Downloadable electronic publications in the nature of instructions and plans for building or assembling toys, consumer electronics, housewares and gadgets from kits in the field of innovation, invention, how-to, and do-it-yourself projects; Downloadable multimedia files containing video relating to how-to and do-it-yourself projects, technological innovations, science, culture, transportation, electronics, robotics, metalworking, woodworking, photography, gardening, cooking, music, art and design, fashion; Sweat shirts; Baseball caps and hats; Tee-shirts; Advertising and promotional services; Business administration and management; Endorsement services, namely, promoting the goods and services of others; Promotion and marketing services and related consulting
Downloadable electronic publications in the nature of magazines in the field of technology, science, culture and do-it-yourself projects employing computers, electronics, robotics, metalworking, woodworking or other crafting projects; downloadable electronic books in the field of technology, science, culture and do-it-yourself projects employing computers, electronics, robotics, metalworking, woodworking or other crafting projects; kits comprised primarily of computer hardware, namely, downloadable and recorded computer software, electronic and structural components in the nature of capacitors, wire connectors, electric filters, oscillators, electric relays, electric switches, electric transformers, electric resistors, semiconductors, integrated circuits, rectifiers, transistors, and connectors, namely wire connectors, wire connector clips for electrical wires and cables, battery connectors, and printed instructional materials for building programmable electronic devices for educational and entertainment purposes related thereto, sold as a unit; educational kits comprised primarily of electronic components for computers and printed instructional materials for learning soldering related thereto, sold as a unit; kits comprised primarily of electronic components for computers and printed instructional materials for building mobile device battery chargers with USB connectors related thereto, sold as a unit; electronic components for computers
Printed magazines featuring how-to, do-it-yourself, and technology content | Providing an online magazine in the field of how-to, do-it-yourself and technology in the fields of technology, science, culture, transportation, innovation, weather, and subjects of general interest; Educational and entertainment services, namely, a continuing program about do-it-yourself projects and innovators in the fields of technology, science, music, culture, transportation, innovation, weather, and subjects of general interest, accessible by television and computer networks
Entertainment services, namely, contest and incentive award programs honoring program participants who excel in design and creation in the field of DIY and technology projects; "MAKER AWARDS"
Online retail store services and retail store services featuring kits, tools, gadgets, supplies, books, magazines, videos and reference materials for do-it-yourself projects in the fields of crafts, toys, electronics, computers, photography, radio, gardening, chemistry, cooking, robotics, music, astronomy, biology and life sciences, physics, jewelry and wearable accessories, clothing, and games