Description: Class 9: Downloadable software for real-time gameplay, secure transactions, account management, and user interfaces for use in the fields of gambling and sporting events, all the foregoing excluding software for use in physical gambling machines, physical gaming machines, physical slot machines, physical video lottery terminals, and physical gaming cabinets
Class 25: Apparel, namely, shirts, shorts, pants, jackets, and headwear
Class 28: Gaming machines for gambling
Class 35: Retail store services featuring apparel, sports memorabilia, casino chips, playing cards, gaming dice, pens, keychains, money clips, tumblers for use as drinking glasses, shot glasses, beverages, and food products
Class 41: Gambling services; online gaming services in the nature of casino gaming; online sports betting services; entertainment services, namely, providing a website for on-line gambling; all the foregoing excluding services provided in connection with physical gambling machines, physical gaming machines, physical slot machines, physical video lottery terminals, and physical gaming cabinets
Class 42: Providing online nondownloadable software for real-time gameplay, secure transactions, account management, and user interfaces for use in the fields of gambling and sporting events; all the foregoing excluding software for use in physical gambling machines, physical gaming machines, physical slot machines, physical video lottery terminals, and physical gaming cabinets