GleanMark

GYO Trademark

GYO is a USPTO trademark filed by Harena Data, Inc.. Status: Registered.

Trademark Facts

MarkGYO
Serial Number88210549
Registration Number5985723
StatusRegistered
Filing Date2018-11-29
Registration Date2020-02-11
Mark TypeWord
Nice Classes009 (Electronics & Software), 035 (Advertising & Business), 041 (Education & Entertainment), 042 (Software & IT)
OwnerHarena Data, Inc.
Attorney of RecordSeth A. Rappaport
Prosecution Events22
Latest EventREM1 on 2025-02-11

Goods & Services

Organization, conducting, and operating e-sports competitions, leagues and tournaments; Entertainment services, namely, providing online non-downloadable videos featuring professional athletes competing in video game competitions, tournaments and e-sports; Providing online and local area network (LAN) e-sports and gaming/competitions in the form of entertainment and to showcase skills and personalities for non-commercial and non-business purposes; Providing information and news in the field of e-sports; Gaming services, namely, providing e-sport entertainment services in the form of online computer games; Entertainment services, namely, the provision of continuing game shows featuring e-sports tournaments delivered via the Internet; Providing a website that provides e-sports player statistics; Providing a website featuring information in the field of e-sports; Downloadable computer software for accessing and tracking data related to e-sports, e-sports tournaments, e-sports leagues, e-sports athletes, and e-sports teams; downloadable computer programs for video streaming and hosting competitions in e-sports and computer games; downloadable computer software applications for video streaming and hosting competitions in e-sports and computer games; Promoting e-sports competitions and events of others; Business data analysis related to e-sports and e-sports leagues, players, and teams; analysis of market research and statistics related to e-sports; Business services provided to the sports industry, namely, the collection, reporting and analysis of business data in the field of e-sports; Business research and data analysis services in the field of e-sports; Consultation services in the field of business data management and business data analysis; Design of virtual currency and cryptocurrency; technology consultation in the field of blockchain technology; data encryption services; providing an online non-downloadable Internet-based system application featuring technology enabling users to organize and promote e-sports tournaments; providing online non-downloadable software for accessing and tracking data related to e-sports, e-sports tournaments, e-sports leagues, e-sports athletes, and e-sports teams; providing online non-downloadable software for providing data and data analysis in the field of e-sports; computer consultation services, namely, consulting in the field of computer data analytics

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