GleanMark

DISRUPTED Trademark

DISRUPTED is a USPTO trademark filed by disruptED, Inc.. Status: Registered.

Trademark Facts

MarkDISRUPTED
Serial Number88211703
Registration Number6164768
StatusRegistered
Filing Date2018-11-30
Registration Date2020-09-29
Mark TypeWord
Nice Classes009 (Electronics & Software), 016 (Paper Goods), 041 (Education & Entertainment), 042 (Software & IT)
OwnerdisruptED, Inc.
Attorney of RecordJennifer L. Carroll
Prosecution Events30
Latest EventREM1 on 2025-09-29

Goods & Services

Downloadable children's educational software application for immersive experiences of publications for educational, entertainment or learning purposes using an electronic reading device (e-reader), featuring augmented reality, virtual reality and mixed reality; downloadable electronic publications in the nature of children's books and children's activity books for use with immersive experiences of an e-reader, featuring augmented reality, virtual reality and mixed reality; downloadable children's educational computer software for use as a learning tool or platform for children using augmented reality, virtual reality or mixed reality immersive tools for educational, entertainment or learning activities; virtual reality headsets primarily composed of cardboard | Children's books and children's activity books, namely, physical books for use in connection with immersive educational experiences utilizing augmented reality; children's books, namely, physical books for use in connection with educational experiences; stickers and decals | Digital video, audio, and multimedia publishing services in the field of digital educational tools and publications for immersive experiences utilizing traditional electronic reading devices, augmented reality, virtual reality or mixed reality; Educational and entertainment services, namely, providing interactive online digital computer games featuring Pre-K through 12th grade educational content and utilizing augmented reality, virtual reality or mixed reality; Educational services, namely, developing curriculum for others in the field of early childhood development and education integrated with immersive technologies such as electronic reading devices (e-readers), augmented reality, virtual reality or mixed reality | Non-downloadable software as a service (SaaS) services featuring children's educational software for immersive experiences utilizing 2-D and 3-D digital device experiences, augmented reality, virtual reality, and mixed reality

Related