N Trademark
N is a USPTO trademark filed by NERD STREET GAMERS, INC.. Status: Registered.
Prosecution Summary
**Trademark Summary** **N** is a stylized letter “N” with a lighting bolt in the middle. It is registered as a service mark covering clothing (shirts, t-shirts, short-sleeved t-shirts, long-sleeved shirts, hooded sweatshirts, and tank tops) as well as computer gaming-related services, including providing on-line facilities for real-time interaction, streaming and transmitting video content on the Internet, video-on-demand transmission services, and entertainment and education services related to computer gaming competitions and e-sport competitions. The application is **registered** (registration date **December 8, 2020**), and the current owner is **NERD STREET GAMERS, INC.** There are no legal proceedings listed in the provided record. **Recent Activity** The mark was **published fo
Trademark Facts
| Mark | N |
|---|---|
| Serial Number | 90043422 |
| Registration Number | 6216854 |
| Status | Registered |
| Filing Date | 2020-07-09 |
| Registration Date | 2020-12-08 |
| Mark Type | Combined |
| Nice Classes | 025 (Clothing & Footwear), 038 (Telecommunications), 041 (Education & Entertainment) |
| Owner | NERD STREET GAMERS, INC. |
| Attorney of Record | Lauren Mack |
| Prosecution Events | 17 |
| Latest Event | REM1 on 2025-12-08 |
Goods & Services
Clothing, namely, shirts, t-shirts, short-sleeved t-shirts, long-sleeved shirts, hooded sweatshirts, and tank tops | Providing on-line facilities for real-time interaction between users in the fields of computer gaming competitions, e-sport competitions, local area network parties, and computer gaming spectator events; computer services, namely, providing online facilities for real-time interaction with other computer users concerning computer gaming competitions, e-sport competitions, local area network parties, and computer gaming spectator events; streaming of video material on the Internet relating to computer gaming competitions, e-sport competitions, local area network parties, and computer gaming spectator events; video transmission of content relating to computer gaming competitions, e-sport competitions, local area network parties, and computer gaming spectator events over digital networks; video-on-demand transmission services relating to computer gaming competitions, e-sport competitions, local area network parties, and computer gaming spectator events | Entertainment services, namely, production of computer gaming competitions, e-sport competitions, local area network parties, and computer gaming spectator events; organizing, arranging, and conducting computer gaming competitions, e-sport competitions, local area network parties, and computer gaming spectator events rendered live and recorded for purpose of distribution through broadcast media, related television programs, and competitive video game events; organizing, conducting and operating computer gaming competitions, e-sport competitions, local area network parties, and computer gaming spectator events; gaming services in the nature of organizing, arranging, and conducting computer gaming competitions, e-sport competitions, local area network parties, and computer gaming spectator events; providing a web-based system and on-line portal for users to participate in on-line and in-person gaming; operation and coordination of game tournaments and leagues for recreational computer game playing purposes; provision of information relating to electronic computer game competitions provided via the Internet; computer services in the nature of chat rooms, namely, providing on-line facilities for real-time interaction with other computer users concerning computer gaming, computer gaming competitions, e-sport competitions, local area network (LAN) parties, and computer gaming spectator events; coordination of video gaming opportunities for individuals who wish to participate in team league sports; providing a website featuring information on computer gaming competitions, e-sport competitions, local area network parties, and computer gaming spectator events; education services, namely, training services in the field of computer gaming competitions and e-sport competitions