GleanMark

MERC Trademark

MERC is a USPTO trademark filed by WNBA Enterprises, LLC. Status: Pending.

Prosecution Summary

**Trademark Summary** The service mark **MERC** consists of the word MERC superimposed over an outline of Arizona containing a basketball design and covers entertainment and educational services in International Class 041, including basketball games, clinics, workshops, fan clubs, online sports content, fantasy leagues, and virtual trading of sports cards. It is owned by **WNBA Enterprises, LLC**, a Delaware limited liability company. The application is **new and awaiting assignment to an examining attorney**, filed on an intent-to-use basis. **Recent Activity** WNBA Enterprises, LLC filed the application on November 21, 2025. The USPTO entered the new application and mailed the filing receipt on the same day.

Trademark Facts

MarkMERC
Serial Number99510505
StatusPending
Filing Date2025-11-21
Mark TypeCombined
Nice Classes041 (Education & Entertainment)
OwnerWNBA Enterprises, LLC
Attorney of RecordAnil V. George
Prosecution Events5
Latest EventDOCK on 2026-03-27

Goods & Services

Class 041: Entertainment and educational services in the nature of providing, producing, and distributing ongoing live and on-demand programs and shows via broadcast television, cable television, satellite, radio, webcasts, podcasts, the Internet, and other media in the field of basketball; organizing and conducting live basketball games, events, and exhibitions; instruction in the nature of basketball clinics and dance team clinics; providing classes, workshops, seminars and camps in the field of basketball; entertainment services, namely, personal appearances by a costumed mascot or dance team; fan clubs; entertainment services, namely providing a website featuring non-downloadable multimedia material in the nature of sports highlights, news and information in the field of basketball; providing online computer games; entertainment services in the nature of fantasy basketball leagues; providing an online computer database in the field of basketball; providing sports information via social media mobile applications and social media websites; entertainment services, namely, providing an on-line virtual environment for trading virtual sports trading cards and tokens

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