TALEPLAY.AI Trademark
TALEPLAY.AI is a USPTO trademark filed by Zhi Guo. Status: Pending.
Trademark Facts
| Mark | TALEPLAY.AI |
|---|---|
| Serial Number | 99667215 |
| Status | Pending |
| Filing Date | 2026-02-24 |
| Mark Type | Combined |
| Nice Classes | 009 (Electronics & Software) |
| Owner | Zhi Guo |
| Attorney of Record | Runzhi Lai |
| Prosecution Events | 2 |
| Latest Event | MAFR on 2026-02-24 |
Goods & Services
Class 009: Remote controls for projectors; Projection screens; Downloadable computer software to enhance the audio-visual capabilities of multimedia applications, namely, for the integration of text, audio, graphics, still images, and moving pictures; High definition multimedia interface cables; Downloadable computer software for use in the safeguarding of digital files, including audio, video, text, binary, still images, graphics and multimedia files; Multimedia projectors; Computer hardware and recorded computer software programs sold as a unit for the integration of text, audio, graphics, still images and moving pictures into an interactive delivery for multimedia applications; Wireless communication device featuring voice, data and image transmission including voice, text and picture messaging, a video and still image camera, also functional to purchase music, games, video and software applications over the air for downloading to the device; Downloadable children's educational software; Recorded speech recognition software; Downloadable computer software for authorising access to databases; Downloadable video game software; Recorded computer software and computer hardware sold as a unit for use in language localization by means of language translation, subtitling, dubbing, closed captioning, and teletext for feature films, television programs, videos, and digital media in general; Liquid crystal display (LCD) projectors; Audio-receivers and video-receivers; Consumer electronic products, namely, audio amplifiers, audio speakers, audio receivers, electrical audio and speaker cables and connectors, audio decoders, video decoders, speakers, power conversion devices, power converters, and power inverters; Downloadable software using large language models (LLMs) for computer software code generation; Downloadable comics; Blank digital storage media, machine-readable; Downloadable children's educational tablet applications