HYPIXEL STUDIOS 2025 INC.
7 Marks
Corp.
First Filed:Aug 2, 2017Latest Filed:Apr 16, 2020Address:70 CH DE L'ENVOLÉE, L'ANGE-GARDIEN, J8L 3H1, CA
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Owner:
Serial:88875193
Filed:Apr 16, 2020
Classes:35, 36, 38
Registration:6982739
Registered:Feb 21, 2023
Description: Class 35: Online retail store services featuring backpacks, clothing, costumes, figurines, headwear, jewelry, lanyards, mobile phone cases, mouse pads, ornamental pins, plush toys, video games; retail store services featuring backpacks, clothing, costumes, figurines, headwear, jewelry, lanyards, mobile phone cases, mouse pads, ornamental pins, plush toys, video games; providing incentive and rewards programs to video game players through issuance and processing of loyalty points to unlock virtual content in online video and computer games
Class 36: Electronic funds transfer services; providing electronic payment services in connection with computer games, namely, processing of electronic wallet payments
Class 38: Broadcast and streaming of video game play and video game competitions over global communications networks, the Internet, and wireless networks; communication services for the electronic transmission of messages and data; electronic transmission of data, graphics, images and messages among users of video game computers by means of wireless communications networks and the Internet; providing online communications links which transfer website users to other game related local and global web pages; providing online chat rooms and interactive discussion forums for transmission of messages among participants in and players of computer and video games; providing online communication services for transmission of messages among video game computer users; video, audio and television streaming services on the internet; web casting services via global and local computer networks; wireless electronic transmission of data, images and information
Class 36: Electronic funds transfer services; providing electronic payment services in connection with computer games, namely, processing of electronic wallet payments
Class 38: Broadcast and streaming of video game play and video game competitions over global communications networks, the Internet, and wireless networks; communication services for the electronic transmission of messages and data; electronic transmission of data, graphics, images and messages among users of video game computers by means of wireless communications networks and the Internet; providing online communications links which transfer website users to other game related local and global web pages; providing online chat rooms and interactive discussion forums for transmission of messages among participants in and players of computer and video games; providing online communication services for transmission of messages among video game computer users; video, audio and television streaming services on the internet; web casting services via global and local computer networks; wireless electronic transmission of data, images and information

Description: Class 9: Downloadable augmented reality software for playing video games; downloadable computer game software; downloadable computer programs for use in tracking the status of various users of online interactive gaming services and for matching online game players with other players of all skill levels; downloadable electronic publications, namely, comic books, graphic novels, magazines, manuals, and newsletters in the fields of entertainment and video games; downloadable mobile game software; downloadable screensaver and wallpaper graphics for computers, mobile phones, tablets; downloadable video game software; downloadable virtual reality game software for playing video games; recorded augmented reality software for playing video games; recorded computer game software; recorded computer game software and manuals in electronic format sold as a unit; recorded virtual reality software for playing video games; recorded video game software; recorded video game software and manuals in electronic format sold as a unit; video game cartridges; video game discs; audio speakers; battery chargers for laptops, mobile phones, tablet computers, and other USB-enabled portable devices; blank USB flash drives; computer keyboards; computer mice; decorative magnets; ear buds; eyeglasses; headphones; headsets for use with computers; monopods for handheld digital electronic devices, namely, cameras, mobile phones, tablet computers; mouse pads; protective covers for mobile phones; sunglasses
Class 41: Arranging and conducting live competitions featuring computer games and video games; arranging online computer game and video game competitions for interactive game players; entertainment services, namely, providing online computer games and video games; entertainment services, namely, organizing live fan meetings and conferences with interactive game play between participants in the fields of gaming, video games and e-sports for non-business and non-commercial purposes; entertainment services, namely, providing a website featuring non-downloadable audio and video presentations in the fields of computer and video games; fan clubs; organizing live computer game, video game and e-sports competitions; providing a website featuring entertainment information about computer games and video games; providing a website featuring electronic non-downloadable publications in the nature of comic books, graphic novels and stories featuring scenes and characters based on computer games and video games; providing non-downloadable online publications in the nature of comic books, graphic novels and stories featuring scenes and characters based on computer games and video games; providing online multiplayer interactive computer and video games; providing entertainment information, namely, online trivia, tips and strategies for computer games and video games; providing online video games
Class 42: Providing a website featuring technology that tracks users of online interactive gaming services and matches online game players with other players of all skill levels
Class 41: Arranging and conducting live competitions featuring computer games and video games; arranging online computer game and video game competitions for interactive game players; entertainment services, namely, providing online computer games and video games; entertainment services, namely, organizing live fan meetings and conferences with interactive game play between participants in the fields of gaming, video games and e-sports for non-business and non-commercial purposes; entertainment services, namely, providing a website featuring non-downloadable audio and video presentations in the fields of computer and video games; fan clubs; organizing live computer game, video game and e-sports competitions; providing a website featuring entertainment information about computer games and video games; providing a website featuring electronic non-downloadable publications in the nature of comic books, graphic novels and stories featuring scenes and characters based on computer games and video games; providing non-downloadable online publications in the nature of comic books, graphic novels and stories featuring scenes and characters based on computer games and video games; providing online multiplayer interactive computer and video games; providing entertainment information, namely, online trivia, tips and strategies for computer games and video games; providing online video games
Class 42: Providing a website featuring technology that tracks users of online interactive gaming services and matches online game players with other players of all skill levels

Owner:
Serial:88875157
Filed:Apr 16, 2020
Classes:16, 18, 20, +2
Registration:6982738
Registered:Feb 21, 2023
Description: Class 16: Printed matter, namely, comic books, graphic novels, instructional leaflets in the field of computer games, manuals for video games, strategy guides for games; art prints; blank journal books; calendars; decals; gift wrapping paper; greeting cards; notebooks; novels; paper banners; postcards; posters; stationery; stickers; collectible trading cards; wall stickers; writing implements
Class 18: All-purpose carrying bags; athletic bags; backpacks; beach bags; belt bags; book bags; canvas shopping bags; coin purses; cosmetic bags sold empty; courier bags; daypacks; drawstring bags; duffle bags; fanny packs; gym bags; handbags; key cases; kit bags; luggage; luggage label holders; luggage tags; messenger bags; parasols; purses; rucksacks; satchels; school bags; sports bags; suitcases; tote bags; travel bags; umbrellas; vanity cases sold empty; waist bags; walking sticks, wallets
Class 20: Figurines of plastic; figurines of vinyl
Class 25: Beachwear; belts; coats; costumes for use in role-playing games; dresses; gloves; Halloween costumes; hoodies; hosiery; infant wear; jackets; loungewear; pants; pullovers; rainwear; scarves; shirts; shorts; skirts; sleepwear; socks; sweat pants; sweatshirts; sweaters; swimwear; T-shirts; tops as clothing; undergarments; underwear; footwear; headwear
Class 28: Action figure toys; battery operated action toys; bean bag dolls; board games; bobble head dolls; card games; Christmas tree ornaments and decorations, except confectionery and electric Christmas tree lights; collectable toy figures; costume masks; electric action toys; fantasy character toys; flying discs; inflatable toys; kites; manipulative games; mechanical action toys; modeled plastic toy figurines; parlor games; party favors in the nature of small toys; party games; plush toys; positionable toy figures; puzzles; role playing games; stuffed toys; tabletop games; talking toys; toy figures; toy masks; toy vehicles; toy weapons; trading cards for games; video game consoles; video game machines; vinyl dolls
Class 18: All-purpose carrying bags; athletic bags; backpacks; beach bags; belt bags; book bags; canvas shopping bags; coin purses; cosmetic bags sold empty; courier bags; daypacks; drawstring bags; duffle bags; fanny packs; gym bags; handbags; key cases; kit bags; luggage; luggage label holders; luggage tags; messenger bags; parasols; purses; rucksacks; satchels; school bags; sports bags; suitcases; tote bags; travel bags; umbrellas; vanity cases sold empty; waist bags; walking sticks, wallets
Class 20: Figurines of plastic; figurines of vinyl
Class 25: Beachwear; belts; coats; costumes for use in role-playing games; dresses; gloves; Halloween costumes; hoodies; hosiery; infant wear; jackets; loungewear; pants; pullovers; rainwear; scarves; shirts; shorts; skirts; sleepwear; socks; sweat pants; sweatshirts; sweaters; swimwear; T-shirts; tops as clothing; undergarments; underwear; footwear; headwear
Class 28: Action figure toys; battery operated action toys; bean bag dolls; board games; bobble head dolls; card games; Christmas tree ornaments and decorations, except confectionery and electric Christmas tree lights; collectable toy figures; costume masks; electric action toys; fantasy character toys; flying discs; inflatable toys; kites; manipulative games; mechanical action toys; modeled plastic toy figurines; parlor games; party favors in the nature of small toys; party games; plush toys; positionable toy figures; puzzles; role playing games; stuffed toys; tabletop games; talking toys; toy figures; toy masks; toy vehicles; toy weapons; trading cards for games; video game consoles; video game machines; vinyl dolls

Description: Class 9: Downloadable augmented reality software for playing video games; downloadable computer game software; downloadable computer programs for use in tracking the status of various users of online interactive gaming services and for matching online game players with other players of all skill levels; downloadable electronic publications, namely, comic books, graphic novels, magazines, manuals, and newsletters in the fields of entertainment and video games; downloadable mobile game software; downloadable screensaver and wallpaper graphics for computers, mobile phones, tablets; downloadable video game software; downloadable virtual reality game software for playing video games; recorded augmented reality software for playing video games; recorded computer game software; recorded computer game software and manuals in electronic format sold as a unit; recorded virtual reality software for playing video games; recorded video game software; recorded video game software and manuals in electronic format sold as a unit; video game cartridges; video game discs; audio speakers; battery chargers for laptops, mobile phones, tablet computers, and other USB-enabled portable devices; blank USB flash drives; computer keyboards; computer mice; decorative magnets; ear buds; eyeglasses; headphones; headsets for use with computers; monopods for handheld digital electronic devices, namely, cameras, mobile phones, tablet computers; mouse pads; protective covers for mobile phones; sunglasses
Class 41: Arranging and conducting live competitions featuring computer games and video games; arranging online computer game and video game competitions for interactive game players; entertainment services, namely, providing online computer games and video games; entertainment services, namely, organizing live fan meetings and conferences with interactive game play between participants in the fields of gaming, video games and e-sports for non-business and non-commercial purposes; entertainment services, namely, providing a website featuring non-downloadable audio and video presentations in the fields of computer and video games; fan clubs; organizing live computer game, video game and e-sports competitions; providing a website featuring entertainment information about computer games and video games; providing a website featuring electronic non-downloadable publications in the nature of comic books, graphic novels and stories featuring scenes and characters based on computer games and video games; providing non-downloadable online publications in the nature of comic books, graphic novels and stories featuring scenes and characters based on computer games and video games; providing online multiplayer interactive computer and video games; providing entertainment information, namely, online trivia, tips and strategies for computer games and video games; providing online video games
Class 42: Computer software design; computer software design and development in the field of video games; developing customized web pages featuring user-defined computer game information; platform as a service (PAAS) featuring computer software platforms for use in database management in the field of video games; providing a website featuring technology that enables users to create, upload, and share user-generated videos based on computer game play; providing a website featuring technology that enables users to manage video game software online; providing customized online web pages and data feeds, featuring user-defined information, which includes blog posts, new media content, other online content, and online web links to other websites; software as a service (SAAS) services featuring software for displaying in-game data and scores; software as a service (SAAS) services featuring software for playing video games; software as a service (SAAS) services featuring software for recording time in video games; software as a service (SAAS) services featuring software for recording video game footage; software as a service (SAAS) services featuring software for taking screenshots of video games; software as a service (SAAS) services featuring software for database management in the field of video games; software as a service (SAAS) services featuring software for video game enhancements; providing a website featuring technology that tracks users of online interactive gaming services and matches online game players with other players of all skill levels
Class 41: Arranging and conducting live competitions featuring computer games and video games; arranging online computer game and video game competitions for interactive game players; entertainment services, namely, providing online computer games and video games; entertainment services, namely, organizing live fan meetings and conferences with interactive game play between participants in the fields of gaming, video games and e-sports for non-business and non-commercial purposes; entertainment services, namely, providing a website featuring non-downloadable audio and video presentations in the fields of computer and video games; fan clubs; organizing live computer game, video game and e-sports competitions; providing a website featuring entertainment information about computer games and video games; providing a website featuring electronic non-downloadable publications in the nature of comic books, graphic novels and stories featuring scenes and characters based on computer games and video games; providing non-downloadable online publications in the nature of comic books, graphic novels and stories featuring scenes and characters based on computer games and video games; providing online multiplayer interactive computer and video games; providing entertainment information, namely, online trivia, tips and strategies for computer games and video games; providing online video games
Class 42: Computer software design; computer software design and development in the field of video games; developing customized web pages featuring user-defined computer game information; platform as a service (PAAS) featuring computer software platforms for use in database management in the field of video games; providing a website featuring technology that enables users to create, upload, and share user-generated videos based on computer game play; providing a website featuring technology that enables users to manage video game software online; providing customized online web pages and data feeds, featuring user-defined information, which includes blog posts, new media content, other online content, and online web links to other websites; software as a service (SAAS) services featuring software for displaying in-game data and scores; software as a service (SAAS) services featuring software for playing video games; software as a service (SAAS) services featuring software for recording time in video games; software as a service (SAAS) services featuring software for recording video game footage; software as a service (SAAS) services featuring software for taking screenshots of video games; software as a service (SAAS) services featuring software for database management in the field of video games; software as a service (SAAS) services featuring software for video game enhancements; providing a website featuring technology that tracks users of online interactive gaming services and matches online game players with other players of all skill levels

Owner:
Serial:88875240
Filed:Apr 16, 2020
Classes:16, 18, 20, +2
Registration:6423022
Registered:Jul 20, 2021
Description: Class 16: Printed matter, namely, comic books, graphic novels, instructional leaflets in the field of computer games, manuals for video games, strategy guides for games; art prints; blank journal books; calendars; decals; gift wrapping paper; greeting cards; notebooks; novels; paper banners; postcards; posters; stationery; stickers; collectible trading cards; wall stickers; writing implements
Class 18: All-purpose carrying bags; athletic bags; backpacks; beach bags; belt bags; book bags; canvas shopping bags; coin purses; cosmetic bags sold empty; courier bags; daypacks; drawstring bags; duffle bags; fanny packs; gym bags; handbags; key cases; kit bags; luggage; luggage label holders; luggage tags; messenger bags; parasols; purses; rucksacks; satchels; school bags; sports bags; suitcases; tote bags; travel bags; umbrellas; vanity cases sold empty; waist bags; walking sticks, wallets
Class 20: Figurines of plastic; figurines of vinyl
Class 25: Beachwear; belts; coats; costumes for use in role-playing games; dresses; gloves; Halloween costumes; hoodies; hosiery; infant wear; jackets; loungewear; pants; pullovers; rainwear; scarves; shirts; shorts; skirts; sleepwear; socks; sweat pants; sweatshirts; sweaters; swimwear; T-shirts; tops as clothing; undergarments; underwear; footwear; headwear
Class 28: Action figure toys; battery operated action toys; bean bag dolls; board games; bobble head dolls; card games; Christmas tree ornaments and decorations, except confectionery and electric Christmas tree lights; collectable toy figures; costume masks; electric action toys; fantasy character toys; flying discs; inflatable toys; kites; manipulative games; mechanical action toys; modeled plastic toy figurines; parlor games; party favors in the nature of small toys; party games; plush toys; positionable toy figures; puzzles; role playing games; stuffed toys; tabletop games; talking toys; toy figures; toy masks; toy vehicles; toy weapons; trading cards for games; video game consoles; video game machines; vinyl dolls
Class 18: All-purpose carrying bags; athletic bags; backpacks; beach bags; belt bags; book bags; canvas shopping bags; coin purses; cosmetic bags sold empty; courier bags; daypacks; drawstring bags; duffle bags; fanny packs; gym bags; handbags; key cases; kit bags; luggage; luggage label holders; luggage tags; messenger bags; parasols; purses; rucksacks; satchels; school bags; sports bags; suitcases; tote bags; travel bags; umbrellas; vanity cases sold empty; waist bags; walking sticks, wallets
Class 20: Figurines of plastic; figurines of vinyl
Class 25: Beachwear; belts; coats; costumes for use in role-playing games; dresses; gloves; Halloween costumes; hoodies; hosiery; infant wear; jackets; loungewear; pants; pullovers; rainwear; scarves; shirts; shorts; skirts; sleepwear; socks; sweat pants; sweatshirts; sweaters; swimwear; T-shirts; tops as clothing; undergarments; underwear; footwear; headwear
Class 28: Action figure toys; battery operated action toys; bean bag dolls; board games; bobble head dolls; card games; Christmas tree ornaments and decorations, except confectionery and electric Christmas tree lights; collectable toy figures; costume masks; electric action toys; fantasy character toys; flying discs; inflatable toys; kites; manipulative games; mechanical action toys; modeled plastic toy figurines; parlor games; party favors in the nature of small toys; party games; plush toys; positionable toy figures; puzzles; role playing games; stuffed toys; tabletop games; talking toys; toy figures; toy masks; toy vehicles; toy weapons; trading cards for games; video game consoles; video game machines; vinyl dolls

Owner:
Serial:88875263
Filed:Apr 16, 2020
Classes:35, 36, 38
Registration:6423023
Registered:Jul 20, 2021
Description: Class 35: Online retail store services featuring backpacks, clothing, costumes, figurines, headwear, jewelry, lanyards, mobile phone cases, mouse pads, ornamental pins, plush toys, video games; retail store services featuring backpacks, clothing, costumes, figurines, headwear, jewelry, lanyards, mobile phone cases, mouse pads, ornamental pins, plush toys, video games; providing incentive and rewards programs to video game players through issuance and processing of loyalty points to unlock virtual content in online video and computer games
Class 36: Electronic funds transfer services; providing electronic payment services in connection with computer games, namely, processing of electronic wallet payments
Class 38: Broadcast and streaming of video game play and video game competitions over global communications networks, the Internet, and wireless networks; communication services for the electronic transmission of messages and data; electronic transmission of data, graphics, images and messages among users of video game computers by means of wireless communications networks and the Internet; providing online communications links which transfer website users to other game related local and global web pages; providing online chat rooms and interactive discussion forums for transmission of messages among participants in and players of computer and video games; providing online communication services for transmission of messages among video game computer users; video, audio and television streaming services on the internet; webcasting services via global and local computer networks; wireless electronic transmission of data, images and information
Class 36: Electronic funds transfer services; providing electronic payment services in connection with computer games, namely, processing of electronic wallet payments
Class 38: Broadcast and streaming of video game play and video game competitions over global communications networks, the Internet, and wireless networks; communication services for the electronic transmission of messages and data; electronic transmission of data, graphics, images and messages among users of video game computers by means of wireless communications networks and the Internet; providing online communications links which transfer website users to other game related local and global web pages; providing online chat rooms and interactive discussion forums for transmission of messages among participants in and players of computer and video games; providing online communication services for transmission of messages among video game computer users; video, audio and television streaming services on the internet; webcasting services via global and local computer networks; wireless electronic transmission of data, images and information

Description: Designing and developing computer game software and video game software for use with computers, video game program systems and computer networks; Video game development services; Video game programming development services