HYPIXEL Trademark
HYPIXEL is a USPTO trademark filed by HYPIXEL STUDIOS 2025 INC.. Status: Registered.
Trademark Facts
| Mark | HYPIXEL |
|---|---|
| Serial Number | 88875193 |
| Registration Number | 6982739 |
| Status | Registered |
| Filing Date | 2020-04-16 |
| Registration Date | 2023-02-21 |
| Mark Type | Word |
| Nice Classes | 035 (Advertising & Business), 036 (Financial Services), 038 (Telecommunications) |
| Owner | HYPIXEL STUDIOS 2025 INC. |
| Attorney of Record | Lindsay J. Hulley |
| Prosecution Events | 39 |
| Latest Event | ASGN on 2026-04-22 |
Goods & Services
Class 035: Online retail store services featuring backpacks, clothing, costumes, figurines, headwear, jewelry, lanyards, mobile phone cases, mouse pads, ornamental pins, plush toys, video games; retail store services featuring backpacks, clothing, costumes, figurines, headwear, jewelry, lanyards, mobile phone cases, mouse pads, ornamental pins, plush toys, video games; providing incentive and rewards programs to video game players through issuance and processing of loyalty points to unlock virtual content in online video and computer games; Class 036: Electronic funds transfer services; providing electronic payment services in connection with computer games, namely, processing of electronic wallet payments; Class 038: Broadcast and streaming of video game play and video game competitions over global communications networks, the Internet, and wireless networks; communication services for the electronic transmission of messages and data; electronic transmission of data, graphics, images and messages among users of video game computers by means of wireless communications networks and the Internet; providing online communications links which transfer website users to other game related local and global web pages; providing online chat rooms and interactive discussion forums for transmission of messages among participants in and players of computer and video games; providing online communication services for transmission of messages among video game computer users; video, audio and television streaming services on the internet; web casting services via global and local computer networks; wireless electronic transmission of data, images and information