Memelut Inc.
2 Marks
Corp.
First Filed:Jun 24, 2025Latest Filed:Jun 24, 2025Address:8 The Green, Ste. R, Dover, DE 19901, US
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Owner:
Serial:99249980
Filed:Jun 24, 2025
Classes:9, 35, 36, +4
Registration:8375533
Registered:Aug 4, 2026
Description: Class 9: Downloadable computer application software for mobile phones, namely, software for sharing and uploading video content, providing information, communications, and authentications for social media, digital arts, crypto-collectibles, non-fungible tokens (NFTs), application tokens, and digital currencies; Computer software platforms, downloadable, for providing access to social media, virtual environments, digital arts, crypto-collectibles, non-fungible tokens (NFTs), application tokens, and digital currencies; Downloadable software for spending and trading digital currency; Downloadable software in the nature of a mobile application for viewing and trading short-form video content; Digital collectibles in the nature of downloadable audio and video recordings in the field of user-generated short-form entertainment content authenticated by non-fungible tokens (NFTs)
Class 35: Administration of a customer loyalty program which provides rewards in the form of digital tokens for engaging with video content; Development of marketing strategies and concepts; Online advertising and marketing services in the field of digital content creation; Providing an on-line searchable database featuring business information and business contacts
Class 36: Virtual currency trading services; Cryptocurrency exchange services featuring blockchain technology; Financial transaction services, namely, providing secure commercial transactions and payment options
Class 38: Electronic transmission and streaming of digital media content for others via global and local computer networks; Broadcasting services and provision of telecommunication access to video and audio content provided via a video-on-demand service via the Internet; Computer services, namely, providing on-line facilities for real-time interaction with other computer users concerning topics of general interest; Electronic messaging services
Class 41: Providing online, non-downloadable, short-form videos in the field of entertainment, namely, dancing, pranks, challenges, lifestyle content, and user-generated creative expressions across diverse themes; Digital video, audio, and multimedia publishing services
Class 42: Platform as a service (PAAS) featuring computer software platforms for providing access to social media, virtual environments, digital arts, crypto-collectibles, non-fungible tokens (NFTs), application tokens, and digital currencies; Software as a service (SAAS) services featuring software for providing access to social media, virtual environments, digital arts, crypto-collectibles, non-fungible tokens (NFTs), application tokens, and digital currencies; Providing a web site featuring temporary use of non-downloadable software allowing web site users to upload, post and display online videos for sharing with others for entertainment purposes; Providing online non-downloadable software for digital content creation in virtual environments; Providing online, non-downloadable software for processing cryptocurrency transactions, digital arts, cryptocollectibles, non-fungible tokens (NFTs), application tokens, and digital currencies using blockchain technology
Class 45: Online social networking services; Online social networking services provided via downloadable mobile applications; Online social networking services in the field of social media, virtual environments, digital arts, crypto-collectibles, non-fungible tokens (NFTs), application tokens, and digital currencies
Class 35: Administration of a customer loyalty program which provides rewards in the form of digital tokens for engaging with video content; Development of marketing strategies and concepts; Online advertising and marketing services in the field of digital content creation; Providing an on-line searchable database featuring business information and business contacts
Class 36: Virtual currency trading services; Cryptocurrency exchange services featuring blockchain technology; Financial transaction services, namely, providing secure commercial transactions and payment options
Class 38: Electronic transmission and streaming of digital media content for others via global and local computer networks; Broadcasting services and provision of telecommunication access to video and audio content provided via a video-on-demand service via the Internet; Computer services, namely, providing on-line facilities for real-time interaction with other computer users concerning topics of general interest; Electronic messaging services
Class 41: Providing online, non-downloadable, short-form videos in the field of entertainment, namely, dancing, pranks, challenges, lifestyle content, and user-generated creative expressions across diverse themes; Digital video, audio, and multimedia publishing services
Class 42: Platform as a service (PAAS) featuring computer software platforms for providing access to social media, virtual environments, digital arts, crypto-collectibles, non-fungible tokens (NFTs), application tokens, and digital currencies; Software as a service (SAAS) services featuring software for providing access to social media, virtual environments, digital arts, crypto-collectibles, non-fungible tokens (NFTs), application tokens, and digital currencies; Providing a web site featuring temporary use of non-downloadable software allowing web site users to upload, post and display online videos for sharing with others for entertainment purposes; Providing online non-downloadable software for digital content creation in virtual environments; Providing online, non-downloadable software for processing cryptocurrency transactions, digital arts, cryptocollectibles, non-fungible tokens (NFTs), application tokens, and digital currencies using blockchain technology
Class 45: Online social networking services; Online social networking services provided via downloadable mobile applications; Online social networking services in the field of social media, virtual environments, digital arts, crypto-collectibles, non-fungible tokens (NFTs), application tokens, and digital currencies

Owner:
Serial:99249846
Filed:Jun 24, 2025
Classes:9, 35, 36, +4
Registration:8375532
Registered:Aug 4, 2026
Description: Class 9: Downloadable computer application software for mobile phones, namely, software for sharing and uploading video content, providing information, communications, and authentications for social media, digital arts, crypto-collectibles, non-fungible tokens (NFTs), application tokens, and digital currencies; Computer software platforms, downloadable, for providing access to social media, virtual environments, digital arts, crypto-collectibles, non-fungible tokens (NFTs), application tokens, and digital currencies; Downloadable software for spending and trading digital currency; Downloadable software in the nature of a mobile application for viewing and trading short-form video content; Digital collectibles in the nature of downloadable audio and video recordings in the field of user-generated short-form entertainment content authenticated by non-fungible tokens (NFTs)
Class 35: Administration of a customer loyalty program which provides rewards in the form of digital tokens for engaging with video content; Development of marketing strategies and concepts; Online advertising and marketing services in the field of digital content creation; Providing an on-line searchable database featuring business information and business contacts
Class 36: Virtual currency trading services; Cryptocurrency exchange services featuring blockchain technology; Financial transaction services, namely, providing secure commercial transactions and payment options
Class 38: Electronic transmission and streaming of digital media content for others via global and local computer networks; Broadcasting services and provision of telecommunication access to video and audio content provided via a video-on-demand service via the Internet; Computer services, namely, providing on-line facilities for real-time interaction with other computer users concerning topics of general interest; Electronic messaging services
Class 41: Digital video, audio, and multimedia publishing services; Providing online, non-downloadable, short-form videos in the field of entertainment, namely, dancing, pranks, challenges, lifestyle content, and user-generated creative expressions across diverse themes
Class 42: Platform as a service (PAAS) featuring computer software platforms for providing access to social media, virtual environments, digital arts, crypto-collectibles, non-fungible tokens (NFTs), application tokens, and digital currencies; Software as a service (SAAS) services featuring software for providing access to social media, virtual environments, digital arts, crypto-collectibles, non-fungible tokens (NFTs), application tokens, and digital currencies; Providing a web site featuring temporary use of non-downloadable software allowing web site users to upload, post and display online videos for sharing with others for entertainment purposes; Providing online non-downloadable software for digital content creation in virtual environments; Providing online, non-downloadable software for processing cryptocurrency transactions, digital arts, cryptocollectibles, non-fungible tokens (NFTs), application tokens, and digital currencies using blockchain technology
Class 45: Online social networking services; Online social networking services provided via downloadable mobile applications; Online social networking services in the field of social media, virtual environments, digital arts, crypto-collectibles, non-fungible tokens (NFTs), application tokens, and digital currencies
Class 35: Administration of a customer loyalty program which provides rewards in the form of digital tokens for engaging with video content; Development of marketing strategies and concepts; Online advertising and marketing services in the field of digital content creation; Providing an on-line searchable database featuring business information and business contacts
Class 36: Virtual currency trading services; Cryptocurrency exchange services featuring blockchain technology; Financial transaction services, namely, providing secure commercial transactions and payment options
Class 38: Electronic transmission and streaming of digital media content for others via global and local computer networks; Broadcasting services and provision of telecommunication access to video and audio content provided via a video-on-demand service via the Internet; Computer services, namely, providing on-line facilities for real-time interaction with other computer users concerning topics of general interest; Electronic messaging services
Class 41: Digital video, audio, and multimedia publishing services; Providing online, non-downloadable, short-form videos in the field of entertainment, namely, dancing, pranks, challenges, lifestyle content, and user-generated creative expressions across diverse themes
Class 42: Platform as a service (PAAS) featuring computer software platforms for providing access to social media, virtual environments, digital arts, crypto-collectibles, non-fungible tokens (NFTs), application tokens, and digital currencies; Software as a service (SAAS) services featuring software for providing access to social media, virtual environments, digital arts, crypto-collectibles, non-fungible tokens (NFTs), application tokens, and digital currencies; Providing a web site featuring temporary use of non-downloadable software allowing web site users to upload, post and display online videos for sharing with others for entertainment purposes; Providing online non-downloadable software for digital content creation in virtual environments; Providing online, non-downloadable software for processing cryptocurrency transactions, digital arts, cryptocollectibles, non-fungible tokens (NFTs), application tokens, and digital currencies using blockchain technology
Class 45: Online social networking services; Online social networking services provided via downloadable mobile applications; Online social networking services in the field of social media, virtual environments, digital arts, crypto-collectibles, non-fungible tokens (NFTs), application tokens, and digital currencies