GleanMark

AMBEO Trademark

AMBEO is a USPTO trademark filed by Sennheiser electronic SE & Co. KG. Status: Pending.

Trademark Facts

MarkAMBEO
Serial Number79425875
StatusPending
Filing Date2025-03-10
Mark TypeStylized
Nice Classes009 (Electronics & Software), 015 (Musical Instruments), 038 (Telecommunications), 041 (Education & Entertainment), 042 (Software & IT)
OwnerSennheiser electronic SE & Co. KG
Attorney of RecordChristina M. Licursi
Prosecution Events15
Latest EventCNRT on 2026-05-08

Goods & Services

Class 009: Apparatus for recording, transmission, processing or reproduction of sound, images and data; microphones; loudspeakers; headphones; headsets; headphone systems comprising headphones, stereo cables, amplifiers, and charging stations; soundbars; loudspeaker systems; loudspeaker arrays; home theatre systems comprising audio amplifiers, audio speakers; audio interfaces; audio conference apparatus, namely, conference speakers; teleconference systems comprising microphones, speakers and communication terminals; audio-visual apparatus, namely, audiovisual receivers; audio mixers; digital audio servers; digital audio players; multi-room audio devices, namely, wireless speakers; audio signal range expanders; signal processors for audio speakers; control apparatus for audio signals; actuators for reproduction of sound in automobiles; vehicle audio systems comprising electric actuators, speakers, software for connecting audio system components; components for telecommunications apparatus and installations, namely, telecommunication base stations, telecommunication cables, telecommunication exchangers, telecommunication switches; transmitters and receivers for microphones, headphones, headsets and telephones; electro-acoustic and visual guidance systems consisting of sound signal receivers, audio transmitters and headphones for the provision of information for use in museums, exhibitions, theaters and for other events; downloadable and recorded software for controlling audio components; downloadable and recorded application softwarefor mobile phones for controlling audio components; recorded and downloadable software for connecting, monitoring, managing and switching of networked audio devices; recorded software and computer systems comprising computer hardware and recorded software for recording, storing, editing, reproducing, analysing, reading, converting and processing audio, video, graphical and multimedia content; recorded and downloadable computer software for the monitoring of computer systems; recorded and downloadable process controlling software for audio systems; downloadable software to control and improve the sound quality of audio equipment; virtual reality models, namely, downloadable computer software for creating virtual reality models and environments; virtual reality hardware, namely, virtual reality headsets, devices for the projection of virtual audio instruments, music instruments and keyboards; virtual reality goggles; augmented reality hardware, namely, augmented reality headsets, devices for the projection of virtual audio instruments, music instruments, and keyboards; head mounted augmented reality devices, namely, augmented reality headsets; downloadable virtual goods, namely computer programs displaying apparatus for recording and/or reproducing electroacoustic or acoustic signals, in particular microphones, headphones, loudspeakers, studio monitors, microphone pre-amplifiers, audio interfaces for use in virtual online worlds; downloadable digital audio files of sound and music authenticated by non-fungible tokens; downloadable digital image files of microphones, headphones, loudspeakers authenticated by non-fungible tokens; Class 015: Electronic music synthesizers; synthetic music apparatus, namely, music synthesizers; Class 038: Electronic sound, image and data transmission, via interactively communicating computer systems; online services and broadcasts, namely, electronic transmission of information and news, computer-aided transmission of news, images and sounds; electronic transmission of audio signals; broadcasting of radio and television programs; Class 041: Education, namely, providing workshops, seminars in the field of audio production; providing of training in the field of audio production; editing or recording of sounds and images; sound engineering services for events and audio production; organization of events in the fields of sports, culture and entertainment, namely, entertainment events; production of radio and television programs; presentation of live show performances; museum and event tours, namely, conducting guided tours of museums; music production; production of sound, image and video recordings in the field of music and entertainment; presentation of sound, image and video recordings in the field of music and entertainment, namely, providing online non-downloadable music, music videos, and images of musical artists; publication of information and editorial content on the topics of music, concerts, musical tours and music-based entertainment; live music performances; information about artists, music, concerts and other cultural events; presentation of artists, music, concerts and other cultural events, namely, presentation of musical performances; music publishing services; film studio services; video studio services; recording studio services; planning arrangement of musical performances by artists; organization of music events in the nature of live musical performances, concerts, live theatrical performances, and other live events in the nature of social entertainment events for the entertainment of guests; Class 042: Scientific and technological services and research and design relating thereto, namely, research and development in the fields of apparatus and instruments for recording, transmission, processing, and reproduction of sound, images and data; industrial analysis and research services relating to the development of sound systems; design and development of computer software for recording, transmission, processing and reproduction of sound; design and development of virtual reality software; design and development of microphones, microphone arrays, headphones, loudspeakers, loudspeaker arrays, soundbars

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