CLOUDCO, LLC
40 Marks
LLC
First Filed:Sep 12, 2002Latest Filed:Mar 24, 2025Address:1468 W. 9th Street, Suite 700, Cleveland, OH 44113
Portfolio Overview
Registered
14(35%)Pending
7(18%)Dead
19(48%)Top Classes
Class 41
Education and EntertainmentClass 28
Toys, Games & Sports EquipmentClass 16
Paper Goods and Printed MatterTTAB Proceedings
Total Proceedings
2As Plaintiff
0(0%)As Defendant
2(100%)Top Firms
Ballard Spahr LLP(Mar 2025)
21
Grant LaSalle LLC(Aug 2024)
19
Trademark Activity Timeline(2002 – 2025)
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Goods & Services
Entertainment services in the nature of ongoing television programs in the field of children's entertainment; Educational and entertainment services, namely, providing on-line interactive children's stories; Providing on-line computer games; Entertainment services, namely, live appearances by a animated and children's story characters; Entertainment services, namely, an ongoing multimedia program featuring children's entertainment distributed via various platforms across multiple forms of transmission media; Entertainment services, namely, a multimedia program series featuring comedy, action and adventure distributed via various platforms across multiple forms of transmission media; Entertainment services, namely, providing on-line, non-downloadable virtual food, animals, clothing and accessories, vehicles and avatars for use in virtual environments created for entertainment purposes; Entertainment services, namely, providing non-downloadable prerecorded music, information in the field of music, and commentary and articles about music, all on-line via a global computer network; Providing online non-downloadable digital collectibles in the nature of music clips; Providing online non-downloadable digital collectibles in the nature of images in the field of children's entertainment; Providing online non-downloadable digital collectibles in the nature of video clips in the field of children's entertainment; Educational and entertainment services for children, namely, providing interactive play areas, instructional classes in the field of children's entertainment, primary and secondary education, and social development and social gatherings for children
Goods & Services
Entertainment services in the nature of ongoing television programs in the field of children's entertainment; Educational and entertainment services, namely, providing on-line interactive children's stories; Providing online computer games; Providing a website featuring information in the fields of education and entertainment for children; Providing online computer games featuring virtual worlds in which users can interact for entertainment purposes; Providing online computer games featuring virtual worlds in which users can play computer games and interact socially for entertainment purposes; Entertainment services, namely, non-downloadable ringtones, pre-recorded music, and graphics presented to mobile communications devices via a global computer network and wireless networks; Entertainment services, namely, providing non-downloadable prerecorded music via a website; Entertainment services, namely, live appearances by a live actors and costumed characters; Stuffed and plush toys; Action figures and accessories therefor; Card games; Dice games; Board games; Tabletop games; Target games; Action skill games; Jigsaw puzzles; Vending machine toys; Inflatable toys; Bath toys; Educational toys for teaching and testing knowledge relating to fine motor, oral language, numbers, counting, colors and alphabet skills; Infant toys
Goods & Services
Action figures and accessories therefor; Collectable toy figures; Action skill games; Board games; Card games; Educational card games; Memory games; Party games; Stuffed and plush toys; Table-top games; Target games; Trading card games; "FAN CLUB"
Goods & Services
Stuffed and plush toys; Toy animals; Toy vehicles and accessories therefor; Vending machine toys; Action figures; Cases for toy vehicles; Collectable toy figures; Educational toys for teaching math principles to children, namely, manipulative blocks for displaying patterns and groupings; Play figures; Toy figures; Toy jewelry; Toy building blocks capable of interconnection; Toy construction blocks
Goods & Services
Stuffed and plush toys; Toy animals; Toy vehicles and accessories therefor; Vending machine toys; Action figures; Action skill games; Board games; Card games; Cases for toy vehicles; Collectable toy figures; Educational toys for teaching math principles to children, namely, manipulative blocks for displaying patterns and groupings; Memory games; Party games; Play figures; Play sets for action figures; Tabletop games; Toy figures; Toy jewelry; Toy building blocks capable of interconnection; Toy construction blocks
Goods & Services
Battery chargers for mobile phones; Battery chargers for tablet computers; Cases for eyeglasses and sunglasses; Cases for mobile phones; Covers for tablet computers; Downloadable electronic publications in the nature of books, magazines, comic books and graphic novels in the field of children's and family entertainment; Downloadable electronic publications in the nature of books, magazines, comic books and graphic novels in the field of children's adolescent and teen themes; Downloadable music files; Downloadable children's educational software; Downloadable computer game software for use on mobile and cellular phones; Downloadable emoticons for mobile phones; Downloadable ring tones and graphics for mobile phones; Eyeglass cords; Eyewear accessories, namely, straps, neck cords and head straps which restrain eyewear from movement on a wearer; Eyewear pouches; Eyewear, namely, sunglasses, eyeglasses and ophthalmic frames and cases therefor; Hands free devices for mobile-phones; Hands free kits for phones; Headsets for telephones; Sleeves for laptops; Stands adapted for laptops; Stands adapted for mobile phones; Stands adapted for tablet computers; Computer cases; Computer screen saver software, downloadable; Digital collectibles in the nature of downloadable image files of animated characters and stories authenticated by non-fungible tokens (NFTs); Digital collectibles in the nature of downloadable multimedia files containing artwork in the field of animated characters and stories authenticated by non-fungible tokens (NFTs); Downloadable computer game programs; Downloadable electronic greeting cards; Downloadable audio and video recordings featuring animated characters and stories authenticated by non-fungible tokens (NFTs); Downloadable multimedia file containing audio relating to animated characters and stories authenticated by non-fungible tokens (NFTs); Downloadable music files authenticated by non-fungible tokens (NFTs); Earphones and headphones; Mobile phone straps; Protective covers for laptop computers; Erasers; Pencils; Pens; Stickers; Art pictures in the nature of drawings; Art pictures in the nature of paintings; Art pictures in the nature of printed photographs; Arts and craft paint kits; Gift bags of paper; Gift boxes; Party decorations of paper; Pen and pencil boxes; Pen and pencil cases; Pen and pencil holders; Printed invitations; Printed coloring books; Printed comic books; Printed composition books; Printed story books; Scrap books; Sketch books; Sticker books; Writing or drawing books; Ball-point pen and pencil sets; Blank writing journals; Children's arts and crafts paper kits; Halloween goodie bags of paper or plastic; Paper party bags; Paper party decorations; Party goodie bags of paper or plastic; Printed children's activity books; Printed children's books; Printed children's interactive educational books; Printed greeting cards; Protective covers for books; Series of printed fiction books
Goods & Services
(Based on Intent to Use) Educational and entertainment services for children, namely, providing interactive play areas,
instructional classes in the field of children's and family entertainment and social gatherings for children; Educational and
entertainment services, namely, a continuing children's program accessible by radio, television, satellite, audio, video and
computer networks; Educational and entertainment services, namely, a continuing program for teens and adolescents about
school, family, growing up, biology, relationships, social interactions and social issues accessible by radio, television, satellite,
audio, video and computer networks; Educational and entertainment services, namely, providing on-line interactive children's
stories; Entertainment services in the nature of creation, development, and production of television programming; Entertainment
services in the nature of development, creation, production and post-production services of multimedia entertainment content;
Entertainment services in the nature of ongoing television programs in the field of children's entertainment; Entertainment
services, namely, a multimedia program series featuring comedy, action and adventure distributed via various platforms across
multiple forms of transmission media; Entertainment services, namely, non-downloadable ringtones, pre-recorded music, and
graphics presented to mobile communications devices via a global computer network and wireless networks; Entertainment
services, namely, personal appearances by a by a live actor or costumed character; Entertainment services, namely, production
and distribution of ongoing television programs in the field of children's and family entertainment; Entertainment services, namely,
providing information by means of a global computer network in the fields of celebrities, entertainment, and popular culture;
Entertainment services, namely, providing virtual environments in which users can interact for recreational, leisure or
entertainment purposes; Entertainment services, namely, providing non-downloadable prerecorded music via a website;
Entertainment services, namely, providing on-line computer games; Entertainment services, namely, providing ongoing television
programs in the field of children's and family entertainment via a global computer network; Entertainment services, namely,
providing ongoing webisodes featuring children's and family entertainment via a global computer network; Entertainment services,
namely, providing online computer games that help maintain an active brain and thus improve memory, speed of processing, and
that provide a variety of cognitive benefits that positively impact quality of life; Entertainment services, namely, providing
temporary use of non-downloadable interactive games; Entertainment services, namely, providing temporary use of nondownloadable computer learning games(Based on 44(d) Priority Application) Educational and entertainment services for children,
namely, providing interactive play areas, instructional classes in the field of children's and family entertainment and social
gatherings for children; Educational and entertainment services, namely, a continuing children's program accessible by radio,
television, satellite, audio, video and computer networks; Educational and entertainment services, namely, a continuing program
for teens and adolescents about school, family, growing up, biology, relationships, social interactions and social issues accessible
by radio, television, satellite, audio, video and computer networks;Educational and entertainment services, namely, providing online interactive children's stories; Entertainment services in the nature of creation, development, and production of television
programming; Entertainment services in the nature of development, creation, production and post-production services of
multimedia entertainment content; Entertainment services in the nature of ongoing television programs in the field of children's
entertainment; Entertainment services, namely, a multimedia program series featuring comedy, action and adventure distributed
via various platforms across multiple forms of transmission media; Entertainment services, namely, non-downloadable ringtones,
pre-recorded music, and graphics presented to mobile communications devices via a global computer network and wireless
networks; Entertainment services, namely, personal appearances by a by a live actor or costumed character; Entertainment
services, namely, production and distribution of ongoing television programs in the field of children's and family entertainment;
Entertainment services, namely, providing information by means of a global computer network in the fields of celebrities,
entertainment, and popular culture; Entertainment services, namely, providing virtual environments in which users can interact for
recreational, leisure or entertainment purposes; Entertainment services, namely, providing non-downloadable prerecorded music
via a website; Entertainment services, namely, providing on-line computer games; Entertainment services, namely, providing
ongoing television programs in the field of children's and family entertainment via a global computer network; Entertainment
services, namely, providing ongoing webisodes featuring children's and family entertainment via a global computer network;
Entertainment services, namely, providing online computer games that help maintain an active brain and thus improve memory,
speed of processing, and that provide a variety of cognitive benefits that positively impact quality of life; Entertainment services,
namely, providing temporary use of non-downloadable interactive games; Entertainment services, namely, providing temporary
use of non-downloadable computer learning games
Goods & Services
Entertainment services in the nature of creation, development, and production of television programming; Entertainment services in the nature of development, creation, production and post-production services of multimedia entertainment content; Entertainment services in the nature of ongoing television programs in the field of children's entertainment; Entertainment services, namely, a multimedia program series featuring comedy, action and adventure distributed via various platforms across multiple forms of transmission media; Entertainment services, namely, non-downloadable ringtones, pre-recorded music, and graphics presented to mobile communications devices via a global computer network and wireless networks; Entertainment services, namely, personal appearances by a live actor or costumed character; Entertainment services, namely, production and distribution of ongoing television programs in the field of children's and family entertainment; Entertainment services, namely, providing information by means of a global computer network in the fields of celebrities, entertainment, and popular culture; Entertainment services, namely, providing non-downloadable prerecorded music via a website; Entertainment services, namely, providing on-line computer games; Entertainment services, namely, providing ongoing television programs in the field of children's and family entertainment content via a global computer network; Entertainment services, namely, providing ongoing webisodes featuring animated children's and family entertainment characters and content via a global computer network; Entertainment services, namely, providing online computer games that help maintain an active brain and thus improve memory, speed of processing, and that provide a variety of cognitive benefits that positively impact quality of life; Entertainment services, namely, providing temporary use of non-downloadable computer learning games; Entertainment services, namely, providing temporary use of non-downloadable interactive games; Entertainment services, namely, providing virtual environments in which users can interact for recreational, leisure or entertainment purposes; Educational and entertainment services for children, namely, providing interactive play areas, instructional classes in the field of children's and family entertainment and social gatherings for children; Educational and entertainment services, namely, a continuing program about children's, adolescent and teen subjects accessible by radio, television, satellite, audio, video and computer networks; Educational and entertainment services, namely, providing on-line interactive children's stories
Goods & Services
(Based on Intent to Use) Educational and entertainment services, namely, a continuing program about child, adolescent and teen topics accessible by radio, television, satellite, audio, video and computer networks; Entertainment services, namely, providing non-downloadable prerecorded music via a website; Entertainment services, namely, providing temporary use of non-downloadable computer games; Entertainment services, namely, providing temporary use of non-downloadable computer learning games; Entertainment services, namely, providing temporary use of non-downloadable electronic games; Entertainment services, namely, providing temporary use of non-downloadable video games(Based on 44(d) Priority Application) Educational and entertainment services, namely, a continuing program about child, adolescent and teen topics accessible by radio, television, satellite, audio, video and computer networks; Entertainment services, namely, providing non-downloadable prerecorded music via a website; Entertainment services, namely, providing temporary use of non-downloadable computer games; Entertainment services, namely, providing temporary use of non-downloadable computer learning games; Entertainment services, namely, providing temporary use of non-downloadable electronic games; Entertainment services, namely, providing temporary use of non-downloadable video games; (Based on Intent to Use) Bath toys; Dolls and accessories therefor; Toy action figures and accessories therefor; Toy animals and accessories therefor; Toy candy dispensers; Toy construction sets; Toy face masks; Toy figures; Toy jewelry; Toy vehicles and accessories therefor; Action skill games; Board games; Card games; Children's educational toys for developing fine motor, cognitive, oral language, math, alphabet and memory skills; Children's multiple activity toys; Crib toys; Electronic action toys; Fantasy character toys; Infant toys; Inflatable pool toys; Memory games; Musical toys; Party games; Party favors in the nature of small toys; Play mats containing infant toys; Role playing games; Rubber character toys; Squeeze toys; Stuffed and plush toys; Tabletop games; Target games; Trading card games; Vending machine toys; all the foregoing to be used solely in connection with the promotion and merchandising of children's entertainment television and movies; (Based on 44(d) Priority Application) Bath toys; Dolls and accessories therefor; Toy action figures and accessories therefor; Toy animals and accessories therefor; Toy candy dispensers; Toy construction sets; Toy face masks; Toy figures; Toy jewelry; Toy vehicles and accessories therefor; Action skill games; Board games; Card games; Children's educational toys for developing fine motor, cognitive, oral language, math, alphabet and memory skills; Children's multiple activity toys; Crib toys; Electronic action toys; Fantasy character toys; Infant toys; Inflatable pool toys; Memory games; Musical toys; Party games; Party favors in the nature of small toys; Play mats containing infant toys; Role playing games; Rubber character toys; Squeeze toys; Stuffed and plush toys; Tabletop games; Target games; Trading card games; Vending machine toys; all the foregoing to be used solely in connection with the promotion and merchandising of children's entertainment television and movies; (Based on Intent to Use) Envelopes; Erasers; Paintings; Pencils; Pens; Stationery; Stickers; Typewriters; Adhesives for stationery or household purposes; Blank writing journals; Containers of paper; Gift bags; Gift wrapping paper; Office glues; Paint brushes; Paper flags; Paper hang tags; Paper tape; Pen cases; Pictures in the nature of printed photographs; Plastic bags for packaging; Rubber stamps; Writing paper; Art pictures in the nature of drawings; Blank notepads; Gift wrapping ribbons of paper; Paper handkerchiefs; Paper napkins; Paper notebooks; Paper party decorations; Printed address books; Printed calendars; Printed children's books; Printed coloring books; Printed diaries; Printed greeting cards; Printed note cards; Printed posters; Printed computer game instruction manuals; all the foregoing to be used solely in connection with the promotion and merchandising of children's entertainment television and movies; (Based on 44(d) Priority Application) Envelopes; Erasers; Paintings; Pencils; Pens; Stationery; Stickers; Typewriters; Adhesives for stationery or household purposes; Blank writing journals; Containers of paper; Gift bags; Gift wrapping paper; Office glues; Paint brushes; Paper flags; Paper hang tags; Paper tape; Pen cases; Pictures in the nature of printed photographs; Plastic bags for packaging; Rubber stamps; Writing paper; Art pictures in the nature of drawings; Blank notepads; Gift wrapping ribbons of paper; Paper handkerchiefs; Paper napkins; Paper notebooks; Paper party decorations; Printed address books; Printed calendars; Printed children's books; Printed coloring books; Printed diaries; Printed greeting cards; Printed note cards; Printed posters; Printed computer game instruction manuals; all the foregoing to be used solely in connection with the promotion and merchandising of children's entertainment television and movies; (Based on Intent to Use) Aprons; Boots; Footwear; Neckties; Nightwear; Sandals; Scarves; Shoes; Slippers; Socks; Undergarments; Belts for clothing; Clothing, namely, shirts, pants, skirts, hats; Costumes for use in children's dress up play; Ear muffs; Head sweatbands; Caps being headwear; Halloween costumes; Masquerade costumes; Outdoor gloves; all the foregoing to be used solely in connection with the promotion and merchandising of children's entertainment television and movies; (Based on 44(d) Priority Application) Aprons; Boots; Footwear; Neckties; Nightwear; Sandals; Scarves; Shoes; Slippers; Socks; Undergarments; Belts for clothing; Clothing, namely, shirts, pants, skirts, hats; Costumes for use in children's dress up play; Ear muffs; Head sweatbands; Caps being headwear; Halloween costumes; Masquerade costumes; Outdoor gloves; all the foregoing to be used solely in connection with the promotion and merchandising of children's entertainment television and movies
Goods & Services
Entertainment services in the nature of live visual and audio performances by live actors and costumed characters; Entertainment services in the nature of ongoing television programs in the field of children's entertainment; Entertainment services, namely, a multimedia program series featuring comedy, action and adventure distributed via various platforms across multiple forms of transmission media; Entertainment services, namely, an ongoing multimedia program featuring children's entertainment distributed via various platforms across multiple forms of transmission media; Entertainment services, namely, providing a website featuring games and puzzles; Entertainment services, namely, providing non-downloadable prerecorded music via a website; Entertainment services, namely, providing on-line computer games; Entertainment services, namely, providing ongoing television programs in the field of children's entertainment via a global computer network; Entertainment services, namely, providing online video games; Entertainment services, namely, providing temporary use of non-downloadable computer games; Entertainment services, namely, providing temporary use of non-downloadable computer learning games; Entertainment services, namely, providing temporary use of non-downloadable interactive games; Entertainment services, namely, providing virtual environments in which users can interact for recreational, leisure or entertainment purposes; Entertainment and education services in the nature of a series of short shows featuring children's entertainment distributed to mobile handsets, which may include video, text, photos, illustrations or hypertext; Educational and entertainment services for children, namely, providing interactive play areas, instructional classes in the field of general education and social gatherings for children; Educational and entertainment services, namely, a continuing program about child, adolescent and teen stories accessible by radio, television, satellite, audio, video and computer networks; Educational and entertainment services, namely, providing on-line interactive children's stories; Providing online non-downloadable electronic publications in the nature of books, magazines and comic books in the field of children's entertainment; Publishing of electronic publications
Goods & Services
Downloadable films and television programs featuring education and entertainment in the nature of comedy, drama, action, adventure, and animation for children provided via a video-on-demand service; Downloadable game software; Downloadable music files; Downloadable ring tones and graphics for mobile phones; Cases for mobile phones; Digital media, namely, pre-recorded DVDs, downloadable audio and video recordings, and CDs featuring and promoting education and entertainment in the nature of comedy, drama, action, adventure, and animation for children; Downloadable computer graphics; Downloadable emoticons; Downloadable electronic greeting cards
Goods & Services
Entertainment services in the nature of ongoing television programs in the field of children's entertainment; Entertainment services, namely, providing an on-line computer game; Entertainment services, namely, providing non-downloadable prerecorded music via a website; Entertainment services, namely, providing ongoing television programs in the field of animated stories via a global computer network; Entertainment services, namely, providing online electronic games; Entertainment services, namely, providing online video games; Entertainment services, namely, providing temporary use of non-downloadable interactive games; Educational and entertainment services for children, namely, providing interactive play areas, instructional classes in the field of language, mathematics and cognitive skills and social gatherings for children; Educational and entertainment services, namely, a continuing program about child, adolescent and teen stories accessible by radio, television, satellite, audio, video and computer networks; Educational and entertainment services, namely, providing on-line interactive children's stories
Goods & Services
Entertainment services, namely, non-downloadable ringtones, pre-recorded music, and graphics presented to mobile communications devices via a global computer network and wireless networks; entertainment services, namely, production and distribution of ongoing television programs in the field of animation; entertainment services, namely, providing a website featuring games and puzzles; entertainment services, namely, providing an on-line computer game; entertainment services, namely, providing non-downloadable prerecorded music via a website; entertainment services, namely, providing temporary use of non-downloadable computer games; entertainment services, namely, providing temporary use of non-downloadable computer learning games; entertainment services, namely, providing temporary use of non-downloadable electronic games; entertainment services, namely, providing temporary use of non-downloadable interactive games; entertainment services, namely, providing temporary use of non-downloadable video games; entertainment services, namely, providing virtual environments in which users can interact for recreational, leisure or entertainment purposes; educational and entertainment services, namely, a continuing program about children's, adolescent and teen topics accessible by radio, television, satellite, audio, video and computer networks; educational and entertainment services, namely, providing on-line interactive children's stories
Goods & Services
Entertainment services, namely, providing non-downloadable prerecorded music via a website; Entertainment services, namely, providing ongoing television programs in the field of children's entertainment via a global computer network; Entertainment services, namely, providing temporary use of non-downloadable computer games; Entertainment services, namely, providing temporary use of non-downloadable computer learning games; Entertainment services, namely, providing temporary use of non-downloadable electronic games; Entertainment services, namely, providing temporary use of non-downloadable video games; Educational and entertainment services, namely, a continuing program about child, adolescent and teen topics accessible by radio, television, satellite, audio, video and computer networks; Dolls and accessories therefor; Toy figures; Toy action figures and accessories therefor; Toy animals and accessories therefor; Toy construction sets; Toy face masks; Toy vehicles; Toy vehicles and accessories therefor; Vending machine toys; Action skill games; Board games; Card games; Children's multiple activity toys sold as a unit with printed books; Crib toys; Electronic action toys; Fantasy character toys; Infant toys; Inflatable pool toys; Memory games; Musical toys; Party games; Party favors in the nature of small toys; Play mats containing infant toys; Role playing games; Rubber character toys; Squeeze toys; Stuffed and plush toys; Tabletop games; Target games; Toy candy dispensers; Trading card games




Goods & Services
Educational and entertainment services, namely, the provision of continuing television programs, movies and segments featuring live action and animation broadcast over television and via global communications networks and wireless communications networks; entertainment services, namely, providing non-downloadable online children stories; entertainment services, namely, online non-downloadable graphics, live action and animated videos for children in the field of children's and family entertainment; providing information in the field of entertainment, namely, animation television programs rendered via global communications networks and wireless communications networks

Goods & Services
Educational and entertainment services, namely, the provision of continuing television programs, movies and segments featuring live action and animation broadcast over television and via global communications networks and wireless communications networks; entertainment services, namely, providing websites via global communications networks and wireless communications networks featuring online non-downloadable computer games; entertainment services, namely, providing non-downloadable online children stories; entertainment services, namely, online non-downloadable prerecorded music, graphics, animated videos and videos for children in the field of children's and family entertainment; providing information in the field of entertainment, namely, live action and animation television programs rendered via global communications networks and wireless communications networks; entertainment services in the nature of development, creation, production, distribution, and post-production of motion pictures, television shows, multimedia entertainment content, and music for use in DVDs and videotapes; entertainment services, namely, live appearances by costumed performers; "ENTERTAINMENT"

Goods & Services
Educational and entertainment services, namely, the provision of continuing television programs, movies and segments featuring animation broadcast over television and via global communications networks and wireless communications networks; entertainment services, namely, providing websites via global communications networks and wireless communications networks featuring, online computer games; entertainment services, namely, providing non-downloadable online children stories; entertainment services, namely, non-downloadable prerecorded music, graphics, animated videos and videos for children; providing information in the field of entertainment, namely, animated television programs rendered via global communications networks and wireless communications networks

Goods & Services
Educational and entertainment services, namely, the provision of continuing television programs, movies and segments featuring animation broadcast over television and via global communications networks and wireless communications networks; entertainment services, namely, providing websites via global communications networks and wireless communications networks featuring, online computer games; entertainment services, namely, providing non-downloadable online children stories; entertainment services, namely, non-downloadable prerecorded music, graphics, animated videos and videos for children; providing information in the field of entertainment, namely, animated television programs rendered via global communications networks and wireless communications networks

Goods & Services
Educational and entertainment services, namely, the provision of continuing television programs, movies and segments featuring animation broadcast over television and via global communications networks and wireless communications networks; entertainment services, namely, providing websites via global communications networks and wireless communications networks featuring, online computer games; entertainment services, namely, providing non-downloadable online children stories; entertainment services, namely, non-downloadable prerecorded music, graphics, animated videos and videos for children; providing information in the field of entertainment, namely, animated television programs rendered via global communications networks and wireless communications networks





Goods & Services
Entertainment services in the nature of on-going television programs in the field of children's entertainment; entertainment services, namely, providing a web site featuring photographic, audio, video and prose presentations featuring children's entertainment; entertainment services, namely, providing on-going television programs in the field of children's entertainment via a global computer network

Goods & Services
Plush toys

Goods & Services
Entertainment services in the nature of on-going television programs in the field of children's entertainment; entertainment services, namely, providing on-going television programs in the field of children's entertainment via a global computer network





Goods & Services
Class 016: Story books

Goods & Services
Class 041: [Entertainment services in the nature of on-going television programs in the field of children's entertainment; entertainment services, namely, providing interactive database of comics and animated cartoons via global computer network; ]entertainment services provided via a global computer network web site featuring online computer games and videos in the nature of animation in the field of children's entertainment; providing non-downloadable online interactive computer games

Goods & Services
Social expression products and party goods, namely, calendars [ and spiral notebooks ] | [ Backpacks wallets ] | [ dolls and Christmas tree ornaments ]

Goods & Services
greeting cards[,stickers, paper gift wrap, paper gift bags, tissue paper, and stationery, and posters] | [non-metal keychains, and decorative plaques]
