Software and electronics, namely, digital video cameras and downloadable image software for use in electronic delivery of still images and videos via a computer network; downloadable computer software for use in video playback, manipulating videos and controlling cameras; software and electronics, namely, digital video cameras, and downloadable image software for use in displaying and processing still images and videos; software and electronics, namely, digital media streaming devices and downloadable software for use in for real-time streaming of multimedia content; Streaming of video material on the Internet; streaming of interactive video material on the Internet; Rental of image software for use in electronic delivery of still images and videos via a computer network; providing temporary use of online non-downloadable computer software for use in video playback, manipulating videos and controlling cameras; providing online non-downloadable image software for use in displaying and processing still images and videos; providing temporary use of online non-downloadable computer software for use in real-time streaming of multimedia content
Entertainment, education, and leisure services, namely, digitally generated virtual reality events in the fields of sports, esports, branding, music, STEM and STEAM education, travel, science, history, arts, theater, stage productions, and performing arts and digitally generated immersive audio, visual and other multi-sensory content and experiences in the nature of digitally generated events in the fields of sports, esports, branding, music, STEM and STEAM education, travel, science, history, arts, theater, stage productions, and performing arts; providing publicly available venues specially designed for delivery of digitally generated virtual reality and digitally generated immersive audio, visual and other multi-sensory content and experiences; providing non-downloadable electronic content in the nature of digital multi-sensory environments, user experiences, and assets that audiences and users can interact through and with, view, watch, sense, and experience and being provided via a global computer network in the fields of entertainment, education, leisure activities, and branding; Custom manufacture of scaffolding, trusses, framework, and video screens; Downloadable computer programs for use capturing, recording, generating, rendering, creating, producing, displaying, projecting, and editing digital virtual reality digital multi-sensory environments, digital multi-sensory user experiences and digital multi-sensory assets for entertainment, education, leisure activity, and branding purposes; electronic content in the nature of recorded and downloadable electronic data files, electronic multimedia files, electronic software data files, and electronic computer code data files featuring digital multi-sensory environments, digital multi-sensory user experiences and digital multi-sensory assets for entertainment, education, leisure activity, and branding purposes; Construction services, namely, planning, laying out and custom construction of venues providing audio, visual, and other multi-sensory content and experiences; Engineering, and architectural, acoustical, and interior design services for venues, video screens, scaffolding, trusses, mechanical frameworks, and computer and electronic equipment for providing digital and non-digital multi-sensory audio, visual and other multisensory content and experiences that audiences and users can interact through and with, view, watch, sense, and experience; Engineering, and graphical, artificial intelligence, computer simulated immersive spaces and computer systems design services for computer and electronic equipment in connection with providing digital and non-digital multi-sensory audio, visual and other multisensory content and experiences that audiences and users can interact through and with, view, watch, sense, and experience; providing on-line, non-downloadable software for use capturing, generating, rendering, creating, producing, and displaying digital multi-sensory environments, digital multi-sensory user experiences and digital multi-sensory assets for entertainment, educational, leisure activity, and branding purposes
Entertainment, education, and leisure services, namely, digitally generated virtual reality events in the fields of sports, esports, branding, music, STEM and STEAM education, travel, science, history, arts, theater, stage productions, and performing arts and digitally generated immersive audio, visual and other multi-sensory content and experiences in the nature of digitally generated events in the fields of sports, esports, branding, music, STEM and STEAM education, travel, science, history, arts, theater, stage productions, and performing arts; providing publicly available venues specially designed for delivery of digitally generated virtual reality and digitally generated immersive audio, visual and other multi-sensory content and experiences; providing non-downloadable electronic content in the nature of digital multi-sensory environments, user experiences, and assets that audiences and users can interact through and with, view, watch, sense, and experience and being provided via a global computer network in the fields of entertainment, education, leisure activities, and branding; Custom manufacture of scaffolding, trusses, framework, and video screens; Downloadable computer programs for use capturing, recording, generating, rendering, creating, producing, displaying, projecting, and editing digital virtual reality digital multi-sensory environments, digital multi-sensory user experiences and digital multi-sensory assets for entertainment, education, leisure activity, and branding purposes; electronic content in the nature of recorded and downloadable electronic data files, electronic multimedia files, electronic software data files, and electronic computer code data files featuring digital multi-sensory environments, digital multi-sensory user experiences and digital multi-sensory assets for entertainment, education, leisure activity, and branding purposes; Construction services, namely, planning, laying out and custom construction of venues providing audio, visual, and other multi-sensory content and experiences; Engineering, and architectural, acoustical, and interior design services for venues, video screens, scaffolding, trusses, mechanical frameworks, and computer and electronic equipment for providing digital and non-digital multi-sensory audio, visual and other multi-sensory content and experiences that audiences and users can interact through and with, view, watch, sense, and experience; Engineering, and graphical, artificial intelligence, computer simulated immersive spaces and computer systems design services for computer and electronic equipment in connection with providing digital and non-digital multi-sensory audio, visual and other multi-sensory content and experiences that audiences and users can interact through and with, view, watch, sense, and experience; providing on-line, non-downloadable software for use capturing, generating, rendering, creating, producing, and displaying digital multi-sensory environments, digital multi-sensory user experiences and digital multi-sensory assets for entertainment, educational, leisure activity, and branding purposes
Software and electronics, namely, digital video cameras and image software for electronic delivery of still images and video via a computer network; Computer software for video playback, manipulating video and controlling cameras; software and electronics, namely, digital video cameras, and image software for displaying and processing still images and video; software and electronics, namely, digital media streaming devices and software for real-time streaming of multimedia content; providing interactive video streams via a computer network; Streaming of video material on the Internet; Streaming of interactive video material on the Internet