ENGENE Trademark
ENGENE is a USPTO trademark filed by BElift Lab Inc.. Status: Registered.
Trademark Facts
| Mark | ENGENE |
|---|---|
| Serial Number | 90242145 |
| Registration Number | 6861886 |
| Status | Registered |
| Filing Date | 2020-10-08 |
| Registration Date | 2022-10-04 |
| Mark Type | Word |
| Nice Classes | 041 (Education & Entertainment) |
| Owner | BElift Lab Inc. |
| Attorney of Record | Richard Y. Kim |
| Prosecution Events | 25 |
| Latest Event | NRCC on 2022-10-04 |
Goods & Services
Providing facilities for movies, shows, plays, music or educational training; production of audio recordings; fan club services relating to entertainer; entertainment services in the nature of live vocal performances by singing group; arranging and conducting educational competitions for students in the field of business; entertainment in the nature of competitions in the field of singers and live performances by a musical singing group; ticket reservation and booking services for entertainment, sporting and cultural events; entertainment services, namely, providing entertainment information; entertainment services in the nature of organizing social entertainment events; providing audio or video studio services; rental of audio recordings via internet online; training and instruction services in the field of dance and music; publication of books, periodical publications, magazines, newspapers and newsletters; providing online non-downloadable comic books and graphic novels; nightclub services; arranging and conducting classes, seminars and workshops in the field of art; arranging and conducting classes, seminars and workshops in the field of music and entertainment industries; dance instruction; providing online non-downloadable game software; providing a web-based system and on-line portal for customers to participate in on-line gaming, operation and coordination of game tournaments, leagues and tours for recreational computer game playing purposes; photography; educational services, namely, providing displays and exhibits in the fields of music, dance, musical entertainment, musical videos and Korean culture, style and fashion; planning of music and dance performances; multimedia publication of printed matter, books, magazines, journals, newspapers, newsletters, tutorials, maps, graphics, photographs, videos, and music; and publishing of electronic publications